Player Matchup

King Arthur
King Arthur
Ayepei
King Arthur
Level 23
God Stats
0W - 1L
1,441 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo
Chaac
Chaac
BateJumbo
Chaac
Level 25
God Stats
7W - 2L
1,793 SR
Queue Stats
136W - 148L
1,454 Elo+
Solo
Janus
Janus
SchwabbelbergTV
Janus
Level 29
God Stats
1W - 2L
1,594 SR
Queue Stats
123W - 81L
1,581 Elo+
Solo
Ymir
Ymir
garagala
Ymir
Level 16
God Stats
8W - 5L
1,747 SR
Queue Stats
81W - 56L
1,498 Elo+
Solo
Medusa
Medusa
pro100XXX
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,463 Elo+

VS

Team Averages
Level 13
1,614 SR
1,424 Elo+
Awilix
Awilix
Basic96
Awilix
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 5L
1,431 Elo+
Party 1
Rama
Rama
Brynsulin
Rama
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 27L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
clay92
Sylvanus
Level 21
God Stats
7W - 3L
1,577 SR
Queue Stats
39W - 39L
1,323 Elo+
Party 1
Bellona
Bellona
twighty
Bellona
Level 11
God Stats
2W - 1L
1,706 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Zeus
Zeus
暴菊专业户
Zeus
Level 13
God Stats
3W - 0L
1,786 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ayepei
King Arthur
17
3 / 9 / 4
10,932
437
12,497
27,049
15,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
BateJumbo
Chaac
19
4 / 5 / 9
12,400
496
12,792
22,518
21,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 5
12,810
512
14,030
11,207
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
5 / 7 / 8
11,979
479
12,489
21,009
18,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
pro100XXX
Medusa
15
2 / 7 / 2
10,411
416
6,229
14,101
4,856
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Basic96
Awilix
18
5 / 6 / 8
12,487
499
7,895
18,984
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
17
2 / 3 / 9
11,133
445
9,470
14,282
5,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
clay92
Sylvanus
17
2 / 2 / 14
12,086
483
7,008
24,089
30,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
twighty
Bellona
19
6 / 4 / 10
13,038
522
12,507
19,485
17,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
16 / 4 / 4
15,025
601
33,672
21,541
10,766
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
18
Kills
31
31
Deaths
19
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ayepei
King Arthur
3
9
4
0.56
W
Awilix
Basic96
Awilix
5
6
8
1.5
L
Chaac
BateJumbo
Chaac
4
5
9
1.7
W
Rama
2
3
9
2.17
L
4
3
5
2.17
W
Sylvanus
clay92
Sylvanus
2
2
14
4.5
L
Ymir
5
7
8
1.29
L
Medusa
pro100XXX
Medusa
2
7
2
0.43
W
Bellona
twighty
Bellona
6
4
10
2.75
W
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,037
Damage
70,552
95,884
Taken
98,381
64,202
Mitigated
71,496
14,438
Healing
36,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ayepei
King Arthur
12,497
1,607
0
5,206
27,049
15,578
420
11,087
15,962
8,703
54,957
W
Awilix
Basic96
Awilix
7,895
2,785
0
6,177
18,984
7,736
1,109
3,673
15,235
0
85,816
L
Chaac
BateJumbo
Chaac
12,792
2,865
0
5,935
22,518
21,846
0
9,376
13,142
0
106,274
W
Rama
9,470
6,002
0
3,212
14,282
5,335
2,941
4,111
10,101
0
75,783
L
14,030
115
0
2,574
11,207
3,844
0
7,113
4,094
85,363
0
W
Sylvanus
clay92
Sylvanus
7,008
1,758
1,791
8,991
24,089
30,426
722
9,162
14,681
29,766
0
L
Ymir
12,489
1,330
0
500
21,009
18,078
0
10,823
10,186
33,717
0
L
Medusa
pro100XXX
Medusa
6,229
2,348
0
223
14,101
4,856
929
3,999
10,102
0
49,646
W
Bellona
twighty
Bellona
12,507
3,227
0
6,006
19,485
17,233
804
5,852
13,581
5,578
65,188
W
33,672
1,310
396
9,442
21,541
10,766
275
9,991
11,262
122,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,532
Gold Earned
63,769
538
Minions Killed
543
0
Camps Cleared
0
2,198,160
Distance Traveled
2,294,885
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,932
437
110
4
0
442,732
1
W
Awilix
12,487
499
119
5
0
516,133
3
L
Chaac
12,400
496
150
6
0
439,202
2
W
Rama
11,133
445
104
4
0
459,890
4
L
Janus
12,810
512
164
7
0
496,136
2
W
Sylvanus
12,086
483
42
2
0
416,813
6
L
Ymir
11,979
479
33
1
0
471,286
4
L
Medusa
10,411
416
81
3
0
348,804
0
W
Bellona
13,038
522
108
4
0
472,303
0
W
Zeus
15,025
601
170
7
0
429,746
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role