Player Matchup

Merlin
Merlin
Aymann
Merlin
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,659 Elo+
Party 1
Fenrir
Fenrir
Xepyc
Fenrir
Level 21
God Stats
15W - 36L
1,320 SR
Queue Stats
215W - 248L
1,348 Elo+
Solo
Medusa
Medusa
Zaxasam
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Rama
Rama
gloomxhound
Rama
Level 8
God Stats
10W - 10L
1,451 SR
Queue Stats
16W - 18L
1,439 Elo+
Solo
Xing Tian
Xing Tian
superdarkhorse
Xing Tian
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
92W - 76L
1,455 Elo+
Solo
Team Averages
Level 10
1,454 SR
1,480 Elo+

VS

Team Averages
Level 27
1,557 SR
1,433 Elo+
Medusa
Medusa
Akerams
Medusa
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 60L
1,377 Elo+
Solo
Bacchus
Bacchus
BANGALADESH
Bacchus
Level 29
God Stats
23W - 13L
1,665 SR
Queue Stats
122W - 122L
1,501 Elo+
Solo
Fenrir
Fenrir
FUREKAOSINVICTO
Fenrir
Level 27
God Stats
33W - 40L
1,319 SR
Queue Stats
105W - 135L
1,272 Elo+
Solo
Nox
Nox
Kalhed
Nox
Level 28
God Stats
4W - 1L
1,522 SR
Queue Stats
8W - 3L
1,520 Elo+
Solo
Kukulkan
Kukulkan
alexhv000
Kukulkan
Level 22
God Stats
6W - 3L
1,777 SR
Queue Stats
34W - 30L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aymann
Merlin
17
2 / 9 / 5
11,084
1,008
12,336
14,073
5,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Xepyc
Fenrir
18
2 / 12 / 6
11,058
1,005
6,876
24,927
20,131
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Zaxasam
Medusa
17
3 / 11 / 4
10,783
980
12,245
19,316
8,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 5
10,584
962
9,452
17,140
6,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
superdarkhorse
Xing Tian
17
2 / 10 / 5
10,493
954
8,144
26,912
26,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akerams
Medusa
19
2 / 3 / 30
11,184
1,017
14,391
12,684
6,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BANGALADESH
Bacchus
19
8 / 0 / 30
13,661
1,242
14,039
11,284
23,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 3 / 24
12,471
1,134
13,253
13,000
9,362
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Kalhed
Nox
20
15 / 3 / 27
14,086
1,281
25,231
8,917
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
alexhv000
Kukulkan
20
13 / 1 / 24
14,174
1,289
24,709
6,803
4,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
182
10
Kills
47
47
Deaths
10
25
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akerams
Medusa
2
3
30
5.67
L
Merlin
Aymann
Merlin
2
9
5
0.5
W
Bacchus
BANGALADESH
Bacchus
8
0
30
23
W
9
3
24
7
W
Nox
Kalhed
Nox
15
3
27
9.5
L
Fenrir
Xepyc
Fenrir
2
12
6
0.42
L
Medusa
Zaxasam
Medusa
3
11
4
0.45
W
Kukulkan
alexhv000
Kukulkan
13
1
24
25
L
1
5
5
0.7
L
Xing Tian
superdarkhorse
Xing Tian
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
91,623
102,368
Taken
52,688
66,750
Mitigated
47,828
2,220
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akerams
Medusa
14,391
6,793
0
1,025
12,684
6,571
0
4,016
8,668
0
25,266
L
Merlin
Aymann
Merlin
12,336
1,477
0
874
14,073
5,392
0
10,133
3,710
44,782
0
W
Bacchus
BANGALADESH
Bacchus
14,039
2,035
0
1,223
11,284
23,324
0
4,428
6,856
20,225
0
W
13,253
3,122
0
794
13,000
9,362
0
5,857
7,143
0
21,448
W
Nox
Kalhed
Nox
25,231
2,752
0
339
8,917
4,452
0
4,642
4,275
31,830
0
L
Fenrir
Xepyc
Fenrir
6,876
2,418
0
524
24,927
20,131
0
16,432
8,495
0
17,721
L
Medusa
Zaxasam
Medusa
12,245
5,359
0
822
19,316
8,118
0
13,334
5,891
0
40,483
W
Kukulkan
alexhv000
Kukulkan
24,709
2,530
0
0
6,803
4,119
0
1,537
5,266
77,709
0
L
9,452
6,615
0
0
17,140
6,940
0
8,796
8,344
0
38,630
L
Xing Tian
superdarkhorse
Xing Tian
8,144
416
0
0
26,912
26,169
0
14,906
10,097
16,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
65,576
220
Minions Killed
218
6
Camps Cleared
6
905,547
Distance Traveled
1,036,008
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,184
1,017
26
2
0
198,045
1
L
Merlin
11,084
1,008
67
6
2
168,961
0
W
Bacchus
13,661
1,242
13
1
0
217,712
3
W
Fenrir
12,471
1,134
12
1
3
207,152
1
W
Nox
14,086
1,281
19
2
2
217,993
1
L
Fenrir
11,058
1,005
23
2
1
192,849
0
L
Medusa
10,783
980
49
4
1
178,942
0
W
Kukulkan
14,174
1,289
148
13
1
195,106
0
L
Rama
10,584
962
69
6
2
179,055
0
L
Xing Tian
10,493
954
12
1
0
185,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role