Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DesertMeerkat
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,810 Elo+
Solo
Charybdis
Charybdis
LimpyTheOriginal
Charybdis
Level 129
God Stats
0W - 2L
1,248 SR
Queue Stats
47W - 57L
1,503 Elo+
Party 1
He Bo
He Bo
TenaciousVermin
He Bo
Level 127
God Stats
0W - 7L
1,036 SR
Queue Stats
176W - 184L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
Zu
Cernunnos
Level 126
God Stats
0W - 3L
1,312 SR
Queue Stats
40W - 34L
1,499 Elo+
Solo
Team Averages
Level 115
1,319 SR
1,556 Elo+

VS

Team Averages
Level 118
1,541 SR
1,504 Elo+
Eset
Eset
Broghdogio10
Eset
Level 123
God Stats
7W - 7L
1,452 SR
Queue Stats
482W - 446L
1,492 Elo+
Solo
Nox
Nox
GodTier Nub
Nox
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Its Dulce
Zhong Kui
Level 154
God Stats
1W - 1L
1,298 SR
Queue Stats
80W - 79L
1,481 Elo+
Solo
Artemis
Artemis
NQLLA
Artemis
Level 109
God Stats
5W - 1L
1,745 SR
Queue Stats
93W - 92L
1,495 Elo+
Solo
Scylla
Scylla
Thac
Scylla
Level 127
God Stats
9W - 2L
1,712 SR
Queue Stats
799W - 812L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 7 / 7
9,383
670
1,938
20,209
22,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 7 / 5
9,355
668
18,523
16,029
5,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
17
1 / 8 / 10
9,540
681
7,237
14,927
5,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 8 / 7
10,227
731
17,028
11,682
4,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Zu
Cernunnos
18
6 / 10 / 4
11,108
793
13,321
19,416
7,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 24
10,629
759
9,231
11,011
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 22
11,017
787
9,257
13,231
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Its Dulce
Zhong Kui
17
7 / 7 / 14
11,081
792
14,047
20,592
13,344
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
NQLLA
Artemis
20
15 / 3 / 18
12,666
905
28,792
19,044
8,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
Thac
Scylla
20
11 / 2 / 14
12,204
872
14,325
11,597
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
132
16
Kills
40
40
Deaths
17
33
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
7
0.5
W
2
2
24
7
L
4
7
5
0.93
W
5
3
22
5.33
W
Zhong Kui
Its Dulce
Zhong Kui
7
7
14
2
L
Charybdis
1
8
10
0.75
W
Artemis
NQLLA
Artemis
15
3
18
8
L
5
8
7
1.06
W
Scylla
Thac
Scylla
11
2
14
9
L
Cernunnos
Zu
Cernunnos
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,047
Damage
75,652
82,263
Taken
75,475
45,919
Mitigated
38,461
21,787
Healing
33,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,938
55
43
3,906
20,209
22,649
0
11,656
8,227
11,871
0
W
9,231
931
3,365
3,352
11,011
6,266
945
5,974
5,037
23,555
0
L
18,523
3,434
960
5,878
16,029
5,766
0
10,487
5,490
35,146
0
W
9,257
858
1,257
3,159
13,231
5,737
1,307
6,842
6,389
18,012
0
W
Zhong Kui
Its Dulce
Zhong Kui
14,047
1,287
826
4,406
20,592
13,344
208
9,279
11,313
27,929
0
L
Charybdis
7,237
2,981
1,896
2,851
14,927
5,798
0
7,680
7,061
0
17,747
W
Artemis
NQLLA
Artemis
28,792
14,940
3,634
8,653
19,044
8,259
951
10,450
8,594
0
43,134
L
17,028
104
0
340
11,682
4,241
0
5,764
5,852
29,520
0
W
Scylla
Thac
Scylla
14,325
827
2,217
2,639
11,597
4,855
1,879
4,944
6,653
41,208
0
L
Cernunnos
Zu
Cernunnos
13,321
6,573
573
5,340
19,416
7,465
43
10,519
8,773
0
28,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
57,597
137
Minions Killed
159
0
Camps Cleared
0
1,056,476
Distance Traveled
1,340,982
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,383
670
20
1
0
223,072
0
W
Eset
10,629
759
21
2
0
286,122
2
L
Sol
9,355
668
37
3
0
202,725
0
W
Nox
11,017
787
24
2
0
295,011
0
W
Zhong Kui
11,081
792
30
2
0
225,031
0
L
Charybdis
9,540
681
26
2
0
208,899
4
W
Artemis
12,666
905
32
2
0
261,246
1
L
He Bo
10,227
731
17
1
0
234,513
1
W
Scylla
12,204
872
52
4
0
273,572
0
L
Cernunnos
11,108
793
37
3
0
187,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role