Player Matchup

Ymir
Ymir
Carson5201314
Ymir
Level 28
God Stats
26W - 24L
1,531 SR
Queue Stats
86W - 91L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
GosuGopa
Ao Kuang
Level 26
God Stats
9W - 3L
1,853 SR
Queue Stats
110W - 54L
1,750 Elo+
Solo
Heimdallr
Heimdallr
RadekZelenka
Heimdallr
Level 29
God Stats
15W - 10L
1,629 SR
Queue Stats
23W - 20L
1,537 Elo+
Solo
Discordia
Discordia
SmurfinMcsupport
Discordia
Level 24
God Stats
1W - 0L
1,735 SR
Queue Stats
13W - 9L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
imacooldude
Tsukuyomi
Level 28
God Stats
59W - 52L
1,580 SR
Queue Stats
233W - 247L
1,582 Elo+
Solo
Team Averages
Level 27
1,665 SR
1,608 Elo+

VS

Team Averages
Level 13
1,576 SR
1,586 Elo+
Tyr
Tyr
SirTryALot
Tyr
Level 13
God Stats
29W - 28L
1,581 SR
Queue Stats
31W - 30L
1,614 Elo+
Solo
Skadi
Skadi
Vinytheking
Skadi
Level 18
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
scythes159
Pele
Level 5
God Stats
3W - 3L
1,557 SR
Queue Stats
4W - 3L
1,822 Elo+
Solo
Merlin
Merlin
thommysLab
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 237L
1,522 Elo+
Solo
Thor
Thor
费神dultes
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,639
513
3,439
5,530
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
GosuGopa
Ao Kuang
12
5 / 0 / 2
6,891
626
3,854
4,855
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
RadekZelenka
Heimdallr
10
1 / 1 / 3
5,645
513
2,746
3,129
976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
11
2 / 0 / 3
6,455
587
4,461
3,699
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
imacooldude
Tsukuyomi
12
9 / 0 / 3
7,120
647
9,528
4,706
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,976
452
2,242
9,777
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 2 / 1
4,984
453
1,666
4,177
998
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
0 / 6 / 0
4,414
401
1,296
6,627
1,611
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
thommysLab
Merlin
8
1 / 6 / 0
5,054
459
3,136
7,358
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 2 / 0
4,543
413
179
5,594
1,404
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
2
2
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Ao Kuang
GosuGopa
Ao Kuang
5
0
2
6
W
Heimdallr
RadekZelenka
Heimdallr
1
1
3
2.5
L
1
3
0
0.33
W
Discordia
2
0
3
3.5
L
0
2
1
0.25
W
Tsukuyomi
imacooldude
Tsukuyomi
9
0
3
10.5
L
0
6
0
0
L
Merlin
thommysLab
Merlin
1
6
0
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
8,519
21,919
Taken
33,533
10,772
Mitigated
10,938
10,698
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,439
1,131
0
1,949
5,530
3,990
114
1,342
3,996
12,511
0
W
Ao Kuang
GosuGopa
Ao Kuang
3,854
1,166
0
3,477
4,855
1,936
0
236
4,562
40,264
9,438
W
Heimdallr
RadekZelenka
Heimdallr
2,746
1,103
0
715
3,129
976
0
0
3,129
0
29,214
L
2,242
475
0
2,768
9,777
4,504
0
3,840
5,893
0
11,095
W
Discordia
4,461
452
0
2,315
3,699
1,537
76
460
3,141
41,536
0
L
1,666
1,169
0
1,027
4,177
998
0
1,450
2,727
0
21,165
W
Tsukuyomi
imacooldude
Tsukuyomi
9,528
1,603
0
2,242
4,706
2,333
154
677
3,955
0
31,891
L
1,296
99
0
309
6,627
1,611
0
955
5,210
0
11,402
L
Merlin
thommysLab
Merlin
3,136
842
33
1,063
7,358
2,421
0
4,725
2,542
20,373
0
L
179
0
0
936
5,594
1,404
0
669
4,752
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
23,971
300
Minions Killed
170
0
Camps Cleared
0
1,071,041
Distance Traveled
926,340
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,639
513
22
2
0
187,019
3
W
Ao Kuang
6,891
626
86
8
0
243,765
2
W
Heimdallr
5,645
513
59
5
0
208,869
4
L
Tyr
4,976
452
15
1
0
184,189
1
W
Discordia
6,455
587
85
8
0
220,433
5
L
Skadi
4,984
453
44
4
0
172,408
2
W
Tsukuyomi
7,120
647
48
4
0
210,955
3
L
Pele
4,414
401
26
2
0
195,602
0
L
Merlin
5,054
459
48
4
0
171,351
1
L
Thor
4,543
413
37
3
0
202,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role