Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Miikyl
Eset
Level 159
God Stats
33W - 4L
1,898 SR
Queue Stats
1,080W - 267L
1,858 Elo+
Party 1
Cthulhu
Cthulhu
PaddleShmackle
Cthulhu
Level 126
God Stats
50W - 13L
1,900 SR
Queue Stats
1,011W - 207L
1,887 Elo+
Party 1
Team Averages
Level 137
1,766 SR
1,748 Elo+

VS

Team Averages
Level 84
1,522 SR
1,393 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Tingz
Achilles
Level 87
God Stats
23W - 26L
1,565 SR
Queue Stats
93W - 130L
1,529 Elo+
Solo
Cerberus
Cerberus
oneLoaf
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
8 / 0 / 3
8,295
830
9,414
5,209
1,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Miikyl
Eset
11
1 / 1 / 11
7,036
704
6,611
5,537
2,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 9
7,932
793
8,427
8,904
7,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 1
6,370
637
6,806
6,779
3,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Tingz
Achilles
7
0 / 4 / 2
5,596
560
3,439
10,852
7,343
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
oneLoaf
Cerberus
9
1 / 5 / 1
6,581
658
1,647
11,968
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
3
9.5
L
Anubis
 
Anubis
1
4
1
0.38
W
Eset
Miikyl
Eset
1
1
11
6.5
W
4
1
9
8.5
L
Achilles
Tingz
Achilles
0
4
2
0.25
L
Cerberus
oneLoaf
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
11,892
19,650
Taken
29,599
10,881
Mitigated
19,677
5,784
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,414
7,780
0
453
5,209
1,400
902
2,756
2,453
0
29,505
L
Anubis
 
Anubis
6,806
489
0
2,291
6,779
3,339
58
4,924
1,855
28,111
0
W
Eset
Miikyl
Eset
6,611
756
684
1,697
5,537
2,334
371
3,588
1,949
20,180
0
W
8,427
405
69
2,881
8,904
7,147
355
2,404
6,500
23,578
0
L
Achilles
Tingz
Achilles
3,439
726
0
1,291
10,852
7,343
0
5,240
5,612
0
8,168
L
Cerberus
oneLoaf
Cerberus
1,647
64
0
2,696
11,968
8,995
0
5,298
6,670
8,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
18,547
126
Minions Killed
76
7
Camps Cleared
2
568,632
Distance Traveled
479,604
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,295
830
49
5
1
175,847
0
L
Anubis
6,370
637
54
5
1
155,879
3
W
Eset
7,036
704
39
4
6
187,261
2
W
Cthulhu
7,932
793
38
4
0
205,524
3
L
Achilles
5,596
560
3
0
0
176,173
2
L
Cerberus
6,581
658
19
2
1
147,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role