Player Matchup

Xing Tian
Xing Tian
Dedoski1385
Xing Tian
Level 123
God Stats
5W - 7L
1,469 SR
Queue Stats
215W - 229L
1,342 Elo+
Solo
Vulcan
Vulcan
GoHsT84
Vulcan
Level 79
God Stats
6W - 10L
1,241 SR
Queue Stats
217W - 225L
1,380 Elo+
Party 1
Da Ji
Da Ji
Ishtat
Da Ji
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 191L
1,250 Elo+
Solo
Hel
Hel
SilentBlood
Hel
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,439 Elo+
Party 1
Geb
Geb
StArLiGhT88
Geb
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 160L
1,272 Elo+
Party 1
Team Averages
Level 96
1,442 SR
1,337 Elo+

VS

Team Averages
Level 64
1,474 SR
1,364 Elo+
Hera
Hera
FKrueger1
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,367 Elo+
Solo
Pele
Pele
GoneWithAPoof
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,402 Elo+
Solo
Hel
Hel
Kampf_Pinguin_89
Hel
Level 129
God Stats
2W - 5L
1,510 SR
Queue Stats
990W - 1,024L
1,353 Elo+
Solo
Serqet
Serqet
sTreeNnn
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,260 Elo+
Solo
Fenrir
Fenrir
scalar080lottery
Fenrir
Level 69
God Stats
2W - 6L
1,360 SR
Queue Stats
533W - 581L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dedoski1385
Xing Tian
20
4 / 5 / 32
12,556
698
13,035
29,423
28,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
GoHsT84
Vulcan
20
11 / 3 / 26
13,985
777
31,258
12,231
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Ishtat
Da Ji
20
12 / 4 / 25
13,621
757
17,022
24,705
15,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
17 / 2 / 26
14,566
809
22,918
25,503
20,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 37
11,696
650
9,450
21,727
26,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
5 / 5 / 7
12,801
711
28,369
15,460
6,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 9 / 7
11,291
627
15,356
21,927
16,549
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 9 / 6
11,502
639
17,360
20,906
11,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
sTreeNnn
Serqet
17
5 / 9 / 5
10,892
605
14,020
19,164
16,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 14 / 5
10,474
582
12,121
25,905
22,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
47
46
Kills
17
17
Deaths
46
146
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dedoski1385
Xing Tian
4
5
32
4
L
Hera
5
5
7
1.7
W
Vulcan
GoHsT84
Vulcan
11
3
26
8
L
2
9
7
0.61
W
Da Ji
Ishtat
Da Ji
12
4
25
6.13
L
3
9
6
0.67
W
17
2
26
15
W
2
3
37
6.83
L
Serqet
sTreeNnn
Serqet
5
9
5
0.83
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,683
Damage
87,226
113,589
Taken
103,362
96,792
Mitigated
73,600
67,247
Healing
25,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dedoski1385
Xing Tian
13,035
1,252
3,648
5,192
29,423
28,181
1,274
8,635
20,400
30,040
0
L
Hera
28,369
5,479
1,125
3,054
15,460
6,327
144
12,288
3,172
55,498
0
W
Vulcan
GoHsT84
Vulcan
31,258
12,563
884
1,361
12,231
5,892
1,803
4,116
7,845
69,364
0
L
15,356
868
1,552
3,092
21,927
16,549
369
17,453
4,474
340
33,543
W
Da Ji
Ishtat
Da Ji
17,022
3,856
2,469
3,890
24,705
15,483
2,884
10,400
14,137
0
37,241
L
17,360
2,693
6,829
6,243
20,906
11,991
835
17,302
3,604
38,532
0
W
22,918
4,374
28,099
17,273
25,503
20,338
1,353
13,735
11,233
38,636
0
W
9,450
875
1,729
2,702
21,727
26,898
1,141
9,122
12,221
26,884
0
L
Serqet
sTreeNnn
Serqet
14,020
2,408
407
332
19,164
16,158
678
13,414
5,750
0
17,835
L
12,121
3,029
950
1,767
25,905
22,575
232
16,204
9,701
0
18,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
56,960
189
Minions Killed
152
0
Camps Cleared
0
1,628,134
Distance Traveled
1,348,573
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,556
698
31
2
0
334,974
0
L
Hera
12,801
711
62
3
0
299,646
0
W
Vulcan
13,985
777
62
3
0
324,505
0
L
Pele
11,291
627
36
2
0
308,259
0
W
Da Ji
13,621
757
41
2
0
313,599
0
L
Hel
11,502
639
45
3
0
255,205
1
W
Hel
14,566
809
31
2
0
316,399
0
W
Geb
11,696
650
24
1
0
338,657
0
L
Serqet
10,892
605
6
0
0
249,923
0
L
Fenrir
10,474
582
3
0
0
235,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role