Player Matchup

Hachiman
Hachiman
Itanakay
Hachiman
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
87W - 102L
1,408 Elo+
Solo
Merlin
Merlin
MniLazarBeam
Merlin
Level 115
God Stats
1W - 2L
1,533 SR
Queue Stats
263W - 253L
1,521 Elo+
Solo
King Arthur
King Arthur
Zebrahat03
King Arthur
Level 106
God Stats
3W - 4L
1,473 SR
Queue Stats
98W - 81L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
chahlee__wonton
Cthulhu
Level 156
God Stats
9W - 11L
1,533 SR
Queue Stats
375W - 370L
1,482 Elo+
Solo
Fenrir
Fenrir
xXRoboUnicornXx
Fenrir
Level 60
God Stats
20W - 14L
1,731 SR
Queue Stats
143W - 136L
1,482 Elo+
Party 2
Team Averages
Level 112
1,597 SR
1,479 Elo+

VS

Team Averages
Level 93
1,641 SR
1,539 Elo+
Olorun
Olorun
Cocoa1378
Olorun
Level 129
God Stats
11W - 4L
1,780 SR
Queue Stats
191W - 167L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
EAGLEMANWOAHRIOR
Cthulhu
Level 83
God Stats
8W - 4L
1,629 SR
Queue Stats
81W - 86L
1,449 Elo+
Party 1
Arachne
Arachne
ItsLoops
Arachne
Level 122
God Stats
13W - 7L
1,649 SR
Queue Stats
202W - 203L
1,515 Elo+
Party 1
Horus
Horus
Xx EXPERT thief
Horus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 149L
1,584 Elo+
Party 3
Chiron
Chiron
imsooooobad
Chiron
Level 29
God Stats
13W - 6L
1,646 SR
Queue Stats
125W - 101L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Itanakay
Hachiman
14
0 / 6 / 0
8,236
412
9,968
16,741
4,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
1 / 10 / 1
8,350
418
12,034
14,836
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zebrahat03
King Arthur
15
1 / 2 / 0
9,742
487
9,947
20,653
16,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
8,207
410
6,916
22,164
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 7 / 1
10,413
521
8,930
19,726
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cocoa1378
Olorun
18
10 / 3 / 2
12,464
623
17,502
19,088
8,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 2
10,578
529
9,980
13,585
15,755
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ItsLoops
Arachne
17
5 / 0 / 10
11,460
573
10,369
15,466
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 14
10,946
547
5,441
14,926
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
18
9 / 0 / 8
12,269
613
23,255
16,411
7,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
7
Kills
28
28
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cocoa1378
Olorun
10
3
2
3.67
W
2
3
2
1
L
Hachiman
Itanakay
Hachiman
0
6
0
0
W
Arachne
ItsLoops
Arachne
5
0
10
10
L
Merlin
1
10
1
0.15
W
2
1
14
9
L
King Arthur
Zebrahat03
King Arthur
1
2
0
0.5
L
0
3
2
0.33
W
Chiron
9
0
8
13
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
66,547
94,120
Taken
79,476
53,519
Mitigated
56,752
25,309
Healing
46,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cocoa1378
Olorun
17,502
8,315
2,377
12,026
19,088
8,248
3,827
5,804
13,284
93,956
0
W
9,980
1,555
350
2,929
13,585
15,755
1,133
1,501
12,084
52,180
0
L
Hachiman
Itanakay
Hachiman
9,968
5,409
0
6,631
16,741
4,942
0
3,170
13,571
0
62,012
W
Arachne
ItsLoops
Arachne
10,369
7,066
0
8,067
15,466
9,176
2,063
3,270
12,196
0
79,646
L
Merlin
12,034
896
0
1,934
14,836
4,373
217
5,021
9,815
52,471
0
W
5,441
2,541
1,798
5,969
14,926
16,131
378
4,620
10,306
0
19,355
L
King Arthur
Zebrahat03
King Arthur
9,947
1,543
0
6,474
20,653
16,486
258
10,519
10,134
0
63,780
L
6,916
436
900
4,866
22,164
19,899
0
2,183
19,981
37,002
0
W
Chiron
23,255
16,058
1,069
12,133
16,411
7,442
5,009
5,463
10,948
0
98,251
L
8,930
2,359
0
4,504
19,726
7,819
0
6,692
13,034
0
79,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
57,717
479
Minions Killed
474
0
Camps Cleared
0
1,743,559
Distance Traveled
2,026,296
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,464
623
132
7
0
366,170
2
W
Cthulhu
10,578
529
87
4
0
388,416
3
L
Hachiman
8,236
412
94
5
0
353,941
6
W
Arachne
11,460
573
101
5
0
458,276
0
L
Merlin
8,350
418
92
5
0
289,614
2
W
Horus
10,946
547
20
1
0
415,395
7
L
King Arthur
9,742
487
122
6
0
349,935
2
L
Cthulhu
8,207
410
53
3
0
385,164
0
W
Chiron
12,269
613
134
7
0
398,039
4
L
Fenrir
10,413
521
118
6
0
364,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role