Player Matchup

Sun Wukong
Sun Wukong
BrothaDeonteh
Sun Wukong
Level 27
God Stats
1W - 0L
1,410 SR
Queue Stats
79W - 51L
1,618 Elo+
Solo
Scylla
Scylla
TheCrokx
Scylla
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,570 Elo+
Solo
Thor
Thor
egrbegr
Thor
Level 16
God Stats
2W - 1L
1,501 SR
Queue Stats
2W - 2L
1,370 Elo+
Solo
Team Averages
Level 17
1,470 SR
1,520 Elo+

VS

Team Averages
Level 61
1,614 SR
1,738 Elo+
Hercules
Hercules
KaalDoJul
Hercules
Level 159
God Stats
20W - 7L
1,842 SR
Queue Stats
459W - 155L
1,925 Elo+
Party 1
Zeus
Zeus
TozGiPruska
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Bakasura
Bakasura
vxxvicke
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 5L
2,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrothaDeonteh
Sun Wukong
19
2 / 2 / 15
15,355
640
22,707
30,005
31,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TheCrokx
Scylla
19
9 / 6 / 9
16,546
689
15,037
13,345
5,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
egrbegr
Thor
18
8 / 7 / 10
15,511
646
20,983
17,980
11,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaalDoJul
Hercules
20
10 / 4 / 4
16,179
674
21,403
33,653
36,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 11 / 7
14,624
609
6,707
15,555
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
vxxvicke
Bakasura
18
3 / 4 / 8
15,092
629
18,575
23,721
10,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
19
Kills
15
15
Deaths
19
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrothaDeonteh
Sun Wukong
2
2
15
4.75
L
Hercules
KaalDoJul
Hercules
10
4
4
3
W
Scylla
TheCrokx
Scylla
9
6
9
2.25
L
2
11
7
0.5
W
Thor
egrbegr
Thor
8
7
10
1.86
L
Bakasura
vxxvicke
Bakasura
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,727
Damage
46,685
61,330
Taken
72,929
48,520
Mitigated
49,179
15,920
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrothaDeonteh
Sun Wukong
22,707
3,726
0
14,971
30,005
31,496
1,005
3,662
23,878
0
105,124
L
Hercules
KaalDoJul
Hercules
21,403
7,121
0
14,877
33,653
36,143
920
6,050
27,130
3,653
39,366
W
Scylla
TheCrokx
Scylla
15,037
1,184
0
699
13,345
5,705
1,442
3,104
9,473
58,536
0
L
6,707
688
0
1,563
15,555
2,876
0
4,180
11,135
47,123
0
W
Thor
egrbegr
Thor
20,983
4,876
0
250
17,980
11,319
0
2,910
14,165
0
46,621
L
Bakasura
vxxvicke
Bakasura
18,575
13,999
0
6,408
23,721
10,160
2,149
4,430
19,095
0
54,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
45,895
310
Minions Killed
242
15
Camps Cleared
6
1,302,270
Distance Traveled
1,210,938
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,355
640
150
6
7
488,213
2
L
Hercules
16,179
674
41
2
0
457,040
4
W
Scylla
16,546
689
103
4
3
391,196
3
L
Zeus
14,624
609
91
4
1
276,300
7
W
Thor
15,511
646
57
2
5
422,861
9
L
Bakasura
15,092
629
110
5
5
477,598
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role