Player Matchup

Fenrir
Fenrir
Käybe
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Neith
Neith
Mambongoá
Neith
Level 23
God Stats
8W - 7L
1,498 SR
Queue Stats
63W - 89L
1,397 Elo+
Solo
Nu Wa
Nu Wa
PEeux69
Nu Wa
Level 15
God Stats
1W - 0L
1,417 SR
Queue Stats
4W - 21L
1,302 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,400 Elo+

VS

Team Averages
Level 26
1,339 SR
1,420 Elo+
Thor
Thor
IFOi420
Thor
Level 21
God Stats
0W - 1L
1,250 SR
Queue Stats
37W - 37L
1,318 Elo+
Solo
Danzaburou
Danzaburou
SharDamKa
Danzaburou
Level 28
God Stats
0W - 7L
1,267 SR
Queue Stats
85W - 97L
1,403 Elo+
Solo
Scylla
Scylla
TheIrishWalrus
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Käybe
Fenrir
13
10 / 6 / 6
10,174
925
8,011
11,656
5,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Neith
14
9 / 2 / 8
10,150
923
11,073
6,063
2,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
PEeux69
Nu Wa
12
1 / 3 / 11
8,469
770
6,919
4,900
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IFOi420
Thor
12
4 / 6 / 4
8,337
758
4,200
10,933
3,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SharDamKa
Danzaburou
11
2 / 7 / 5
8,476
771
7,181
11,278
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 7 / 3
8,419
765
5,728
9,501
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
11
11
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
IFOi420
Thor
4
6
4
1
W
Fenrir
Käybe
Fenrir
10
6
6
2.17
W
Neith
9
2
8
6.5
W
Nu Wa
PEeux69
Nu Wa
1
3
11
2.17
L
Danzaburou
SharDamKa
Danzaburou
2
7
5
0.64
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
17,109
22,619
Taken
31,712
9,627
Mitigated
10,090
5,056
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
IFOi420
Thor
4,200
1,594
0
250
10,933
3,828
0
2,875
8,058
0
20,111
W
Fenrir
Käybe
Fenrir
8,011
2,046
23
2,529
11,656
5,733
474
3,500
8,156
0
16,693
W
Neith
11,073
2,431
0
1,905
6,063
2,413
1,699
1,369
4,694
0
32,989
W
Nu Wa
PEeux69
Nu Wa
6,919
1,470
135
464
4,900
1,481
608
1,245
3,655
30,331
0
L
Danzaburou
SharDamKa
Danzaburou
7,181
3,047
0
1,851
11,278
3,545
0
3,538
7,740
0
25,568
L
5,728
849
0
1,967
9,501
2,717
0
1,331
8,170
24,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,793
Gold Earned
25,232
145
Minions Killed
112
6
Camps Cleared
5
585,283
Distance Traveled
518,636
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,337
758
27
2
4
184,866
4
W
Fenrir
10,174
925
18
2
2
203,325
2
W
Neith
10,150
923
68
6
0
202,413
1
W
Nu Wa
8,469
770
59
5
4
179,545
5
L
Danzaburou
8,476
771
45
4
0
167,915
5
L
Scylla
8,419
765
40
4
1
165,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role