Player Matchup

Discordia
Discordia
 
Discordia
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Turbojood
Nemesis
Level 59
God Stats
2W - 2L
1,716 SR
Queue Stats
255W - 274L
1,554 Elo+
Solo
Team Averages
Level 116
1,572 SR
1,518 Elo+

VS

Team Averages
Level 48
1,672 SR
1,388 Elo+
Olorun
Olorun
Llomontell49
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 35L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
alejandroghost
Danzaburou
Level 8
God Stats
0W - 2L
1,854 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Fenrir
Fenrir
ghostjaume
Fenrir
Level 15
God Stats
0W - 3L
1,663 SR
Queue Stats
0W - 5L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
4 / 0 / 3
6,141
1,024
4,443
2,092
856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
9
2 / 0 / 6
5,639
940
5,236
7,523
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Turbojood
Nemesis
9
2 / 0 / 6
5,555
926
3,643
3,477
2,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 3 / 0
4,170
695
3,223
4,557
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
alejandroghost
Danzaburou
6
0 / 2 / 0
4,109
685
2,035
6,396
1,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
ghostjaume
Fenrir
6
0 / 3 / 0
4,139
690
930
3,825
1,128
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
3
5.5
W
Chaac
 
Chaac
2
0
6
5
L
Olorun
0
3
0
0
W
Nemesis
Turbojood
Nemesis
2
0
6
5
L
Danzaburou
alejandroghost
Danzaburou
0
2
0
0
L
Fenrir
ghostjaume
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
6,188
13,092
Taken
14,778
7,352
Mitigated
4,424
6,876
Healing
961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,443
226
0
1,180
2,092
856
614
456
1,636
27,805
0
W
Chaac
 
Chaac
5,236
473
0
4,208
7,523
4,261
507
1,481
6,042
0
15,827
L
Olorun
3,223
1,454
339
381
4,557
1,589
37
1,251
3,060
7,855
997
W
Nemesis
Turbojood
Nemesis
3,643
1,355
0
1,488
3,477
2,235
409
1,146
2,331
0
10,742
L
Danzaburou
alejandroghost
Danzaburou
2,035
761
0
241
6,396
1,707
0
2,116
3,786
0
7,722
L
Fenrir
ghostjaume
Fenrir
930
365
0
0
3,825
1,128
0
1,180
2,471
0
2,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,335
Gold Earned
12,418
86
Minions Killed
26
4
Camps Cleared
1
403,769
Distance Traveled
263,137
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,141
1,024
48
8
0
132,209
2
W
Chaac
5,639
940
18
3
3
130,884
1
L
Olorun
4,170
695
13
2
1
90,137
1
W
Nemesis
5,555
926
20
3
1
140,676
2
L
Danzaburou
4,109
685
9
2
0
101,295
2
L
Fenrir
4,139
690
4
1
0
71,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role