Player Matchup

Cthulhu
Cthulhu
LaviniaWhateley
Cthulhu
Level 4
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 4L
1,512 Elo+
Solo
Danzaburou
Danzaburou
TerroristDaddy
Danzaburou
Level 18
God Stats
17W - 15L
1,407 SR
Queue Stats
27W - 40L
1,241 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
illcloudydazes
Morgan Le Fay
Level 17
God Stats
12W - 16L
1,039 SR
Queue Stats
259W - 314L
1,428 Elo+
Solo
Artio
Artio
iveranoutofnames
Artio
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,195 Elo+
Solo
Susano
Susano
judgemxntday
Susano
Level 25
God Stats
19W - 22L
1,406 SR
Queue Stats
57W - 76L
1,265 Elo+
Party 1
Team Averages
Level 14
1,329 SR
1,328 Elo+

VS

Team Averages
Level 11
1,599 SR
1,407 Elo+
Bellona
Bellona
POPPINOFFOHGOD
Bellona
Level 17
God Stats
3W - 1L
1,843 SR
Queue Stats
22W - 27L
1,432 Elo+
Solo
Neith
Neith
TOOby嘎鸡窝
Neith
Level 29
God Stats
9W - 5L
1,651 SR
Queue Stats
109W - 129L
1,412 Elo+
Solo
Fenrir
Fenrir
arkhon0113
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
pepecles
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
王的八名
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 14
9,978
475
8,802
18,230
20,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
TerroristDaddy
Danzaburou
19
18 / 3 / 6
13,972
665
18,642
18,973
9,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
illcloudydazes
Morgan Le Fay
18
15 / 4 / 9
12,580
599
19,585
15,279
6,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 5 / 19
9,659
460
5,192
19,055
20,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
16
7 / 2 / 13
10,943
521
5,561
14,236
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 0
12,304
586
10,256
14,534
14,132
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 9 / 8
10,472
499
15,795
17,061
4,684
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
arkhon0113
Fenrir
14
4 / 8 / 12
9,966
475
8,112
16,284
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
pepecles
Kukulkan
13
2 / 11 / 4
8,928
425
10,598
12,366
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 12 / 6
8,347
397
7,912
17,666
4,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
46
Kills
21
22
Deaths
47
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
8
14
1.38
L
8
7
0
1.14
L
5
9
8
1
W
Danzaburou
TerroristDaddy
Danzaburou
18
3
6
7
L
Fenrir
arkhon0113
Fenrir
4
8
12
1.25
W
Morgan Le Fay
illcloudydazes
Morgan Le Fay
15
4
9
4.88
W
2
5
19
2.3
W
Susano
7
2
13
6.75
L
Kukulkan
pepecles
Kukulkan
2
11
4
0.36
L
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,782
Damage
52,673
85,773
Taken
77,911
62,989
Mitigated
33,046
21,554
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,802
915
494
1,247
18,230
20,757
577
3,895
14,335
25,779
0
L
10,256
2,280
0
1,381
14,534
14,132
1,669
4,076
10,458
8,841
60,385
L
15,795
8,430
0
4,009
17,061
4,684
8
9,114
7,947
0
49,171
W
Danzaburou
TerroristDaddy
Danzaburou
18,642
13,009
0
6,324
18,973
9,020
10,747
1,105
17,868
0
100,423
L
Fenrir
arkhon0113
Fenrir
8,112
1,803
333
2,134
16,284
5,569
93
6,976
9,262
0
41,472
W
Morgan Le Fay
illcloudydazes
Morgan Le Fay
19,585
1,771
0
4,510
15,279
6,721
2,243
4,037
11,242
73,989
0
W
5,192
1,061
1,992
2,159
19,055
20,093
473
2,572
16,483
12,206
0
W
Susano
5,561
894
1,187
3,641
14,236
6,398
344
959
13,277
0
47,197
L
Kukulkan
pepecles
Kukulkan
10,598
1,427
0
50
12,366
4,017
906
6,216
6,150
41,728
0
L
7,912
2,047
103
2,696
17,666
4,644
0
7,151
10,515
0
26,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,132
Gold Earned
50,017
427
Minions Killed
334
0
Camps Cleared
0
1,836,773
Distance Traveled
1,626,900
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,978
475
34
2
0
361,523
0
L
Bellona
12,304
586
126
6
0
294,206
0
L
Neith
10,472
499
66
3
0
351,618
1
W
Danzaburou
13,972
665
182
9
0
320,596
0
L
Fenrir
9,966
475
54
3
0
374,221
0
W
Morgan Le Fay
12,580
599
112
5
0
337,735
2
W
Artio
9,659
460
12
1
0
363,028
6
W
Susano
10,943
521
87
4
0
453,891
2
L
Kukulkan
8,928
425
54
3
0
274,728
2
L
Thor
8,347
397
34
2
0
332,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role