Player Matchup

Fenrir
Fenrir
Alexdrojo
Fenrir
Level 78
God Stats
0W - 4L
1,315 SR
Queue Stats
183W - 191L
1,435 Elo+
Solo
Tiamat
Tiamat
BlvckMagnum29
Tiamat
Level 63
God Stats
1W - 1L
1,733 SR
Queue Stats
19W - 34L
1,350 Elo+
Party 1
Ares
Ares
GamerRSpro
Ares
Level 143
God Stats
15W - 11L
1,491 SR
Queue Stats
129W - 119L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
STROMBAZZO98
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
tisjken_1992
Sylvanus
Level 150
God Stats
46W - 46L
1,485 SR
Queue Stats
628W - 614L
1,484 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,484 Elo+

VS

Team Averages
Level 91
1,548 SR
1,476 Elo+
Artemis
Artemis
Akib z Muqry
Artemis
Level 65
God Stats
9W - 6L
1,594 SR
Queue Stats
112W - 107L
1,446 Elo+
Solo
Ymir
Ymir
F70o0ly_1
Ymir
Level 95
God Stats
11W - 11L
1,539 SR
Queue Stats
355W - 357L
1,523 Elo+
Party 2
Odin
Odin
F70o0ly_2
Odin
Level 108
God Stats
15W - 6L
1,581 SR
Queue Stats
322W - 323L
1,471 Elo+
Party 2
Nox
Nox
F70o0ly_3
Nox
Level 102
God Stats
13W - 9L
1,608 SR
Queue Stats
662W - 677L
1,511 Elo+
Party 2
Athena
Athena
ReviewedLynx731
Athena
Level 87
God Stats
4W - 3L
1,419 SR
Queue Stats
180W - 195L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexdrojo
Fenrir
9
0 / 4 / 2
5,742
442
5,136
8,033
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 2
6,159
474
4,445
6,294
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 4
6,057
466
5,091
8,997
5,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
STROMBAZZO98
Ah Muzen Cab
9
1 / 4 / 0
6,138
472
3,942
4,585
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
tisjken_1992
Sylvanus
13
2 / 2 / 2
7,398
569
6,017
11,151
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akib z Muqry
Artemis
10
1 / 0 / 5
6,196
477
4,066
6,982
2,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
13
4 / 1 / 6
7,471
575
4,930
8,394
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
11
1 / 0 / 7
6,142
472
6,030
10,359
5,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
7 / 2 / 8
7,421
571
6,358
7,115
3,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 8
5,846
450
3,940
9,792
5,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
15
16
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
Akib z Muqry
Artemis
1
0
5
3.5
L
Fenrir
Alexdrojo
Fenrir
0
4
2
0.25
L
1
4
2
0.5
W
Ymir
4
1
6
7
W
Odin
1
0
7
4.5
W
7
2
8
5.5
L
1
2
4
1.5
W
2
2
8
3
L
Ah Muzen Cab
STROMBAZZO98
Ah Muzen Cab
1
4
0
0.25
L
Sylvanus
tisjken_1992
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
25,324
39,060
Taken
42,642
20,337
Mitigated
20,313
10,290
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Akib z Muqry
Artemis
4,066
1,652
0
2,159
6,982
2,120
0
1,644
5,338
0
28,071
L
Fenrir
Alexdrojo
Fenrir
5,136
470
0
849
8,033
2,929
0
2,799
5,191
0
30,950
L
4,445
154
0
1,486
6,294
2,949
0
3,052
3,125
22,394
0
W
Ymir
4,930
803
0
1,785
8,394
4,255
0
3,060
5,334
46,998
4,579
W
Odin
6,030
1,138
0
5,068
10,359
5,441
0
4,166
6,193
0
29,289
W
6,358
820
0
2,607
7,115
3,153
0
2,419
4,696
36,869
0
L
5,091
96
195
810
8,997
5,867
232
3,812
5,142
19,763
0
W
3,940
1,467
805
1,236
9,792
5,344
139
3,877
5,915
15,678
0
L
Ah Muzen Cab
STROMBAZZO98
Ah Muzen Cab
3,942
1,162
0
375
4,585
1,405
1,076
1,526
3,016
0
22,600
L
Sylvanus
tisjken_1992
Sylvanus
6,017
813
856
5,719
11,151
7,187
911
3,940
6,951
39,211
10,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
33,076
277
Minions Killed
330
0
Camps Cleared
0
1,096,229
Distance Traveled
1,236,937
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,196
477
61
5
0
221,286
1
L
Fenrir
5,742
442
59
5
0
239,690
0
L
Tiamat
6,159
474
42
3
0
228,453
2
W
Ymir
7,471
575
104
8
0
264,455
0
W
Odin
6,142
472
74
6
0
275,234
3
W
Nox
7,421
571
61
5
0
251,775
0
L
Ares
6,057
466
26
2
0
228,867
5
W
Athena
5,846
450
30
2
0
224,187
4
L
Ah Muzen Cab
6,138
472
56
4
0
208,105
3
L
Sylvanus
7,398
569
94
7
0
191,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role