Player Matchup

Danzaburou
Danzaburou
DeG Powns
Danzaburou
Level 29
God Stats
5W - 11L
1,288 SR
Queue Stats
92W - 103L
1,404 Elo+
Solo
Ra
Ra
Hazz_Puuurple
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,102 Elo+
Solo
Sylvanus
Sylvanus
krisis_77
Sylvanus
Level 24
God Stats
1W - 0L
1,538 SR
Queue Stats
32W - 34L
1,275 Elo+
Solo
Medusa
Medusa
mraxone04418
Medusa
Level 29
God Stats
119W - 97L
1,560 SR
Queue Stats
219W - 172L
1,444 Elo+
Solo
Set
Set
nikimouk
Set
Level 8
God Stats
4W - 4L
1,552 SR
Queue Stats
10W - 12L
1,419 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,329 Elo+

VS

Team Averages
Level 21
1,391 SR
1,393 Elo+
Bellona
Bellona
Angels148841
Bellona
Level 27
God Stats
3W - 2L
1,459 SR
Queue Stats
7W - 16L
1,200 Elo+
Solo
Camazotz
Camazotz
Lenomaxx
Camazotz
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
90W - 86L
1,434 Elo+
Solo
Ymir
Ymir
StativeGem48965
Ymir
Level 26
God Stats
6W - 12L
1,187 SR
Queue Stats
162W - 180L
1,419 Elo+
Solo
Apollo
Apollo
Wry-H
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,410 Elo+
Solo
Scylla
Scylla
skysnoop2008
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeG Powns
Danzaburou
15
6 / 1 / 5
10,492
617
6,487
9,032
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 7
10,205
600
11,671
12,569
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
krisis_77
Sylvanus
15
2 / 1 / 7
9,230
543
2,551
11,196
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
15
9 / 3 / 8
9,954
586
14,719
9,892
3,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
10 / 4 / 3
11,056
650
5,489
12,504
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angels148841
Bellona
12
1 / 5 / 2
7,631
449
3,959
11,732
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Lenomaxx
Camazotz
13
3 / 7 / 0
8,368
492
7,574
18,255
6,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 3 / 2
10,227
602
7,810
10,043
8,076
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Wry-H
Apollo
12
2 / 8 / 3
7,761
457
6,114
11,149
3,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
6
1 / 10 / 0
5,645
332
301
6,186
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
32
Kills
14
14
Deaths
33
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Angels148841
Bellona
1
5
2
0.4
W
Danzaburou
DeG Powns
Danzaburou
6
1
5
8.5
W
5
5
7
1.7
L
Camazotz
Lenomaxx
Camazotz
3
7
0
0.43
L
7
3
2
2.67
L
Apollo
Wry-H
Apollo
2
8
3
0.44
W
Sylvanus
krisis_77
Sylvanus
2
1
7
5.5
W
Medusa
9
3
8
4.33
W
10
4
3
2.88
L
Scylla
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
25,758
55,193
Taken
57,365
24,344
Mitigated
27,446
21,237
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Angels148841
Bellona
3,959
2,175
0
3,478
11,732
7,968
2,152
2,445
9,287
0
31,217
W
Danzaburou
DeG Powns
Danzaburou
6,487
2,374
0
1,760
9,032
3,349
1,908
2,447
6,496
0
56,297
W
11,671
1,581
1,517
4,494
12,569
4,959
739
1,511
10,917
72,506
0
L
Camazotz
Lenomaxx
Camazotz
7,574
3,004
0
4,729
18,255
6,403
0
4,377
13,878
0
53,352
L
7,810
1,351
0
2,813
10,043
8,076
0
1,300
8,743
48,475
0
L
Apollo
Wry-H
Apollo
6,114
2,667
0
1,047
11,149
3,491
0
3,500
7,649
0
33,561
W
Sylvanus
krisis_77
Sylvanus
2,551
1,009
2,193
6,399
11,196
6,020
1,250
1,494
9,702
44,998
15,099
W
Medusa
14,719
6,652
0
1,770
9,892
3,533
1,463
2,974
6,774
0
52,768
W
5,489
2,709
0
3,104
12,504
6,483
23
3,731
8,679
0
64,631
L
Scylla
301
278
0
30
6,186
1,508
0
2,295
3,891
6,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
39,632
468
Minions Killed
302
0
Camps Cleared
0
1,610,040
Distance Traveled
1,206,900
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,631
449
59
3
0
238,033
6
W
Danzaburou
10,492
617
90
5
0
309,635
1
W
Ra
10,205
600
120
7
0
318,378
0
L
Camazotz
8,368
492
93
5
0
315,633
1
L
Ymir
10,227
602
93
5
0
243,158
1
L
Apollo
7,761
457
45
3
0
236,649
2
W
Sylvanus
9,230
543
89
5
0
300,494
8
W
Medusa
9,954
586
73
4
0
337,231
4
W
Set
11,056
650
96
6
0
344,302
0
L
Scylla
5,645
332
12
1
0
173,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role