Player Matchup

Sylvanus
Sylvanus
LupusPali
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,323 Elo+
Solo
Kukulkan
Kukulkan
the_Ripper5435
Kukulkan
Level 23
God Stats
1W - 1L
1,669 SR
Queue Stats
89W - 136L
1,230 Elo+
Solo
Baron Samedi
Baron Samedi
tilted_US
Baron Samedi
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 23L
1,410 Elo+
Solo
Team Averages
Level 39
1,484 SR
1,321 Elo+

VS

Team Averages
Level 144
1,731 SR
1,781 Elo+
Janus
Janus
Fairersnze
Janus
Level 128
God Stats
5W - 4L
1,649 SR
Queue Stats
886W - 348L
1,787 Elo+
Party 1
Fenrir
Fenrir
JULIO840
Fenrir
Level 158
God Stats
24W - 6L
1,932 SR
Queue Stats
790W - 299L
1,879 Elo+
Party 1
Odin
Odin
KONTRYBT
Odin
Level 146
God Stats
31W - 8L
1,614 SR
Queue Stats
198W - 103L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LupusPali
Sylvanus
11
2 / 6 / 2
7,116
647
2,044
16,387
16,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
7
0 / 13 / 2
6,336
576
1,980
11,031
4,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
tilted_US
Baron Samedi
10
2 / 6 / 2
7,229
657
5,133
9,066
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
10 / 1 / 15
10,079
916
15,903
5,853
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
JULIO840
Fenrir
13
8 / 2 / 14
9,849
895
10,760
10,917
6,240
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
13
7 / 1 / 11
9,094
827
6,425
10,026
8,735
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
25
25
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Janus
10
1
15
17.5
W
Fenrir
JULIO840
Fenrir
8
2
14
7.5
W
Odin
7
1
11
12.5
L
Sylvanus
LupusPali
Sylvanus
2
6
2
0.5
L
Kukulkan
0
13
2
0.08
L
Baron Samedi
tilted_US
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,157
Damage
33,088
36,484
Taken
26,796
25,002
Mitigated
17,017
3,087
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
15,903
1,694
97
2,302
5,853
2,042
1,087
2,110
3,743
54,951
0
W
Fenrir
JULIO840
Fenrir
10,760
2,173
0
4,158
10,917
6,240
0
2,860
8,057
0
18,976
W
Odin
6,425
1,410
0
3,146
10,026
8,735
237
4,441
5,585
0
21,154
L
Sylvanus
LupusPali
Sylvanus
2,044
632
166
613
16,387
16,134
0
8,768
7,619
6,152
0
L
Kukulkan
1,980
289
0
240
11,031
4,353
0
4,497
6,534
10,788
0
L
Baron Samedi
tilted_US
Baron Samedi
5,133
348
756
1,312
9,066
4,515
0
3,002
6,064
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,681
Gold Earned
29,022
70
Minions Killed
143
1
Camps Cleared
7
416,491
Distance Traveled
634,663
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,079
916
95
9
2
217,328
3
W
Fenrir
9,849
895
25
2
1
191,525
3
W
Odin
9,094
827
23
2
4
225,810
1
L
Sylvanus
7,116
647
4
0
0
156,639
0
L
Kukulkan
6,336
576
27
2
0
111,593
0
L
Baron Samedi
7,229
657
39
4
1
148,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role