Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
VillaÌn
Ah Muzen Cab
Diamond V
Level 53
God Stats
12W - 1L
1,838 SR
Queue Stats
113W - 10L
2,514 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 53
1,838 SR
2,514 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 78
1,652 SR
1,813 MMR
Pele
Pele
Platinum V
XxMegatronxX107
Pele
Platinum V
Level 78
God Stats
9W - 2L
1,652 SR
Queue Stats
53W - 57L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
VillaÌn
Ah Muzen Cab
11
5 / 0 / 0
6,128
1,226
5,735
4,208
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
BellonaKaliHadesSkadiUllr

VS

Bans
ChronosIzanamiAnubisBakasuraGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
3,797
759
1,175
6,688
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
VillaÌn
Ah Muzen Cab
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,735
Damage
1,175
4,208
Taken
6,688
1,817
Mitigated
2,655
2,906
Healing
1,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
VillaÌn
Ah Muzen Cab
5,735
2,487
0
2,906
4,208
1,817
405
244
3,964
0
29,652
L
1,175
208
0
1,655
6,688
2,655
0
116
6,572
0
12,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,128
Gold Earned
3,797
59
Minions Killed
16
5
Camps Cleared
0
107,139
Distance Traveled
120,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,128
1,226
59
12
5
107,139
0
L
Pele
3,797
759
16
3
0
120,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role