Player Matchup

Cthulhu
Cthulhu
Da Taco Loco
Cthulhu
Level 98
God Stats
3W - 4L
1,673 SR
Queue Stats
15W - 30L
1,349 Elo+
Party 2
Hera
Hera
LEDEMA
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 2
Hades
Hades
M4NG0JUIC3
Hades
Level 24
God Stats
0W - 4L
1,524 SR
Queue Stats
6W - 8L
1,128 Elo+
Party 1
Bakasura
Bakasura
NuniNights
Bakasura
Level 89
God Stats
0W - 1L
1,664 SR
Queue Stats
62W - 80L
1,336 Elo+
Party 1
Janus
Janus
Spicy Brown9010
Janus
Level 128
God Stats
2W - 3L
1,313 SR
Queue Stats
18W - 34L
1,341 Elo+
Party 2
Team Averages
Level 81
1,535 SR
1,314 Elo+

VS

Team Averages
Level 94
1,429 SR
1,461 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ConquistadorU
Gilgamesh
Level 68
God Stats
1W - 3L
1,222 SR
Queue Stats
74W - 68L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeadDreamx_
Cu Chulainn
Level 76
God Stats
3W - 5L
1,406 SR
Queue Stats
15W - 21L
1,374 Elo+
Solo
Chang'e
Chang'e
OhDearGodWhy
Chang'e
Level 128
God Stats
13W - 16L
1,518 SR
Queue Stats
240W - 268L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Da Taco Loco
Cthulhu
16
3 / 3 / 2
9,863
658
14,561
12,098
8,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
LEDEMA
Hera
16
0 / 3 / 3
9,070
605
5,654
7,369
2,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
17
3 / 4 / 3
10,670
711
9,293
11,288
7,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
NuniNights
Bakasura
13
0 / 7 / 3
8,351
557
3,699
11,125
4,512
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 3 / 4
9,886
659
12,552
5,502
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
8 / 1 / 5
11,946
796
8,294
10,326
4,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
16
1 / 1 / 6
9,875
658
4,013
8,500
3,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
ConquistadorU
Gilgamesh
18
8 / 3 / 6
12,204
814
10,464
16,538
18,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
DeadDreamx_
Cu Chulainn
17
1 / 2 / 9
10,147
676
5,550
14,790
9,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
OhDearGodWhy
Chang'e
18
2 / 0 / 10
11,184
746
10,234
10,526
5,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
7
Kills
20
20
Deaths
7
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
5
10.5
W
Medusa
 
Medusa
1
1
6
4
W
Gilgamesh
ConquistadorU
Gilgamesh
8
3
6
3.67
L
Cthulhu
Da Taco Loco
Cthulhu
3
3
2
1.33
W
Cu Chulainn
DeadDreamx_
Cu Chulainn
1
2
9
2.75
L
Hera
LEDEMA
Hera
0
3
3
0.5
L
Hades
3
4
3
1.13
L
Bakasura
NuniNights
Bakasura
0
7
3
0.21
W
Chang'e
OhDearGodWhy
Chang'e
2
0
10
7
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
38,555
47,382
Taken
60,680
25,595
Mitigated
40,704
6,223
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,294
2,615
0
2,343
10,326
4,085
2,341
6,392
3,522
30,307
0
W
Medusa
 
Medusa
4,013
1,333
0
0
8,500
3,188
2,414
5,971
2,327
0
24,408
W
Gilgamesh
ConquistadorU
Gilgamesh
10,464
2,153
0
398
16,538
18,425
1,069
9,301
6,037
0
32,193
L
Cthulhu
Da Taco Loco
Cthulhu
14,561
834
244
500
12,098
8,482
1
4,703
7,395
31,021
0
W
Cu Chulainn
DeadDreamx_
Cu Chulainn
5,550
811
0
541
14,790
9,910
253
11,472
2,565
6,144
31,761
L
Hera
LEDEMA
Hera
5,654
1,053
0
0
7,369
2,719
369
3,498
3,871
34,011
0
L
Hades
9,293
100
823
2,830
11,288
7,656
544
3,714
7,574
27,156
0
L
Bakasura
NuniNights
Bakasura
3,699
2,921
0
931
11,125
4,512
0
5,338
5,787
0
11,562
W
Chang'e
OhDearGodWhy
Chang'e
10,234
494
5,970
6,706
10,526
5,096
739
7,145
3,019
35,211
0
L
12,552
447
246
649
5,502
2,226
131
2,740
2,762
46,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
55,356
298
Minions Killed
312
9
Camps Cleared
6
1,337,958
Distance Traveled
1,382,810
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,946
796
57
4
3
270,900
1
W
Medusa
9,875
658
52
3
0
284,609
0
W
Gilgamesh
12,204
814
45
3
1
284,288
0
L
Cthulhu
9,863
658
52
3
1
296,549
2
W
Cu Chulainn
10,147
676
93
6
1
252,548
0
L
Hera
9,070
605
74
5
0
274,102
3
L
Hades
10,670
711
49
3
3
278,772
0
L
Bakasura
8,351
557
20
1
4
221,730
2
W
Chang'e
11,184
746
65
4
1
290,465
4
L
Janus
9,886
659
103
7
1
266,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role