Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
EraseYourSocial
Thor
Level 12
God Stats
6W - 1L
1,240 SR
Queue Stats
239W - 59L
1,968 Elo+
Party 1
Hun Batz
Hun Batz
freeduh
Hun Batz
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 96L
1,714 Elo+
Party 1
Team Averages
Level 96
1,413 SR
1,727 Elo+

VS

Team Averages
Level 66
1,355 SR
1,328 Elo+
Charybdis
Charybdis
NukaxDark
Charybdis
Level 129
God Stats
3W - 4L
1,301 SR
Queue Stats
54W - 78L
1,422 Elo+
Party 2
Terra
Terra
THUGGA BYRD
Terra
Level 9
God Stats
0W - 3L
1,285 SR
Queue Stats
3W - 12L
1,180 Elo+
Solo
Janus
Janus
ToLazyToBeMVP
Janus
Level 60
God Stats
1W - 2L
1,480 SR
Queue Stats
5W - 6L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 0 / 14
7,521
836
4,899
6,747
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
10 / 1 / 2
8,334
926
10,209
6,774
2,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
freeduh
Hun Batz
11
4 / 0 / 9
7,734
859
7,319
5,137
1,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NukaxDark
Charybdis
9
0 / 4 / 1
5,808
645
2,692
7,869
1,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,592
621
3,009
10,348
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 8 / 1
5,581
620
1,408
7,954
1,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
0
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
14
8
W
10
1
2
11
L
Charybdis
NukaxDark
Charybdis
0
4
1
0.13
L
0
3
0
0
L
0
8
1
0.06
W
Hun Batz
freeduh
Hun Batz
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
7,109
18,658
Taken
26,171
7,630
Mitigated
7,613
8,418
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,899
477
0
3,800
6,747
3,916
1,102
1,631
4,952
0
17,188
W
10,209
1,781
0
3,124
6,774
2,109
537
1,048
5,132
0
21,310
L
Charybdis
NukaxDark
Charybdis
2,692
726
0
161
7,869
1,963
0
0
7,741
0
12,546
L
3,009
236
344
2,365
10,348
4,468
0
0
10,087
11,099
0
L
1,408
464
0
0
7,954
1,182
0
272
7,641
7,823
0
W
Hun Batz
freeduh
Hun Batz
7,319
2,098
0
1,494
5,137
1,605
756
1,666
3,247
0
28,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
16,981
99
Minions Killed
50
7
Camps Cleared
0
550,782
Distance Traveled
348,884
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,521
836
29
3
2
190,319
0
W
Thor
8,334
926
25
3
3
177,753
1
L
Charybdis
5,808
645
26
3
0
116,267
0
L
Terra
5,592
621
15
2
0
134,268
1
L
Janus
5,581
620
9
1
0
98,349
0
W
Hun Batz
7,734
859
45
5
2
182,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role