Player Matchup

Morgan Le Fay
Morgan Le Fay
Ag_ent_47___
Morgan Le Fay
Level 87
God Stats
12W - 12L
1,425 SR
Queue Stats
275W - 317L
1,551 Elo+
Solo
Thanatos
Thanatos
Gecoco
Thanatos
Level 118
God Stats
7W - 20L
1,289 SR
Queue Stats
154W - 264L
1,410 Elo+
Party 2
Ymir
Ymir
KewlKid88
Ymir
Level 45
God Stats
46W - 86L
1,459 SR
Queue Stats
79W - 192L
1,386 Elo+
Party 2
Serqet
Serqet
i3ryanz
Serqet
Level 122
God Stats
13W - 30L
1,371 SR
Queue Stats
234W - 395L
1,456 Elo+
Party 2
Anhur
Anhur
subpoenas
Anhur
Level 16
God Stats
5W - 2L
1,527 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 2
Team Averages
Level 78
1,414 SR
1,456 Elo+

VS

Team Averages
Level 116
1,422 SR
1,475 Elo+
Zeus
Zeus
Crona
Zeus
Level 160
God Stats
10W - 14L
1,520 SR
Queue Stats
700W - 757L
1,590 Elo+
Solo
Cupid
Cupid
MINTAERO27
Cupid
Level 69
God Stats
3W - 4L
1,451 SR
Queue Stats
118W - 150L
1,443 Elo+
Party 1
Nemesis
Nemesis
PhuQmi
Nemesis
Level 159
God Stats
4W - 3L
1,657 SR
Queue Stats
169W - 185L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
XDRUNKPENGU1NX
Erlang Shen
Level 121
God Stats
4W - 11L
1,308 SR
Queue Stats
401W - 402L
1,506 Elo+
Solo
Poseidon
Poseidon
brady95j
Poseidon
Level 71
God Stats
4W - 8L
1,177 SR
Queue Stats
116W - 157L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ag_ent_47___
Morgan Le Fay
16
5 / 4 / 2
9,802
516
16,213
15,348
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Gecoco
Thanatos
6
1 / 1 / 1
6,303
332
826
2,434
610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
13
0 / 3 / 6
8,004
421
2,737
16,402
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
i3ryanz
Serqet
14
4 / 5 / 0
8,482
446
7,144
14,340
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
subpoenas
Anhur
14
2 / 5 / 1
8,761
461
5,866
14,552
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Crona
Zeus
20
4 / 0 / 4
12,502
658
12,829
9,632
7,848
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
20
5 / 2 / 1
12,559
661
9,502
9,983
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PhuQmi
Nemesis
15
0 / 3 / 11
10,480
552
7,546
15,087
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
XDRUNKPENGU1NX
Erlang Shen
19
5 / 2 / 4
12,183
641
7,168
15,106
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
brady95j
Poseidon
17
3 / 6 / 5
10,830
570
9,027
11,462
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
12
Kills
17
18
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ag_ent_47___
Morgan Le Fay
5
4
2
1.5
W
Zeus
Crona
Zeus
4
0
4
6
L
Thanatos
Gecoco
Thanatos
1
1
1
1.5
L
Ymir
0
3
6
1
W
Cupid
5
2
1
2.75
W
Nemesis
PhuQmi
Nemesis
0
3
11
1.83
W
Erlang Shen
XDRUNKPENGU1NX
Erlang Shen
5
2
4
3.5
W
Poseidon
brady95j
Poseidon
3
6
5
0.92
L
Serqet
i3ryanz
Serqet
4
5
0
0.8
L
Anhur
subpoenas
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,786
Damage
46,072
63,076
Taken
61,270
38,462
Mitigated
42,346
17,342
Healing
21,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ag_ent_47___
Morgan Le Fay
16,213
1,451
0
4,827
15,348
6,220
0
6,096
8,748
70,990
0
W
Zeus
Crona
Zeus
12,829
2,756
0
4,077
9,632
7,848
2,538
2,716
6,744
92,685
0
L
Thanatos
Gecoco
Thanatos
826
172
0
1,556
2,434
610
0
0
2,434
0
14,440
L
Ymir
2,737
591
0
3,933
16,402
16,131
0
6,914
9,154
20,042
0
W
Cupid
9,502
7,051
577
4,533
9,983
3,422
4,757
722
9,261
0
102,843
W
Nemesis
PhuQmi
Nemesis
7,546
1,361
0
3,404
15,087
17,517
136
4,949
9,402
87
32,757
W
Erlang Shen
XDRUNKPENGU1NX
Erlang Shen
7,168
3,538
0
6,905
15,106
9,471
309
3,947
10,658
0
96,025
W
Poseidon
brady95j
Poseidon
9,027
820
0
2,399
11,462
4,088
1,470
5,845
5,115
69,257
0
L
Serqet
i3ryanz
Serqet
7,144
960
0
4,417
14,340
10,512
0
6,839
7,219
0
41,573
L
Anhur
subpoenas
Anhur
5,866
2,603
0
2,609
14,552
4,989
0
870
13,646
0
55,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,352
Gold Earned
58,554
429
Minions Killed
668
0
Camps Cleared
0
1,451,840
Distance Traveled
1,916,291
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,802
516
149
8
0
340,999
3
W
Zeus
12,502
658
174
9
0
362,797
1
L
Thanatos
6,303
332
35
2
0
116,422
1
L
Ymir
8,004
421
21
1
0
320,163
7
W
Cupid
12,559
661
192
10
0
339,043
1
W
Nemesis
10,480
552
32
2
0
408,180
5
W
Erlang Shen
12,183
641
141
7
0
442,197
7
W
Poseidon
10,830
570
129
7
0
364,074
3
L
Serqet
8,482
446
93
5
0
377,399
4
L
Anhur
8,761
461
131
7
0
296,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role