Player Matchup

Medusa
Medusa
ImBrandylicious
Medusa
Level 60
God Stats
11W - 20L
1,490 SR
Queue Stats
36W - 35L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
Level 160
God Stats
172W - 41L
1,837 SR
Queue Stats
437W - 204L
1,867 Elo+
Solo
Baron Samedi
Baron Samedi
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Baron Samedi
Level 147
God Stats
9W - 4L
1,785 SR
Queue Stats
186W - 208L
1,596 Elo+
Solo
Team Averages
Level 122
1,704 SR
1,665 Elo+

VS

Team Averages
Level 61
1,450 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Duanagore
Scylla
Level 25
God Stats
7W - 9L
1,409 SR
Queue Stats
94W - 104L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
Rallistraza
Jing Wei
Level 66
God Stats
1W - 5L
1,441 SR
Queue Stats
49W - 54L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,900
983
3,478
2,832
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
S1L3NT x Galaxy
Gilgamesh
9
3 / 0 / 3
5,795
966
3,741
5,106
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
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Baron Samedi
9
1 / 1 / 5
5,374
896
4,914
3,513
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 4 / 2
4,398
733
918
8,058
3,407
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Duanagore
Scylla
7
1 / 2 / 1
4,879
813
1,491
3,361
844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Rallistraza
Jing Wei
6
0 / 1 / 2
4,342
724
1,017
3,004
836
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
1
2
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
Scylla
Duanagore
Scylla
1
2
1
0.75
W
3
1
4
5
L
Jing Wei
Rallistraza
Jing Wei
0
1
2
1
W
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
3
0
3
4.5
W
Baron Samedi
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Baron Samedi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,133
Damage
3,426
11,451
Taken
14,423
4,699
Mitigated
5,087
5,332
Healing
59
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
918
299
0
0
8,058
3,407
0
2,416
5,397
3,620
0
L
Scylla
Duanagore
Scylla
1,491
70
0
0
3,361
844
0
1,258
1,978
5,949
0
W
3,478
1,015
0
786
2,832
1,112
290
1,132
1,700
0
22,685
L
Jing Wei
Rallistraza
Jing Wei
1,017
946
0
59
3,004
836
0
1,240
1,764
0
2,473
W
Gilgamesh
S1L3NT x Galaxy
Gilgamesh
3,741
604
0
2,316
5,106
2,477
433
1,000
4,106
0
14,027
W
Baron Samedi
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Baron Samedi
4,914
879
715
1,515
3,513
1,110
492
924
2,589
15,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,069
Gold Earned
13,619
76
Minions Killed
19
7
Camps Cleared
0
374,857
Distance Traveled
250,639
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,398
733
10
2
0
94,147
0
L
Scylla
4,879
813
6
1
0
88,820
0
W
Medusa
5,900
983
38
6
2
125,013
2
L
Jing Wei
4,342
724
3
1
0
67,672
0
W
Gilgamesh
5,795
966
16
3
3
137,727
2
W
Baron Samedi
5,374
896
22
4
2
112,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role