Player Matchup

Odin
Odin
 
Odin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GoV SIL3NT
Anubis
Level 119
God Stats
6W - 2L
1,377 SR
Queue Stats
199W - 161L
1,526 Elo+
Party 2
Poseidon
Poseidon
GreatDreamer784
Poseidon
Level 65
God Stats
8W - 5L
1,182 SR
Queue Stats
303W - 302L
1,447 Elo+
Party 2
Discordia
Discordia
LaloMayorgaMX
Discordia
Level 102
God Stats
3W - 2L
1,497 SR
Queue Stats
197W - 190L
1,465 Elo+
Solo
Nike
Nike
biggsnake559
Nike
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
155W - 214L
1,351 Elo+
Solo
Team Averages
Level 68
1,411 SR
1,458 Elo+

VS

Team Averages
Level 89
1,478 SR
1,416 Elo+
Cupid
Cupid
ItBurnz2PvP
Cupid
Level 146
God Stats
3W - 2L
1,659 SR
Queue Stats
312W - 335L
1,376 Elo+
Solo
Olorun
Olorun
OG KSZ
Olorun
Level 129
God Stats
3W - 4L
1,499 SR
Queue Stats
346W - 349L
1,550 Elo+
Party 1
Chiron
Chiron
SCREAM A1M F1RE
Chiron
Level 122
God Stats
0W - 3L
1,230 SR
Queue Stats
72W - 101L
1,442 Elo+
Solo
Chaac
Chaac
SterlingMutt
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,548 Elo+
Party 1
Raijin
Raijin
WalnutCone42155
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 1 / 14
10,528
810
4,302
11,523
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
GoV SIL3NT
Anubis
17
9 / 4 / 12
11,170
859
15,457
12,339
5,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
18
6 / 5 / 14
11,382
876
17,952
11,442
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
LaloMayorgaMX
Discordia
18
5 / 1 / 13
10,732
826
13,659
12,098
4,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 6 / 14
11,170
859
13,416
21,276
20,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 3
10,354
796
10,278
12,447
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
OG KSZ
Olorun
15
0 / 7 / 10
8,856
681
6,586
14,850
9,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 7 / 4
10,921
840
11,757
14,317
5,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 9
9,655
743
9,780
15,546
14,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 6 / 7
9,439
726
14,657
16,240
6,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
28
Kills
16
17
Deaths
28
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
14
9
W
Anubis
GoV SIL3NT
Anubis
9
4
12
3.75
W
Poseidon
6
5
14
2.6
L
7
5
3
1.7
W
Discordia
LaloMayorgaMX
Discordia
5
1
13
11.5
L
Olorun
OG KSZ
Olorun
0
7
10
0.71
L
5
7
4
1
L
2
3
9
2.17
L
2
6
7
0.92
W
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,786
Damage
53,058
68,678
Taken
73,400
44,473
Mitigated
40,999
28,683
Healing
26,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,302
892
341
5,245
11,523
9,294
342
3,625
7,668
0
9,015
W
Anubis
GoV SIL3NT
Anubis
15,457
264
1,508
4,897
12,339
5,654
1,699
2,872
9,285
25,575
0
W
Poseidon
17,952
2,647
624
2,344
11,442
4,088
1,404
3,747
7,431
40,000
0
L
10,278
4,696
2,698
3,004
12,447
5,444
773
6,643
5,476
0
27,916
W
Discordia
LaloMayorgaMX
Discordia
13,659
569
620
5,428
12,098
4,908
862
3,629
8,207
31,910
0
L
Olorun
OG KSZ
Olorun
6,586
3,708
3,796
4,370
14,850
9,447
1,355
10,085
4,588
19,183
0
L
11,757
3,616
1,257
2,703
14,317
5,291
536
10,724
3,422
0
18,636
L
9,780
1,179
769
3,693
15,546
14,553
0
11,083
4,232
0
15,301
L
14,657
856
1,158
2,961
16,240
6,264
288
8,533
7,288
25,698
0
W
13,416
821
1,625
6,051
21,276
20,529
775
6,138
14,844
0
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,982
Gold Earned
49,225
138
Minions Killed
118
0
Camps Cleared
0
1,290,618
Distance Traveled
1,135,137
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,528
810
12
1
0
306,121
2
W
Anubis
11,170
859
27
2
0
251,112
0
W
Poseidon
11,382
876
37
3
0
216,968
0
L
Cupid
10,354
796
43
3
0
226,610
2
W
Discordia
10,732
826
41
3
0
267,244
3
L
Olorun
8,856
681
21
2
0
191,632
2
L
Chiron
10,921
840
22
2
0
232,898
1
L
Chaac
9,655
743
12
1
0
250,404
0
L
Raijin
9,439
726
20
2
0
233,593
0
W
Nike
11,170
859
21
2
0
249,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role