Player Matchup

Set
Set
Platinum V
 
Set
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
ChineseToast
Fenrir
Masters
Level 142
God Stats
13W - 21L
1,613 SR
Queue Stats
411W - 409L
1,622 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Craigan8er
Sun Wukong
Silver II
Level 113
God Stats
44W - 53L
1,586 SR
Queue Stats
79W - 96L
1,618 MMR
Solo
Ra
Ra
Silver I
TheCr00k
Ra
Silver I
Level 35
God Stats
0W - 1L
1,312 SR
Queue Stats
17W - 28L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,502 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,581 SR
1,596 MMR
Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
AnimeLover5454
Erlang Shen
Gold V
Level 63
God Stats
12W - 7L
1,867 SR
Queue Stats
148W - 121L
1,640 MMR
Solo
Geb
Geb
Gold IV
Dagdandris
Geb
Gold IV
Level 131
God Stats
1W - 1L
1,360 SR
Queue Stats
43W - 46L
1,474 MMR
Solo
Anhur
Anhur
Gold I
Device48
Anhur
Gold I
Level 45
God Stats
8W - 9L
1,585 SR
Queue Stats
65W - 64L
1,557 MMR
Party 2
Artio
Artio
Platinum II
RodrigBegazo19
Artio
Platinum II
Level 155
God Stats
6W - 7L
1,591 SR
Queue Stats
502W - 506L
1,808 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 3 / 0
5,910
537
2,418
6,663
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
 
Cupid
8
0 / 5 / 1
5,172
470
3,754
6,687
984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
0 / 2 / 1
5,016
456
3,710
7,020
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Craigan8er
Sun Wukong
9
0 / 3 / 0
5,092
463
5,624
8,825
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 1
4,874
443
1,306
5,763
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayAthenaTiamatGilgameshArtemis

VS

Bans
PersephoneSobekScyllaAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 1 / 3
5,213
474
3,066
3,814
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
AnimeLover5454
Erlang Shen
13
12 / 0 / 2
8,116
738
8,993
4,477
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 0 / 5
5,554
505
1,533
5,766
2,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Device48
Anhur
12
4 / 1 / 3
6,848
623
5,647
7,333
3,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 2
6,640
604
5,070
8,295
5,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
19
19
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
0
0.67
L
Cupid
 
Cupid
0
5
1
0.1
W
Discordia
 
Discordia
0
1
3
1.5
W
Erlang Shen
AnimeLover5454
Erlang Shen
12
0
2
13
L
Fenrir
0
2
1
0.25
L
Sun Wukong
Craigan8er
Sun Wukong
0
3
0
0
W
1
0
5
3.5
W
Anhur
Device48
Anhur
4
1
3
5.5
W
2
0
2
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,812
Damage
24,309
34,958
Taken
29,685
12,197
Mitigated
14,588
9,126
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,418
829
0
1,001
6,663
2,875
0
614
6,049
0
33,583
L
Cupid
 
Cupid
3,754
2,276
0
1,379
6,687
984
0
261
6,426
0
22,450
W
Discordia
 
Discordia
3,066
124
0
49
3,814
986
626
263
3,551
24,473
0
W
Erlang Shen
AnimeLover5454
Erlang Shen
8,993
5,459
0
2,184
4,477
2,506
0
313
4,121
0
51,531
L
Fenrir
3,710
1,197
0
1,423
7,020
2,609
0
2,853
4,167
0
15,132
L
Sun Wukong
Craigan8er
Sun Wukong
5,624
1,313
46
4,304
8,825
4,341
196
4,404
3,819
0
25,575
W
1,533
340
0
1,500
5,766
2,198
0
730
4,917
13,272
0
W
Anhur
Device48
Anhur
5,647
3,320
0
2,207
7,333
3,750
520
0
7,309
0
43,548
W
5,070
930
152
5,098
8,295
5,148
0
0
7,443
31,947
0
L
1,306
315
247
726
5,763
1,388
0
935
4,828
27,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
32,371
241
Minions Killed
331
0
Camps Cleared
0
995,462
Distance Traveled
1,043,195
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,910
537
66
6
0
219,062
1
L
Cupid
5,172
470
47
4
0
189,387
2
W
Discordia
5,213
474
42
4
0
176,327
3
W
Erlang Shen
8,116
738
91
8
0
249,683
1
L
Fenrir
5,016
456
31
3
0
218,987
2
L
Sun Wukong
5,092
463
42
4
0
179,865
0
W
Geb
5,554
505
24
2
0
202,863
2
W
Anhur
6,848
623
90
8
0
187,681
1
W
Artio
6,640
604
84
8
0
226,641
6
L
Ra
4,874
443
55
5
0
188,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role