Player Matchup

Baron Samedi
Baron Samedi
Blixmixer
Baron Samedi
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 176L
1,586 Elo+
Solo
Raijin
Raijin
JobLessGamer674
Raijin
Level 102
God Stats
4W - 5L
1,497 SR
Queue Stats
502W - 575L
1,480 Elo+
Solo
Eset
Eset
Taiwanboi
Eset
Level 146
God Stats
13W - 10L
1,514 SR
Queue Stats
665W - 697L
1,518 Elo+
Solo
Hercules
Hercules
type2dia
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,566 Elo+
Party 1
Neith
Neith
xKurumiTokisaki
Neith
Level 108
God Stats
1W - 2L
1,304 SR
Queue Stats
85W - 76L
1,566 Elo+
Party 1
Team Averages
Level 120
1,463 SR
1,543 Elo+

VS

Team Averages
Level 142
1,505 SR
1,524 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BluntQueenXo
Cernunnos
Level 160
God Stats
5W - 3L
1,583 SR
Queue Stats
310W - 308L
1,518 Elo+
Solo
Odin
Odin
Crintc
Odin
Level 69
God Stats
1W - 6L
1,120 SR
Queue Stats
498W - 428L
1,623 Elo+
Solo
Terra
Terra
xBlackLegacy
Terra
Level 160
God Stats
10W - 6L
1,819 SR
Queue Stats
1,047W - 1,048L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blixmixer
Baron Samedi
20
5 / 2 / 18
11,857
741
20,642
18,992
31,754
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 16
11,944
747
15,299
18,667
9,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
18
3 / 4 / 18
11,712
732
18,419
15,694
8,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
type2dia
Hercules
19
7 / 4 / 13
11,655
728
17,504
31,965
29,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 2 / 9
11,427
714
17,133
14,709
8,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
1 / 5 / 8
10,620
664
24,385
21,375
12,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
 
Charybdis
17
3 / 6 / 8
10,222
639
15,003
16,352
8,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
BluntQueenXo
Cernunnos
16
1 / 8 / 9
9,495
593
15,912
20,400
9,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Crintc
Odin
18
7 / 4 / 5
11,286
705
18,580
16,565
20,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 7
10,503
656
8,559
22,723
30,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
53
26
Kills
16
17
Deaths
26
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
8
1
L
Charybdis
 
Charybdis
3
6
8
1.17
W
Baron Samedi
Blixmixer
Baron Samedi
5
2
18
7
L
Cernunnos
BluntQueenXo
Cernunnos
1
8
9
0.69
L
Odin
Crintc
Odin
7
4
5
2.38
W
5
5
16
2.6
W
Eset
3
4
18
3
W
Hercules
type2dia
Hercules
7
4
13
3.38
L
4
3
7
2.5
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,997
Damage
82,439
100,027
Taken
97,415
87,098
Mitigated
80,891
51,875
Healing
46,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
24,385
5,581
3,611
7,467
21,375
12,182
0
13,611
7,764
0
52,556
L
Charybdis
 
Charybdis
15,003
6,781
1,758
2,428
16,352
8,190
0
8,636
7,716
0
27,959
W
Baron Samedi
Blixmixer
Baron Samedi
20,642
1,783
7,115
8,193
18,992
31,754
867
1,689
17,211
35,400
0
L
Cernunnos
BluntQueenXo
Cernunnos
15,912
5,659
1,898
3,771
20,400
9,898
0
12,289
8,111
0
34,664
L
Odin
Crintc
Odin
18,580
1,645
1,281
2,656
16,565
20,386
0
9,058
7,507
0
27,970
W
15,299
1,678
1,227
5,429
18,667
9,419
1,540
1,201
16,740
34,735
0
W
Eset
18,419
1,382
3,475
4,839
15,694
8,073
648
1,233
14,186
42,715
0
W
Hercules
type2dia
Hercules
17,504
5,645
1,047
12,858
31,965
29,339
511
2,924
28,675
0
22,785
L
8,559
1,382
12,153
9,833
22,723
30,235
0
10,766
11,957
12,466
0
W
17,133
7,140
1,230
6,462
14,709
8,513
2,569
1,512
12,966
0
34,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,595
Gold Earned
52,126
188
Minions Killed
151
0
Camps Cleared
0
1,337,954
Distance Traveled
1,333,890
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,620
664
56
4
0
270,651
1
L
Charybdis
10,222
639
26
2
0
232,137
0
W
Baron Samedi
11,857
741
37
2
0
274,938
1
L
Cernunnos
9,495
593
39
2
0
248,690
0
L
Odin
11,286
705
19
1
0
284,437
0
W
Raijin
11,944
747
49
3
0
267,586
1
W
Eset
11,712
732
55
3
0
272,305
0
W
Hercules
11,655
728
6
0
0
267,762
0
L
Terra
10,503
656
11
1
0
297,975
2
W
Neith
11,427
714
41
3
0
255,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role