Player Matchup

Mercury
Mercury
Emissa
Mercury
Level 69
God Stats
1W - 1L
1,520 SR
Queue Stats
24W - 23L
1,414 Elo+
Solo
Raijin
Raijin
PrinnyLeHero
Raijin
Level 69
God Stats
5W - 6L
1,427 SR
Queue Stats
295W - 276L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
jonat86310
Sylvanus
Level 140
God Stats
2W - 0L
1,310 SR
Queue Stats
112W - 115L
1,503 Elo+
Party 3
Charybdis
Charybdis
nakiumdyane
Charybdis
Level 29
God Stats
2W - 0L
1,236 SR
Queue Stats
83W - 78L
1,505 Elo+
Party 3
Ares
Ares
slamdunk3007
Ares
Level 109
God Stats
6W - 4L
1,503 SR
Queue Stats
294W - 276L
1,559 Elo+
Party 1
Team Averages
Level 83
1,399 SR
1,508 Elo+

VS

Team Averages
Level 62
1,510 SR
1,493 Elo+
Geb
Geb
Alexl337
Geb
Level 109
God Stats
3W - 4L
1,726 SR
Queue Stats
108W - 93L
1,473 Elo+
Party 2
Hera
Hera
BarwnyPixel
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bloodybabe31
Morgan Le Fay
Level 105
God Stats
2W - 4L
1,322 SR
Queue Stats
161W - 176L
1,405 Elo+
Solo
Chang'e
Chang'e
STILLCOOLWIZZLE
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,413 Elo+
Party 2
Fenrir
Fenrir
xdgttrf
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Emissa
Mercury
18
4 / 7 / 19
11,802
738
7,390
18,610
9,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
20
9 / 4 / 15
12,371
773
26,720
15,024
8,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
jonat86310
Sylvanus
19
2 / 3 / 27
12,135
758
13,360
24,413
33,113
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
nakiumdyane
Charybdis
20
14 / 4 / 15
13,706
857
22,411
16,775
9,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 3 / 24
11,487
718
13,064
26,870
36,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 14
11,637
727
14,980
23,813
34,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 6 / 8
10,900
681
18,781
14,623
5,910
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Bloodybabe31
Morgan Le Fay
16
5 / 8 / 8
10,235
640
13,428
18,739
8,268
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 11
9,858
616
12,572
16,827
7,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
xdgttrf
Fenrir
18
9 / 9 / 8
12,008
751
21,240
24,324
17,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
70
31
Kills
21
21
Deaths
31
100
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
4
14
2.5
L
3
6
8
1.17
L
Morgan Le Fay
Bloodybabe31
Morgan Le Fay
5
8
8
1.13
W
Mercury
Emissa
Mercury
4
7
19
1.93
W
Raijin
9
4
15
4.13
L
1
4
11
1.63
W
Sylvanus
jonat86310
Sylvanus
2
3
27
5.17
W
Charybdis
nakiumdyane
Charybdis
14
4
15
5.38
W
2
3
24
4.67
L
Fenrir
xdgttrf
Fenrir
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,945
Damage
81,001
101,692
Taken
98,326
97,652
Mitigated
74,574
43,267
Healing
39,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,980
801
1,129
4,136
23,813
34,787
238
11,458
12,355
21,484
0
L
18,781
4,462
655
1,400
14,623
5,910
35
7,508
7,115
37,896
0
L
Morgan Le Fay
Bloodybabe31
Morgan Le Fay
13,428
1,055
1,098
1,373
18,739
8,268
344
9,892
8,847
31,509
0
W
Mercury
Emissa
Mercury
7,390
2,595
2,109
3,744
18,610
9,884
1,066
9,917
8,693
0
16,051
W
Raijin
26,720
1,859
3,539
812
15,024
8,999
726
8,691
6,333
56,695
0
L
12,572
775
13,205
7,141
16,827
7,957
510
9,701
7,126
27,449
0
W
Sylvanus
jonat86310
Sylvanus
13,360
4,849
14,536
10,924
24,413
33,113
877
15,019
9,394
28,101
0
W
Charybdis
nakiumdyane
Charybdis
22,411
10,089
3,623
1,147
16,775
9,644
3,279
10,464
6,311
0
48,758
W
13,064
574
1,035
1,798
26,870
36,012
245
15,670
11,200
20,822
0
L
Fenrir
xdgttrf
Fenrir
21,240
9,831
1,804
7,678
24,324
17,652
945
14,585
9,739
0
29,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,501
Gold Earned
54,638
163
Minions Killed
147
0
Camps Cleared
0
1,458,606
Distance Traveled
1,271,409
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,637
727
12
1
0
292,429
1
L
Hera
10,900
681
48
3
0
236,642
4
L
Morgan Le Fay
10,235
640
28
2
0
227,379
0
W
Mercury
11,802
738
17
1
0
336,519
1
W
Raijin
12,371
773
57
4
0
263,137
1
L
Chang'e
9,858
616
32
2
0
269,261
1
W
Sylvanus
12,135
758
21
1
0
250,149
0
W
Charybdis
13,706
857
58
4
0
284,496
1
W
Ares
11,487
718
10
1
0
324,305
1
L
Fenrir
12,008
751
27
2
0
245,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role