Player Matchup

Cthulhu
Cthulhu
Big Smoke6073
Cthulhu
Level 102
God Stats
3W - 3L
1,578 SR
Queue Stats
65W - 85L
1,403 Elo+
Party 1
He Bo
He Bo
Dmonicsquirrel5
He Bo
Level 103
God Stats
2W - 2L
1,285 SR
Queue Stats
27W - 48L
1,295 Elo+
Party 1
Bastet
Bastet
Evenged
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,481 Elo+
Solo
Susano
Susano
Tybo123183
Susano
Level 120
God Stats
1W - 3L
1,320 SR
Queue Stats
44W - 69L
1,404 Elo+
Party 1
Awilix
Awilix
aj tha roach
Awilix
Level 129
God Stats
0W - 2L
1,271 SR
Queue Stats
49W - 65L
1,474 Elo+
Party 1
Team Averages
Level 121
1,391 SR
1,412 Elo+

VS

Team Averages
Level 91
1,395 SR
1,494 Elo+
Hou Yi
Hou Yi
BazookaTooth769
Hou Yi
Level 129
God Stats
1W - 3L
1,232 SR
Queue Stats
103W - 124L
1,445 Elo+
Party 2
Apollo
Apollo
I3utler
Apollo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,696 Elo+
Solo
Achilles
Achilles
PREACHER GUNS
Achilles
Level 68
God Stats
2W - 1L
1,530 SR
Queue Stats
155W - 135L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
realif3
Erlang Shen
Level 89
God Stats
2W - 2L
1,443 SR
Queue Stats
194W - 196L
1,477 Elo+
Party 3
Izanami
Izanami
waxulator420
Izanami
Level 68
God Stats
1W - 1L
1,270 SR
Queue Stats
55W - 75L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
4 / 7 / 21
12,527
737
14,649
21,892
28,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
6 / 8 / 11
11,148
656
9,835
12,759
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Evenged
Bastet
18
4 / 7 / 15
11,697
688
17,341
18,778
8,094
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Tybo123183
Susano
20
7 / 4 / 14
12,267
722
14,017
12,762
5,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
20
11 / 5 / 13
13,629
802
18,007
17,645
8,684
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 8
14,050
826
22,350
15,957
6,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
I3utler
Apollo
8
0 / 2 / 1
8,321
489
882
2,701
707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
PREACHER GUNS
Achilles
20
5 / 7 / 13
13,105
771
10,381
27,980
40,102
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
realif3
Erlang Shen
20
8 / 6 / 19
14,168
833
17,139
25,239
36,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
waxulator420
Izanami
18
5 / 11 / 12
12,580
740
12,680
19,796
8,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
83
32
Kills
30
31
Deaths
32
74
Assists
53
Player
Kills
Deaths
Assists
KDA
W
12
6
8
2.67
L
Cthulhu
4
7
21
2.07
L
6
8
11
1.44
L
Bastet
Evenged
Bastet
4
7
15
1.64
W
Apollo
I3utler
Apollo
0
2
1
0.25
W
Achilles
PREACHER GUNS
Achilles
5
7
13
1.64
L
Susano
Tybo123183
Susano
7
4
14
3.5
L
Awilix
11
5
13
3.5
W
Erlang Shen
realif3
Erlang Shen
8
6
19
2.92
W
Izanami
waxulator420
Izanami
5
11
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,849
Damage
63,432
83,836
Taken
91,673
55,078
Mitigated
92,498
18,872
Healing
27,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,350
8,214
1,286
3,374
15,957
6,874
2,674
4,710
11,247
0
45,202
L
Cthulhu
14,649
523
2,320
1,405
21,892
28,286
789
355
21,537
36,886
0
L
9,835
377
1,804
860
12,759
4,092
535
68
12,597
15,646
0
L
Bastet
Evenged
Bastet
17,341
6,134
1,782
1,528
18,778
8,094
662
34
18,744
0
26,208
W
Apollo
I3utler
Apollo
882
470
218
93
2,701
707
0
697
2,004
0
3,682
W
Achilles
PREACHER GUNS
Achilles
10,381
1,593
544
7,382
27,980
40,102
1,091
6,403
21,577
2,788
27,211
L
Susano
Tybo123183
Susano
14,017
2,689
1,612
1,540
12,762
5,922
1,548
204
12,558
0
30,504
L
Awilix
18,007
8,905
1,949
4,072
17,645
8,684
2,761
272
17,137
0
28,216
W
Erlang Shen
realif3
Erlang Shen
17,139
8,797
1,381
10,800
25,239
36,346
253
5,500
19,739
0
31,989
W
Izanami
waxulator420
Izanami
12,680
5,894
758
1,713
19,796
8,469
1,936
7,174
12,622
0
35,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,268
Gold Earned
62,224
136
Minions Killed
164
0
Camps Cleared
0
1,501,716
Distance Traveled
1,162,094
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,050
826
56
3
0
280,368
0
L
Cthulhu
12,527
737
43
3
0
297,133
0
L
He Bo
11,148
656
19
1
0
290,025
0
L
Bastet
11,697
688
25
1
0
315,286
1
W
Apollo
8,321
489
8
0
0
57,340
0
W
Achilles
13,105
771
30
2
0
272,746
0
L
Susano
12,267
722
30
2
0
309,803
0
L
Awilix
13,629
802
19
1
0
289,469
0
W
Erlang Shen
14,168
833
34
2
0
298,748
1
W
Izanami
12,580
740
36
2
0
252,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role