Player Matchup

Tsukuyomi
Tsukuyomi
Kshaheen
Tsukuyomi
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,313 Elo+
Party 1
Cerberus
Cerberus
OGBookiess-_
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,367 Elo+
Solo
Hel
Hel
kitsonesnow
Hel
Level 13
God Stats
2W - 5L
1,554 SR
Queue Stats
5W - 12L
1,375 Elo+
Party 1
Odin
Odin
vTwio
Odin
Level 4
God Stats
0W - 4L
1,265 SR
Queue Stats
1W - 7L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
w9ay
Baron Samedi
Level 7
God Stats
1W - 7L
1,441 SR
Queue Stats
2W - 10L
1,305 Elo+
Party 1
Team Averages
Level 7
1,452 SR
1,337 Elo+

VS

Team Averages
Level 22
1,522 SR
1,383 Elo+
Janus
Janus
Elmwar
Janus
Level 27
God Stats
3W - 2L
1,494 SR
Queue Stats
69W - 63L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
ManapuaMann
Baron Samedi
Level 12
God Stats
3W - 1L
1,773 SR
Queue Stats
32W - 36L
1,369 Elo+
Party 2
Bellona
Bellona
MattBumchin
Bellona
Level 29
God Stats
27W - 30L
1,469 SR
Queue Stats
81W - 102L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
deadbeatstepdad
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,323 Elo+
Party 2
Izanami
Izanami
up classed
Izanami
Level 29
God Stats
11W - 18L
1,372 SR
Queue Stats
77W - 90L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kshaheen
Tsukuyomi
16
3 / 16 / 6
10,475
1,048
11,718
24,436
8,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
OGBookiess-_
Cerberus
16
0 / 5 / 6
9,391
939
9,159
17,198
15,755
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
3 / 10 / 6
10,839
1,084
10,595
20,760
12,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
vTwio
Odin
16
0 / 12 / 7
9,576
958
8,516
25,655
28,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Baron Samedi
w9ay
Baron Samedi
16
4 / 7 / 3
10,996
1,100
8,134
14,708
7,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Elmwar
Janus
18
7 / 1 / 22
11,600
1,160
14,550
6,987
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
ManapuaMann
Baron Samedi
19
13 / 3 / 20
12,382
1,238
21,841
11,772
5,339
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MattBumchin
Bellona
19
10 / 3 / 25
12,179
1,218
14,117
13,988
9,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
deadbeatstepdad
Tsukuyomi
19
5 / 3 / 25
11,134
1,113
15,261
11,457
5,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
up classed
Izanami
19
15 / 0 / 20
13,345
1,335
27,224
9,418
3,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
162
10
Kills
50
50
Deaths
10
28
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Janus
Elmwar
Janus
7
1
22
18
L
Tsukuyomi
Kshaheen
Tsukuyomi
3
16
6
0.38
W
Baron Samedi
ManapuaMann
Baron Samedi
13
3
20
7.67
W
Bellona
MattBumchin
Bellona
10
3
25
7.5
L
Cerberus
OGBookiess-_
Cerberus
0
5
6
0.6
W
Tsukuyomi
deadbeatstepdad
Tsukuyomi
5
3
25
5.83
L
3
10
6
0.6
W
Izanami
up classed
Izanami
15
0
20
25
L
Odin
vTwio
Odin
0
12
7
0.29
L
Baron Samedi
w9ay
Baron Samedi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
92,993
102,757
Taken
53,622
73,535
Mitigated
25,704
11,355
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Elmwar
Janus
14,550
2,144
209
1,321
6,987
2,365
0
3,480
3,507
44,254
0
L
Tsukuyomi
Kshaheen
Tsukuyomi
11,718
4,053
0
128
24,436
8,916
0
9,341
15,095
0
31,923
W
Baron Samedi
ManapuaMann
Baron Samedi
21,841
2,961
3,455
2,827
11,772
5,339
0
5,274
6,498
32,377
0
W
Bellona
MattBumchin
Bellona
14,117
4,327
0
707
13,988
9,787
0
8,793
5,195
155
22,928
L
Cerberus
OGBookiess-_
Cerberus
9,159
560
0
2,141
17,198
15,755
0
6,102
11,096
17,071
0
W
Tsukuyomi
deadbeatstepdad
Tsukuyomi
15,261
3,036
0
78
11,457
5,007
0
6,459
4,998
0
22,556
L
10,595
1,366
2,990
3,652
20,760
12,988
0
6,726
14,034
38,004
0
W
Izanami
up classed
Izanami
27,224
24,395
0
3,485
9,418
3,206
0
4,894
4,524
0
55,899
L
Odin
vTwio
Odin
8,516
3,111
0
629
25,655
28,739
0
9,393
16,262
2,074
22,212
L
Baron Samedi
w9ay
Baron Samedi
8,134
903
853
962
14,708
7,137
0
4,984
9,724
26,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,277
Gold Earned
60,640
164
Minions Killed
199
6
Camps Cleared
9
840,732
Distance Traveled
933,858
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,600
1,160
73
7
0
166,740
0
L
Tsukuyomi
10,475
1,048
23
2
0
189,223
1
W
Baron Samedi
12,382
1,238
26
3
1
179,269
0
W
Bellona
12,179
1,218
18
2
2
205,836
0
L
Cerberus
9,391
939
22
2
0
166,288
0
W
Tsukuyomi
11,134
1,113
16
2
0
193,249
0
L
Hel
10,839
1,084
43
4
2
174,861
0
W
Izanami
13,345
1,335
66
7
6
188,764
0
L
Odin
9,576
958
31
3
1
171,489
1
L
Baron Samedi
10,996
1,100
45
5
3
138,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role