Player Matchup
Ah Muzen Cab
Diamond III
Level 53
God Stats
12W - 1L
1,976 SR
Queue Stats
113W - 10L
2,563
MMR
Team Averages
Diamond III
Average Tier
Level 53
1,976 SR
2,563
MMR
VS
Team Averages
Diamond V
Average Tier
Level 105
1,496 SR
2,182
MMR
Fenrir
Diamond V
Level 105
God Stats
0W - 1L
1,496 SR
Queue Stats
261W - 251L
2,182
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VillaÌn
Ah Muzen Cab
11
5 / 0 / 0
5,845
1,169
5,414
2,270
1,035
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
FUS1_Jackoydude
Fenrir
7
0 / 5 / 0
3,612
722
1,161
7,066
2,366
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,612
722
21
4
0
96,123
2
W
5,845
1,169
54
11
4
103,363
1