Player Matchup

Ra
Ra
Diamond210
Ra
Level 21
God Stats
4W - 7L
1,435 SR
Queue Stats
45W - 40L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
GoodGodHeals
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,568 Elo+
Solo
Guan Yu
Guan Yu
LongSitE
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,500 Elo+
Solo
Izanami
Izanami
Maazzou
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,428 Elo+
Solo
Ymir
Ymir
Samlolzzz
Ymir
Level 23
God Stats
20W - 12L
1,596 SR
Queue Stats
71W - 67L
1,548 Elo+
Party 2
Team Averages
Level 18
1,506 SR
1,515 Elo+

VS

Team Averages
Level 25
1,522 SR
1,546 Elo+
Tiamat
Tiamat
BonJournee
Tiamat
Level 16
God Stats
3W - 1L
1,466 SR
Queue Stats
16W - 7L
1,672 Elo+
Solo
Chang'e
Chang'e
XanKriegor18
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 22L
1,706 Elo+
Solo
Medusa
Medusa
华仑天奴
Medusa
Level 29
God Stats
1W - 0L
1,785 SR
Queue Stats
42W - 44L
1,426 Elo+
Solo
Awilix
Awilix
犀利的大熊
Awilix
Level 27
God Stats
12W - 12L
1,558 SR
Queue Stats
64W - 71L
1,496 Elo+
Party 1
Hel
Hel
雷神艾尼路
Hel
Level 24
God Stats
2W - 4L
1,303 SR
Queue Stats
42W - 48L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,586
474
3,153
9,058
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
GoodGodHeals
Hun Batz
13
4 / 6 / 1
7,999
500
11,265
13,128
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LongSitE
Guan Yu
10
0 / 6 / 0
6,317
395
2,125
10,070
5,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
Maazzou
Izanami
13
2 / 6 / 2
7,747
484
8,020
11,534
2,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
3 / 1 / 3
7,119
445
4,172
9,101
6,354
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BonJournee
Tiamat
17
10 / 0 / 4
10,560
660
16,475
8,432
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
XanKriegor18
Chang'e
17
4 / 0 / 2
10,379
649
7,106
9,018
8,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Medusa
15
4 / 2 / 4
8,785
549
8,535
9,612
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 4
9,087
568
4,581
8,936
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 6
7,467
467
3,279
11,641
6,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
24
24
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BonJournee
Tiamat
10
0
4
12
L
0
5
3
0.3
L
Hun Batz
GoodGodHeals
Hun Batz
4
6
1
0.75
L
Guan Yu
LongSitE
Guan Yu
0
6
0
0
L
Izanami
Maazzou
Izanami
2
6
2
0.5
L
Ymir
3
1
3
4.5
W
Chang'e
XanKriegor18
Chang'e
4
0
2
5
W
Medusa
4
2
4
3
W
4
3
4
2
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
39,976
52,891
Taken
47,639
21,953
Mitigated
27,095
12,650
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BonJournee
Tiamat
16,475
900
0
3,418
8,432
6,154
448
1,805
6,627
65,565
0
L
3,153
340
1,178
2,440
9,058
2,821
0
6,078
2,634
44,551
1,556
L
Hun Batz
GoodGodHeals
Hun Batz
11,265
4,030
0
1,458
13,128
3,887
0
6,662
6,230
0
55,245
L
Guan Yu
LongSitE
Guan Yu
2,125
86
588
2,299
10,070
5,998
0
6,278
3,631
0
22,204
L
Izanami
Maazzou
Izanami
8,020
5,751
0
2,404
11,534
2,893
98
3,301
8,182
0
48,512
L
Ymir
4,172
666
0
2,283
9,101
6,354
0
3,670
5,354
17,329
0
W
Chang'e
XanKriegor18
Chang'e
7,106
865
0
4,077
9,018
8,478
1,181
0
9,018
67,778
0
W
Medusa
8,535
3,871
0
534
9,612
2,851
743
1,414
8,198
0
68,206
W
4,581
1,842
0
3,390
8,936
3,374
0
1,066
7,870
0
52,641
W
3,279
445
2,991
5,159
11,641
6,238
267
3,126
8,515
20,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
46,278
376
Minions Killed
522
0
Camps Cleared
0
1,506,295
Distance Traveled
1,572,503
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,560
660
110
7
0
336,905
4
L
Ra
7,586
474
98
6
0
301,433
6
L
Hun Batz
7,999
500
86
5
0
302,431
4
L
Guan Yu
6,317
395
50
3
0
293,186
2
L
Izanami
7,747
484
109
7
0
259,994
5
L
Ymir
7,119
445
33
2
0
349,251
7
W
Chang'e
10,379
649
153
10
0
304,067
1
W
Medusa
8,785
549
116
7
0
301,165
7
W
Awilix
9,087
568
99
6
0
344,718
0
W
Hel
7,467
467
44
3
0
285,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role