Player Matchup

Rama
Rama
BelieveVCG
Rama
Level 156
God Stats
40W - 58L
1,503 SR
Queue Stats
686W - 688L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Bigcuz1570
Cthulhu
Level 70
God Stats
5W - 0L
1,465 SR
Queue Stats
128W - 166L
1,052 Elo+
Party 2
Anubis
Anubis
FireLordOzai97
Anubis
Level 103
God Stats
5W - 4L
1,529 SR
Queue Stats
227W - 193L
1,522 Elo+
Party 3
Nemesis
Nemesis
PrettyBoyPhilly
Nemesis
Level 62
God Stats
2W - 7L
1,404 SR
Queue Stats
117W - 157L
1,052 Elo+
Party 2
Nox
Nox
Zeusie420
Nox
Level 105
God Stats
6W - 4L
1,602 SR
Queue Stats
282W - 255L
1,491 Elo+
Party 3
Team Averages
Level 99
1,500 SR
1,313 Elo+

VS

Team Averages
Level 103
1,571 SR
1,525 Elo+
Sylvanus
Sylvanus
Kalastron
Sylvanus
Level 147
God Stats
15W - 12L
1,690 SR
Queue Stats
107W - 78L
1,587 Elo+
Party 1
Vulcan
Vulcan
Lanwlint
Vulcan
Level 88
God Stats
1W - 1L
1,552 SR
Queue Stats
9W - 12L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lettsomite
Cu Chulainn
Level 121
God Stats
2W - 1L
1,708 SR
Queue Stats
87W - 61L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
WomackPc
Danzaburou
Level 91
God Stats
21W - 17L
1,578 SR
Queue Stats
48W - 44L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
xlBlaazter
Kukulkan
Level 69
God Stats
5W - 7L
1,327 SR
Queue Stats
21W - 25L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,046
905
6,405
7,114
2,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Bigcuz1570
Cthulhu
15
4 / 1 / 5
8,437
844
12,273
9,438
10,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 3
7,946
795
7,860
4,928
2,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 4
7,544
754
3,308
5,968
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 4
7,478
748
5,022
3,770
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kalastron
Sylvanus
13
1 / 1 / 2
6,799
680
3,856
12,286
11,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Lanwlint
Vulcan
11
0 / 4 / 1
6,018
602
3,576
5,797
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Lettsomite
Cu Chulainn
13
1 / 3 / 2
6,854
685
5,161
10,415
7,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
WomackPc
Danzaburou
14
1 / 3 / 2
7,104
710
5,472
7,392
2,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
xlBlaazter
Kukulkan
13
1 / 2 / 1
6,923
692
4,035
4,810
1,549
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
4
4
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Cthulhu
Bigcuz1570
Cthulhu
4
1
5
6.5
W
2
1
3
3.5
L
Sylvanus
Kalastron
Sylvanus
1
1
2
2
L
Vulcan
Lanwlint
Vulcan
0
4
1
0.13
L
Cu Chulainn
Lettsomite
Cu Chulainn
1
3
2
0.67
W
1
1
4
3
L
Danzaburou
WomackPc
Danzaburou
1
3
2
0.67
W
1
0
4
3
L
Kukulkan
xlBlaazter
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
22,100
31,218
Taken
40,700
20,046
Mitigated
25,062
12,641
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,405
4,423
0
2,743
7,114
2,599
1,706
2,838
4,276
0
28,001
W
Cthulhu
Bigcuz1570
Cthulhu
12,273
811
429
3,660
9,438
10,490
105
3,983
5,455
23,526
0
W
7,860
328
0
2,419
4,928
2,796
498
1,932
2,996
34,339
0
L
Sylvanus
Kalastron
Sylvanus
3,856
381
1,799
4,061
12,286
11,545
0
6,771
4,903
15,438
0
L
Vulcan
Lanwlint
Vulcan
3,576
2,355
0
230
5,797
2,097
0
3,262
2,197
14,520
0
L
Cu Chulainn
Lettsomite
Cu Chulainn
5,161
975
0
1,272
10,415
7,261
1
6,255
3,682
3,537
15,938
W
3,308
693
0
1,980
5,968
2,690
1,161
2,536
3,432
0
19,481
L
Danzaburou
WomackPc
Danzaburou
5,472
1,272
0
849
7,392
2,610
64
4,438
2,818
0
25,950
W
5,022
412
0
1,410
3,770
1,471
90
1,531
2,239
26,030
0
L
Kukulkan
xlBlaazter
Kukulkan
4,035
89
200
304
4,810
1,549
0
3,012
1,612
21,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
33,698
285
Minions Killed
195
12
Camps Cleared
5
1,002,124
Distance Traveled
960,022
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,046
905
59
6
4
180,780
3
W
Cthulhu
8,437
844
32
3
1
214,316
3
W
Anubis
7,946
795
77
8
0
191,417
0
L
Sylvanus
6,799
680
35
4
0
196,011
1
L
Vulcan
6,018
602
22
2
2
180,504
2
L
Cu Chulainn
6,854
685
33
3
0
198,602
4
W
Nemesis
7,544
754
48
5
6
215,133
5
L
Danzaburou
7,104
710
58
6
3
195,981
1
W
Nox
7,478
748
69
7
1
200,478
3
L
Kukulkan
6,923
692
47
5
0
188,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role