Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
RayTheMan1980
Apollo
Level 17
God Stats
1W - 8L
1,244 SR
Queue Stats
297W - 334L
1,374 Elo+
Solo
Ah Puch
Ah Puch
Tee_xoxxo
Ah Puch
Level 87
God Stats
2W - 4L
1,389 SR
Queue Stats
102W - 123L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hzzhyj
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Solo
Tiamat
Tiamat
martinoshag1
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,202 Elo+
Solo
Team Averages
Level 69
1,427 SR
1,357 Elo+

VS

Team Averages
Level 66
1,637 SR
1,459 Elo+
Athena
Athena
Megatomb1
Athena
Level 41
God Stats
2W - 0L
1,580 SR
Queue Stats
83W - 86L
1,434 Elo+
Solo
Chang'e
Chang'e
XxJuaN-xX
Chang'e
Level 149
God Stats
1W - 0L
1,605 SR
Queue Stats
78W - 91L
1,365 Elo+
Solo
He Bo
He Bo
YourCasualFly
He Bo
Level 25
God Stats
6W - 1L
1,572 SR
Queue Stats
150W - 118L
1,496 Elo+
Solo
Sobek
Sobek
accionite
Sobek
Level 21
God Stats
4W - 3L
1,705 SR
Queue Stats
28W - 39L
1,433 Elo+
Solo
Fafnir
Fafnir
dobbrel92
Fafnir
Level 94
God Stats
10W - 4L
1,721 SR
Queue Stats
1,208W - 1,185L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 4 / 6
9,350
668
5,799
13,079
15,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 5 / 8
10,007
715
15,836
15,308
6,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Tee_xoxxo
Ah Puch
18
3 / 4 / 10
10,742
767
30,118
11,609
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
hzzhyj
Ah Muzen Cab
16
4 / 9 / 6
9,737
696
20,854
17,934
6,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
2 / 9 / 4
9,558
683
4,476
11,604
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Megatomb1
Athena
18
7 / 4 / 15
11,124
795
9,967
25,120
23,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
XxJuaN-xX
Chang'e
19
6 / 3 / 14
11,721
837
11,895
16,467
9,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 3 / 15
12,158
868
25,043
15,973
7,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
accionite
Sobek
16
4 / 4 / 16
10,391
742
9,007
22,655
28,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
dobbrel92
Fafnir
17
3 / 1 / 20
11,643
832
8,744
25,631
27,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
15
Kills
31
31
Deaths
15
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
6
1
W
Athena
Megatomb1
Athena
7
4
15
3.63
L
5
5
8
1.8
L
Ah Puch
Tee_xoxxo
Ah Puch
3
4
10
2
W
Chang'e
XxJuaN-xX
Chang'e
6
3
14
4.33
W
11
3
15
6.17
W
Sobek
accionite
Sobek
4
4
16
3
W
Fafnir
dobbrel92
Fafnir
3
1
20
13
L
Ah Muzen Cab
hzzhyj
Ah Muzen Cab
4
9
6
0.78
L
Tiamat
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,083
Damage
64,656
69,534
Taken
105,846
39,537
Mitigated
97,129
21,334
Healing
54,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,799
1,555
7,639
2,412
13,079
15,548
0
11,294
1,785
15,854
0
W
Athena
Megatomb1
Athena
9,967
1,763
1,577
6,055
25,120
23,948
314
8,680
16,440
15,882
0
L
15,836
7,993
407
2,326
15,308
6,343
0
14,393
915
0
29,993
L
Ah Puch
Tee_xoxxo
Ah Puch
30,118
1,112
436
2,238
11,609
4,404
0
11,201
408
51,689
0
W
Chang'e
XxJuaN-xX
Chang'e
11,895
849
11,507
7,094
16,467
9,981
1,905
7,088
9,379
35,571
0
W
25,043
798
2,648
4,218
15,973
7,618
2,182
6,976
8,763
51,674
0
W
Sobek
accionite
Sobek
9,007
741
3,985
3,478
22,655
28,252
510
7,328
15,327
17,881
0
W
Fafnir
dobbrel92
Fafnir
8,744
2,054
2,285
11,786
25,631
27,330
731
10,321
15,310
19,023
0
L
Ah Muzen Cab
hzzhyj
Ah Muzen Cab
20,854
9,282
1,303
3,995
17,934
6,772
0
17,215
719
0
32,193
L
Tiamat
4,476
801
0
578
11,604
6,470
0
10,553
1,051
11,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
57,037
127
Minions Killed
201
0
Camps Cleared
0
1,029,136
Distance Traveled
1,264,555
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,350
668
15
1
0
200,378
3
W
Athena
11,124
795
21
2
0
257,334
0
L
Apollo
10,007
715
30
2
0
211,010
3
L
Ah Puch
10,742
767
46
3
0
233,111
1
W
Chang'e
11,721
837
63
5
0
236,608
0
W
He Bo
12,158
868
76
5
0
264,689
0
W
Sobek
10,391
742
8
1
0
265,415
1
W
Fafnir
11,643
832
33
2
0
240,509
0
L
Ah Muzen Cab
9,737
696
21
2
0
218,355
0
L
Tiamat
9,558
683
15
1
0
166,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role