Player Matchup

Anubis
Anubis
David Oswald
Anubis
Level 40
God Stats
42W - 54L
1,407 SR
Queue Stats
129W - 195L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
JustNinth
Danzaburou
Level 49
God Stats
1W - 1L
1,430 SR
Queue Stats
80W - 83L
1,421 Elo+
Solo
Fenrir
Fenrir
LeusBaboon
Fenrir
Level 28
God Stats
25W - 27L
1,474 SR
Queue Stats
75W - 116L
1,372 Elo+
Party 1
Sobek
Sobek
SavageGaming1
Sobek
Level 34
God Stats
2W - 2L
1,636 SR
Queue Stats
70W - 101L
1,411 Elo+
Solo
Nu Wa
Nu Wa
jcap511
Nu Wa
Level 45
God Stats
22W - 20L
1,540 SR
Queue Stats
76W - 76L
1,420 Elo+
Solo
Team Averages
Level 39
1,497 SR
1,402 Elo+

VS

Team Averages
Level 79
1,496 SR
1,476 Elo+
Geb
Geb
Chaslougerd
Geb
Level 67
God Stats
7W - 5L
1,457 SR
Queue Stats
563W - 647L
1,484 Elo+
Party 2
Discordia
Discordia
NubeSan
Discordia
Level 129
God Stats
3W - 0L
1,876 SR
Queue Stats
83W - 59L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pawofdoom
Ah Muzen Cab
Level 88
God Stats
11W - 5L
1,270 SR
Queue Stats
503W - 590L
1,505 Elo+
Party 2
Osiris
Osiris
Virus31rus
Osiris
Level 49
God Stats
8W - 2L
1,731 SR
Queue Stats
127W - 194L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
k8lynash
Tsukuyomi
Level 64
God Stats
10W - 15L
1,149 SR
Queue Stats
189W - 182L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 5 / 3
10,504
477
14,681
15,354
9,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
JustNinth
Danzaburou
15
2 / 5 / 1
9,581
436
12,083
16,986
6,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LeusBaboon
Fenrir
14
3 / 9 / 2
9,197
418
5,286
18,876
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 2
7,831
356
3,751
21,206
19,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
jcap511
Nu Wa
18
7 / 8 / 1
12,140
552
18,777
16,711
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 17
10,797
491
6,000
16,902
13,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
NubeSan
Discordia
20
5 / 4 / 2
13,146
598
9,610
13,795
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Pawofdoom
Ah Muzen Cab
19
12 / 1 / 6
13,097
595
31,310
18,830
7,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Virus31rus
Osiris
15
1 / 10 / 3
9,587
436
4,238
16,680
9,449
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
k8lynash
Tsukuyomi
20
13 / 3 / 3
14,281
649
16,624
18,424
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
18
Kills
32
33
Deaths
18
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
17
9.5
L
Anubis
6
5
3
1.5
L
Danzaburou
JustNinth
Danzaburou
2
5
1
0.5
L
Fenrir
LeusBaboon
Fenrir
3
9
2
0.44
W
Discordia
NubeSan
Discordia
5
4
2
1.5
W
Ah Muzen Cab
Pawofdoom
Ah Muzen Cab
12
1
6
15
L
0
6
2
0.17
W
Osiris
Virus31rus
Osiris
1
10
3
0.25
L
Nu Wa
jcap511
Nu Wa
7
8
1
0.94
W
Tsukuyomi
k8lynash
Tsukuyomi
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,578
Damage
67,782
89,133
Taken
84,631
50,941
Mitigated
41,680
20,504
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,000
1,079
783
3,331
16,902
13,982
0
9,434
7,236
19,090
0
L
Anubis
14,681
930
0
6,424
15,354
9,090
1,174
2,624
12,730
66,747
0
L
Danzaburou
JustNinth
Danzaburou
12,083
5,383
0
3,229
16,986
6,364
0
1,624
15,362
0
71,796
L
Fenrir
LeusBaboon
Fenrir
5,286
678
0
4,291
18,876
9,639
128
699
18,177
0
54,282
W
Discordia
NubeSan
Discordia
9,610
462
0
1,270
13,795
4,296
220
7,405
6,015
111,810
0
W
Ah Muzen Cab
Pawofdoom
Ah Muzen Cab
31,310
14,449
0
11,807
18,830
7,424
3,906
6,173
12,467
0
128,251
L
3,751
623
0
3,886
21,206
19,747
50
1,248
19,958
20,903
0
W
Osiris
Virus31rus
Osiris
4,238
2,004
0
0
16,680
9,449
2,094
6,615
9,913
0
36,824
L
Nu Wa
jcap511
Nu Wa
18,777
3,555
0
2,674
16,711
6,101
642
9,415
7,296
82,157
0
W
Tsukuyomi
k8lynash
Tsukuyomi
16,624
4,434
0
6,279
18,424
6,529
1,229
6,768
11,496
0
115,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,253
Gold Earned
60,908
540
Minions Killed
667
0
Camps Cleared
0
1,816,117
Distance Traveled
2,049,499
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,797
491
25
1
0
439,615
2
L
Anubis
10,504
477
117
5
0
362,236
5
L
Danzaburou
9,581
436
153
7
0
373,403
2
L
Fenrir
9,197
418
102
5
0
389,510
0
W
Discordia
13,146
598
216
10
0
402,212
2
W
Ah Muzen Cab
13,097
595
184
8
0
408,801
1
L
Sobek
7,831
356
23
1
0
356,422
0
W
Osiris
9,587
436
61
3
0
334,776
1
L
Nu Wa
12,140
552
145
7
0
334,546
4
W
Tsukuyomi
14,281
649
181
8
0
464,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role