Player Matchup

Sol
Sol
Akakma
Sol
Level 8
God Stats
1W - 0L
1,768 SR
Queue Stats
4W - 1L
1,279 Elo+
Party 1
Jing Wei
Jing Wei
Annika196
Jing Wei
Level 28
God Stats
48W - 47L
1,435 SR
Queue Stats
197W - 214L
1,396 Elo+
Solo
Cupid
Cupid
DMMMM
Cupid
Level 14
God Stats
1W - 2L
1,246 SR
Queue Stats
19W - 27L
1,410 Elo+
Solo
Hachiman
Hachiman
IrBiS038
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Susano
Susano
LASHÄ
Susano
Level 160
God Stats
1W - 0L
1,591 SR
Queue Stats
4W - 1L
1,321 Elo+
Party 1
Team Averages
Level 43
1,508 SR
1,381 Elo+

VS

Team Averages
Level 19
1,503 SR
1,386 Elo+
Sol
Sol
ChepToBka
Sol
Level 8
God Stats
11W - 18L
1,401 SR
Queue Stats
64W - 92L
1,352 Elo+
Solo
Kukulkan
Kukulkan
EchoThefurry69
Kukulkan
Level 5
God Stats
19W - 38L
1,308 SR
Queue Stats
19W - 39L
1,325 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grær
Tsukuyomi
Level 29
God Stats
10W - 6L
1,759 SR
Queue Stats
70W - 54L
1,599 Elo+
Solo
Scylla
Scylla
Leoriks69
Scylla
Level 45
God Stats
41W - 48L
1,544 SR
Queue Stats
73W - 91L
1,505 Elo+
Party 2
Odin
Odin
中国帅哥九号
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akakma
Sol
19
4 / 2 / 29
12,047
1,205
20,928
14,366
5,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Annika196
Jing Wei
17
5 / 0 / 15
10,882
1,088
12,806
11,865
3,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
DMMMM
Cupid
17
3 / 6 / 12
10,183
1,018
7,311
8,542
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
IrBiS038
Hachiman
17
1 / 7 / 16
9,420
942
6,055
9,262
2,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Susano
LASHÄ
Susano
20
30 / 3 / 9
16,310
1,631
38,770
11,509
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 7
9,095
910
4,165
13,259
3,825
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
16
2 / 10 / 7
9,579
958
5,456
16,568
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Grær
Tsukuyomi
17
12 / 13 / 4
12,332
1,233
22,712
24,689
10,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Leoriks69
Scylla
16
3 / 8 / 5
10,028
1,003
12,666
20,148
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 5
9,463
946
3,714
17,231
6,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
43
Kills
18
18
Deaths
43
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
Akakma
Sol
4
2
29
9.25
W
Jing Wei
Annika196
Jing Wei
5
0
15
12.5
L
0
8
7
0.44
W
Cupid
DMMMM
Cupid
3
6
12
1.5
L
Kukulkan
2
10
7
0.55
L
Tsukuyomi
Grær
Tsukuyomi
12
13
4
1.08
W
Hachiman
IrBiS038
Hachiman
1
7
16
1.29
W
Susano
LASHÄ
Susano
30
3
9
11.5
L
Scylla
Leoriks69
Scylla
3
8
5
0.69
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,870
Damage
48,713
55,544
Taken
91,895
19,000
Mitigated
33,497
9,940
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Akakma
Sol
20,928
8,376
0
8,036
14,366
5,450
0
5,561
8,515
37,161
0
W
Jing Wei
Annika196
Jing Wei
12,806
9,332
0
109
11,865
3,620
0
4,495
7,114
0
32,506
L
4,165
661
0
904
13,259
3,825
0
2,055
11,204
13,866
0
W
Cupid
DMMMM
Cupid
7,311
3,225
652
873
8,542
2,598
0
2,299
5,963
0
23,691
L
Kukulkan
5,456
240
0
232
16,568
5,640
0
2,397
14,171
18,692
0
L
Tsukuyomi
Grær
Tsukuyomi
22,712
6,329
0
919
24,689
10,842
0
3,866
20,823
0
32,789
W
Hachiman
IrBiS038
Hachiman
6,055
2,626
0
0
9,262
2,827
0
5,467
3,507
0
15,932
W
Susano
LASHÄ
Susano
38,770
13,285
0
270
11,509
4,505
0
3,185
8,158
0
47,688
L
Scylla
Leoriks69
Scylla
12,666
65
0
466
20,148
6,423
0
5,506
14,642
23,353
0
L
3,714
1,280
0
573
17,231
6,767
0
7,104
10,127
0
10,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,842
Gold Earned
50,497
159
Minions Killed
104
7
Camps Cleared
5
923,276
Distance Traveled
824,880
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,047
1,205
31
3
0
183,905
0
W
Jing Wei
10,882
1,088
47
5
2
250,161
2
L
Sol
9,095
910
23
2
0
116,805
0
W
Cupid
10,183
1,018
43
4
1
152,979
1
L
Kukulkan
9,579
958
31
3
1
153,080
0
L
Tsukuyomi
12,332
1,233
14
1
2
193,684
2
W
Hachiman
9,420
942
25
3
1
126,114
2
W
Susano
16,310
1,631
13
1
3
210,117
0
L
Scylla
10,028
1,003
23
2
1
178,061
0
L
Odin
9,463
946
13
1
1
183,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role