Player Matchup

He Bo
He Bo
Platinum II
VillaÌn
He Bo
Platinum II
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 10L
2,180 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 52
1,500 SR
2,180 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,603 SR
1,727 MMR
Artio
Artio
Silver I
Ichigo-Gohan
Artio
Silver I
Level 158
God Stats
1W - 1L
1,603 SR
Queue Stats
7W - 4L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
VillaÌn
He Bo
20
7 / 0 / 0
14,925
878
24,507
14,684
9,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BellonaMorgan Le FayHadesKaliSkadi

VS

Bans
ArtemisUllrPersephoneBakasuraErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
10,757
633
8,919
31,591
43,828
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
He Bo
VillaÌn
He Bo
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,507
Damage
8,919
14,684
Taken
31,591
9,349
Mitigated
43,828
9,704
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,919
980
0
6,941
31,591
43,828
0
25,068
6,523
56,420
0
W
He Bo
VillaÌn
He Bo
24,507
4,548
0
9,704
14,684
9,349
1,777
9,240
5,444
112,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,925
Gold Earned
10,757
210
Minions Killed
94
11
Camps Cleared
3
289,963
Distance Traveled
321,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,757
633
94
6
3
321,179
0
W
He Bo
14,925
878
210
12
11
289,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role