Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NutellaBall69
Hel
Level 82
God Stats
0W - 2L
1,292 SR
Queue Stats
114W - 99L
1,560 Elo+
Solo
Discordia
Discordia
PinchoMolin
Discordia
Level 106
God Stats
4W - 4L
1,382 SR
Queue Stats
400W - 420L
1,526 Elo+
Solo
Cerberus
Cerberus
killbill2003
Cerberus
Level 143
God Stats
4W - 1L
1,657 SR
Queue Stats
136W - 109L
1,614 Elo+
Solo
Team Averages
Level 121
1,466 SR
1,540 Elo+

VS

Team Averages
Level 125
1,469 SR
1,527 Elo+
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BlueLN
Discordia
Level 129
God Stats
1W - 0L
1,329 SR
Queue Stats
17W - 18L
1,511 Elo+
Solo
Aphrodite
Aphrodite
Fachura
Aphrodite
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,564 Elo+
Solo
Janus
Janus
Jemmejor
Janus
Level 129
God Stats
10W - 8L
1,465 SR
Queue Stats
702W - 665L
1,551 Elo+
Solo
Artemis
Artemis
K0sTniiX
Artemis
Level 127
God Stats
12W - 18L
1,554 SR
Queue Stats
1,077W - 1,093L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 5 / 4
8,976
690
9,053
20,585
18,913
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
 
Neith
15
1 / 5 / 6
8,613
663
12,323
16,097
6,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 6
7,916
609
7,625
16,125
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
PinchoMolin
Discordia
17
2 / 4 / 10
9,062
697
17,475
14,225
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
killbill2003
Cerberus
17
4 / 3 / 8
8,816
678
8,089
19,614
22,129
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 5 / 14
9,149
704
9,900
23,496
25,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
BlueLN
Discordia
18
5 / 1 / 14
10,485
807
24,207
10,524
4,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Fachura
Aphrodite
16
3 / 4 / 13
9,787
753
8,193
15,300
9,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Jemmejor
Janus
18
6 / 2 / 7
11,087
853
14,324
9,738
3,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
K0sTniiX
Artemis
17
6 / 2 / 11
10,240
788
18,103
9,780
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
13
Kills
21
21
Deaths
14
34
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
5
4
1.6
L
Neith
 
Neith
1
5
6
0.8
W
Athena
 
Athena
1
5
14
1.6
W
Discordia
BlueLN
Discordia
5
1
14
12
W
Aphrodite
Fachura
Aphrodite
3
4
13
2.38
W
Janus
Jemmejor
Janus
6
2
7
4.75
W
Artemis
K0sTniiX
Artemis
6
2
11
5.75
L
0
4
6
0.75
L
Discordia
PinchoMolin
Discordia
2
4
10
1.75
L
Cerberus
killbill2003
Cerberus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,565
Damage
74,727
86,646
Taken
68,838
61,492
Mitigated
47,845
49,311
Healing
38,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,053
4,674
1,888
7,398
20,585
18,913
0
13,562
7,023
0
13,067
L
Neith
 
Neith
12,323
919
972
5,318
16,097
6,794
0
11,833
4,264
0
23,420
W
Athena
 
Athena
9,900
2,397
1,756
4,353
23,496
25,483
38
9,098
14,398
16,876
0
W
Discordia
BlueLN
Discordia
24,207
1,131
2,499
3,361
10,524
4,295
533
4,546
5,978
40,332
0
W
Aphrodite
Fachura
Aphrodite
8,193
119
11,066
8,274
15,300
9,740
0
6,732
8,568
13,606
0
W
Janus
Jemmejor
Janus
14,324
983
1,626
1,663
9,738
3,671
1,199
6,641
3,097
43,627
0
W
Artemis
K0sTniiX
Artemis
18,103
7,103
1,077
2,655
9,780
4,656
2,994
6,172
3,608
0
33,784
L
7,625
278
13,409
9,717
16,125
7,221
0
11,861
4,264
17,216
0
L
Discordia
PinchoMolin
Discordia
17,475
669
1,353
4,111
14,225
6,435
49
10,862
3,363
42,528
0
L
Cerberus
killbill2003
Cerberus
8,089
213
978
4,167
19,614
22,129
0
8,506
11,108
16,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
50,748
132
Minions Killed
183
0
Camps Cleared
0
1,241,493
Distance Traveled
1,244,089
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,976
690
8
1
0
255,532
1
L
Neith
8,613
663
27
2
0
237,036
1
W
Athena
9,149
704
13
1
0
252,179
0
W
Discordia
10,485
807
31
2
0
234,900
0
W
Aphrodite
9,787
753
12
1
0
266,239
0
W
Janus
11,087
853
91
7
0
252,609
4
W
Artemis
10,240
788
36
3
0
238,162
0
L
Hel
7,916
609
21
2
0
262,690
3
L
Discordia
9,062
697
45
3
0
248,301
1
L
Cerberus
8,816
678
31
2
0
237,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role