Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Caldobs__
Cerberus
Silver II
Level 67
God Stats
3W - 2L
1,596 SR
Queue Stats
61W - 68L
1,104 MMR
Solo
Odin
Odin
Silver II
DagoTheBabo
Odin
Silver II
Level 160
God Stats
0W - 4L
1,192 SR
Queue Stats
639W - 664L
1,038 MMR
Solo
Hou Yi
Hou Yi
Silver IV
DieuRaloufff
Hou Yi
Silver IV
Level 116
God Stats
16W - 16L
1,586 SR
Queue Stats
255W - 261L
835 MMR
Party 2
Anubis
Anubis
Gold V
HighRhyme
Anubis
Gold V
Level 99
God Stats
54W - 42L
1,548 SR
Queue Stats
171W - 175L
1,218 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,484 SR
1,139 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,496 SR
1,163 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
QULMINACIA
Merlin
Gold IV
Level 88
God Stats
14W - 15L
1,475 SR
Queue Stats
69W - 73L
1,273 MMR
Party 1
Medusa
Medusa
Silver II
TerribleWarden
Medusa
Silver II
Level 87
God Stats
13W - 11L
1,544 SR
Queue Stats
227W - 244L
990 MMR
Solo
Tyr
Tyr
Silver I
grimmripper0
Tyr
Silver I
Level 97
God Stats
1W - 2L
1,436 SR
Queue Stats
180W - 192L
1,113 MMR
Solo
Sobek
Sobek
Silver II
infinity1988egor
Sobek
Silver II
Level 99
God Stats
16W - 13L
1,526 SR
Queue Stats
84W - 92L
938 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
9 / 5 / 1
12,439
444
12,505
13,755
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Caldobs__
Cerberus
20
1 / 6 / 8
12,772
456
10,881
30,462
29,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 3 / 0
10,983
392
6,943
15,594
16,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
19
1 / 8 / 7
11,334
405
10,677
23,336
7,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
HighRhyme
Anubis
20
5 / 6 / 4
13,745
491
15,076
23,300
13,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatMorgan Le FayBakasuraScyllaDanzaburou

VS

Bans
AthenaCu ChulainnAo KuangGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
6 / 5 / 10
16,104
575
13,350
20,915
7,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
QULMINACIA
Merlin
20
7 / 3 / 4
16,944
605
20,847
15,423
6,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 2
16,698
596
22,522
20,805
9,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 0 / 7
15,647
559
12,629
16,243
22,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 4 / 16
14,013
500
12,292
24,303
30,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
17
Kills
28
28
Deaths
17
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
9
5
1
1.9
W
Awilix
 
Awilix
6
5
10
2.2
L
Cerberus
Caldobs__
Cerberus
1
6
8
0.83
L
1
3
0
0.33
L
Hou Yi
1
8
7
0.56
L
Anubis
HighRhyme
Anubis
5
6
4
1.17
W
Merlin
QULMINACIA
Merlin
7
3
4
3
W
10
5
2
2.2
W
2
0
7
5.5
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,082
Damage
81,640
106,447
Taken
97,689
71,738
Mitigated
76,909
24,536
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,505
7,853
0
405
13,755
5,054
108
2,172
11,583
0
76,975
W
Awilix
 
Awilix
13,350
5,598
0
2,652
20,915
7,500
3,372
5,044
15,871
0
138,342
L
Cerberus
Caldobs__
Cerberus
10,881
613
0
7,223
30,462
29,745
34
9,344
21,118
80,636
0
L
6,943
772
0
1,226
15,594
16,753
0
2,933
12,661
0
66,595
L
Hou Yi
10,677
3,950
0
7,188
23,336
7,057
750
6,799
16,537
0
74,671
L
Anubis
HighRhyme
Anubis
15,076
368
0
8,494
23,300
13,129
0
12,435
10,865
106,607
0
W
Merlin
QULMINACIA
Merlin
20,847
1,139
451
4,775
15,423
6,243
2,521
7,476
7,947
142,649
0
W
22,522
8,125
0
6,833
20,805
9,559
6,000
4,465
16,340
0
171,006
W
12,629
2,931
0
4,538
16,243
22,612
1,460
1,853
14,390
40
103,244
W
12,292
887
174
4,336
24,303
30,995
0
7,119
17,184
45,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,273
Gold Earned
79,406
724
Minions Killed
828
0
Camps Cleared
0
2,352,291
Distance Traveled
2,741,334
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,439
444
125
4
0
473,463
0
W
Awilix
16,104
575
171
6
0
591,473
2
L
Cerberus
12,772
456
154
6
0
499,671
3
L
Odin
10,983
392
135
5
0
432,081
1
L
Hou Yi
11,334
405
133
5
0
482,756
9
L
Anubis
13,745
491
177
6
0
464,320
3
W
Merlin
16,944
605
239
9
0
575,438
3
W
Medusa
16,698
596
196
7
0
492,407
6
W
Tyr
15,647
559
165
6
0
493,286
1
W
Sobek
14,013
500
57
2
0
588,730
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role