Player Matchup

Odin
Odin
ALG_coddy
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 122L
1,405 Elo+
Solo
Zeus
Zeus
ODillTheNoeticO
Zeus
Level 144
God Stats
32W - 30L
1,511 SR
Queue Stats
696W - 790L
1,354 Elo+
Solo
Neith
Neith
TTVDR4CO6044
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 74
1,504 SR
1,420 Elo+

VS

Team Averages
Level 32
1,421 SR
1,245 Elo+
Jormungandr
Jormungandr
CritMistake8165
Jormungandr
Level 26
God Stats
2W - 3L
1,305 SR
Queue Stats
7W - 20L
1,023 Elo+
Solo
Cernunnos
Cernunnos
ManicPrime
Cernunnos
Level 22
God Stats
1W - 1L
1,458 SR
Queue Stats
8W - 10L
1,393 Elo+
Solo
Fenrir
Fenrir
WARFARE LEADER
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 6 / 11
13,352
607
10,789
11,749
9,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
13 / 7 / 2
15,451
702
30,876
17,213
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 10 / 7
12,315
560
7,603
14,871
2,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CritMistake8165
Jormungandr
18
4 / 2 / 10
14,202
646
7,276
21,409
22,442
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
ManicPrime
Cernunnos
18
5 / 5 / 12
14,461
657
8,347
22,329
20,872
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
14 / 9 / 5
15,780
717
19,541
20,494
10,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
16
Kills
23
23
Deaths
16
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
2
6
11
1.25
W
Jormungandr
CritMistake8165
Jormungandr
4
2
10
4.5
W
Cernunnos
ManicPrime
Cernunnos
5
5
12
2.2
L
13
7
2
2
L
1
10
7
0.45
W
14
9
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,268
Damage
35,164
43,833
Taken
64,232
16,500
Mitigated
54,128
4,807
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
10,789
2,696
0
195
11,749
9,203
646
1,835
9,914
0
21,198
W
Jormungandr
CritMistake8165
Jormungandr
7,276
1,455
0
1,694
21,409
22,442
664
8,868
12,098
52,891
0
W
Cernunnos
ManicPrime
Cernunnos
8,347
3,518
0
7,337
22,329
20,872
1,255
12,855
8,812
0
43,673
L
30,876
2,105
225
3,602
17,213
4,307
670
4,440
12,773
78,944
0
L
7,603
1,175
0
785
14,871
2,990
802
2,133
12,738
0
22,944
W
19,541
5,094
0
3,969
20,494
10,814
351
9,219
10,835
0
41,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
44,443
160
Minions Killed
162
5
Camps Cleared
10
960,105
Distance Traveled
1,128,099
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,352
607
24
1
1
316,491
5
W
Jormungandr
14,202
646
67
3
2
391,302
2
W
Cernunnos
14,461
657
78
4
5
380,478
15
L
Zeus
15,451
702
103
5
2
296,928
3
L
Neith
12,315
560
33
2
2
346,686
1
W
Fenrir
15,780
717
17
1
3
356,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role