Player Matchup

Chiron
Chiron
BDuggsSmurf
Chiron
Level 21
God Stats
11W - 18L
1,388 SR
Queue Stats
45W - 66L
1,328 Elo+
Solo
Fenrir
Fenrir
Hunter Jackpot
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Rayla Kauara
Sol
Level 6
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 25
1,374 SR
1,443 Elo+

VS

Team Averages
Level 19
1,497 SR
1,512 Elo+
Thanatos
Thanatos
Thanatos Tho
Thanatos
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 23L
1,804 Elo+
Solo
Yemoja
Yemoja
k-ev-12
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,434 Elo+
Solo
Kukulkan
Kukulkan
nowbl02
Kukulkan
Level 8
God Stats
9W - 13L
1,491 SR
Queue Stats
12W - 20L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 7 / 2
10,686
712
7,368
15,944
4,488
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 9 / 3
10,000
667
6,242
14,661
4,540
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
7,857
524
2,735
11,732
2,825
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Thanatos Tho
Thanatos
16
14 / 3 / 6
12,058
804
19,249
14,605
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
k-ev-12
Yemoja
13
2 / 1 / 13
9,962
664
1,714
4,789
1,615
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
nowbl02
Kukulkan
15
6 / 3 / 12
11,220
748
10,978
8,302
3,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
22
22
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
7
2
0.71
L
3
9
3
0.5
L
0
6
1
0.08
W
Thanatos
Thanatos Tho
Thanatos
14
3
6
5.67
W
Yemoja
k-ev-12
Yemoja
2
1
13
8.5
W
Kukulkan
nowbl02
Kukulkan
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,345
Damage
31,941
42,337
Taken
27,696
11,853
Mitigated
12,467
3,982
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,368
2,143
318
2,544
15,944
4,488
0
4,401
11,543
0
37,896
L
6,242
1,252
0
298
14,661
4,540
0
3,947
10,714
0
15,458
L
2,735
701
0
822
11,732
2,825
0
4,680
7,052
12,072
0
W
Thanatos
Thanatos Tho
Thanatos
19,249
6,392
0
10,551
14,605
7,372
64
1,700
12,809
0
49,413
W
Yemoja
k-ev-12
Yemoja
1,714
417
1,219
875
4,789
1,615
290
1,612
3,131
17,834
0
W
Kukulkan
nowbl02
Kukulkan
10,978
1,516
0
501
8,302
3,480
1,496
467
7,769
35,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
33,240
97
Minions Killed
153
4
Camps Cleared
7
715,664
Distance Traveled
779,451
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,686
712
63
4
4
243,026
2
L
Fenrir
10,000
667
18
1
0
254,091
0
L
Sol
7,857
524
16
1
0
218,547
0
W
Thanatos
12,058
804
53
4
2
298,658
1
W
Yemoja
9,962
664
31
2
3
243,719
0
W
Kukulkan
11,220
748
69
5
2
237,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role