Player Matchup

Cthulhu
Cthulhu
Platinum I
Dekugo
Cthulhu
Platinum I
Level 109
God Stats
3W - 5L
1,594 SR
Queue Stats
91W - 72L
2,067 MMR
Solo
Heimdallr
Heimdallr
Masters
Diddydog56
Heimdallr
Masters
Level 157
God Stats
4W - 7L
1,491 SR
Queue Stats
468W - 457L
2,323 MMR
Solo
Awilix
Awilix
Diamond IV
IG-Ca1ibreeze
Awilix
Diamond IV
Level 105
God Stats
4W - 2L
1,833 SR
Queue Stats
134W - 124L
2,093 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Recording That
Zhong Kui
Masters
Level 154
God Stats
5W - 5L
1,807 SR
Queue Stats
179W - 152L
2,745 MMR
Solo
Horus
Horus
Platinum V
Roas19
Horus
Platinum V
Level 125
God Stats
3W - 3L
1,310 SR
Queue Stats
615W - 623L
1,753 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,607 SR
2,196 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,674 SR
2,192 MMR
Cabrakan
Cabrakan
Diamond V
Alphaprime6
Cabrakan
Diamond V
Level 147
God Stats
15W - 6L
1,766 SR
Queue Stats
180W - 175L
2,069 MMR
Party 1
Artemis
Artemis
Masters
GsKRickey
Artemis
Masters
Level 147
God Stats
7W - 3L
1,526 SR
Queue Stats
119W - 46L
3,297 MMR
Solo
Sol
Sol
Diamond IV
LilRoyalRR
Sol
Diamond IV
Level 96
God Stats
8W - 5L
1,563 SR
Queue Stats
115W - 91L
2,179 MMR
Party 1
Mercury
Mercury
Gold I
QSM Trix
Mercury
Gold I
Level 106
God Stats
13W - 14L
1,739 SR
Queue Stats
334W - 318L
1,662 MMR
Solo
Fafnir
Fafnir
Platinum II
perc cobainn
Fafnir
Platinum II
Level 159
God Stats
20W - 13L
1,777 SR
Queue Stats
359W - 362L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dekugo
Cthulhu
18
0 / 8 / 5
12,066
431
14,449
36,369
42,052
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Diddydog56
Heimdallr
20
1 / 4 / 5
13,906
497
16,881
25,343
11,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 5 / 4
14,587
521
13,239
24,607
14,215
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Recording That
Zhong Kui
20
3 / 5 / 9
14,498
518
28,154
30,153
26,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Roas19
Horus
18
1 / 5 / 8
11,986
428
4,588
31,104
41,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
ArtioAthenaGilgameshMorgan Le FayTiamat

VS

Bans
PersephoneKaliLokiTsukuyomiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alphaprime6
Cabrakan
20
4 / 1 / 12
15,846
566
24,009
29,714
42,627
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
GsKRickey
Artemis
20
11 / 2 / 5
19,300
689
38,384
21,506
10,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 14
15,756
563
25,241
23,071
10,915
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
QSM Trix
Mercury
20
5 / 8 / 9
15,785
564
11,045
26,751
12,099
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
20
4 / 0 / 16
16,224
579
10,786
25,939
47,595
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
15
Kills
27
27
Deaths
15
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alphaprime6
Cabrakan
4
1
12
10
L
Cthulhu
Dekugo
Cthulhu
0
8
5
0.31
L
Heimdallr
Diddydog56
Heimdallr
1
4
5
0.88
W
Artemis
GsKRickey
Artemis
11
2
5
6.75
L
10
5
4
2.4
W
3
4
14
2.5
W
Mercury
QSM Trix
Mercury
5
8
9
1.19
L
Zhong Kui
Recording That
Zhong Kui
3
5
9
1.5
L
Horus
Roas19
Horus
1
5
8
1
W
Fafnir
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,311
Damage
109,465
147,576
Taken
126,981
136,258
Mitigated
123,275
47,229
Healing
58,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alphaprime6
Cabrakan
24,009
2,261
0
14,455
29,714
42,627
873
11,633
17,643
82,420
0
L
Cthulhu
Dekugo
Cthulhu
14,449
1,307
580
5,979
36,369
42,052
559
18,512
16,057
80,849
0
L
Heimdallr
Diddydog56
Heimdallr
16,881
8,283
0
8,179
25,343
11,406
1,382
4,185
21,107
0
152,309
W
Artemis
GsKRickey
Artemis
38,384
19,998
0
15,080
21,506
10,039
10,134
6,860
14,646
0
245,231
L
13,239
3,941
0
5,751
24,607
14,215
0
7,630
16,589
0
101,487
W
25,241
9,593
0
8,805
23,071
10,915
6,258
10,194
12,877
138,182
0
W
Mercury
QSM Trix
Mercury
11,045
4,610
0
7,594
26,751
12,099
540
8,455
18,216
0
111,839
L
Zhong Kui
Recording That
Zhong Kui
28,154
2,509
430
12,720
30,153
26,994
0
13,934
16,061
135,918
0
L
Horus
Roas19
Horus
4,588
1,886
4,356
9,234
31,104
41,591
12
12,641
17,554
0
35,571
W
Fafnir
10,786
4,082
0
12,200
25,939
47,595
3,087
7,786
18,153
43,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,043
Gold Earned
82,911
755
Minions Killed
842
0
Camps Cleared
0
2,528,094
Distance Traveled
2,837,468
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,846
566
142
5
0
527,188
8
L
Cthulhu
12,066
431
123
4
0
444,111
8
L
Heimdallr
13,906
497
224
8
0
504,994
4
W
Artemis
19,300
689
304
11
0
542,349
7
L
Awilix
14,587
521
143
5
0
579,293
6
W
Sol
15,756
563
193
7
0
540,208
1
W
Mercury
15,785
564
160
6
0
675,858
6
L
Zhong Kui
14,498
518
227
8
0
464,415
4
L
Horus
11,986
428
38
1
0
535,281
10
W
Fafnir
16,224
579
43
2
0
551,865
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role