Player Matchup

Mulan
Mulan
Weascree
Mulan
Level 116
God Stats
18W - 11L
1,650 SR
Queue Stats
161W - 155L
1,642 Elo+
Solo
Kukulkan
Kukulkan
Your_BestieXOXO
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,547 Elo+
Solo
Hachiman
Hachiman
sd_yoshi
Hachiman
Level 157
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 17L
1,568 Elo+
Solo
Team Averages
Level 112
1,624 SR
1,586 Elo+

VS

Team Averages
Level 135
1,826 SR
1,653 Elo+
Izanami
Izanami
Kezach
Izanami
Level 93
God Stats
3W - 1L
1,778 SR
Queue Stats
114W - 81L
1,688 Elo+
Solo
Chang'e
Chang'e
Son_Of_Eleanor
Chang'e
Level 153
God Stats
5W - 2L
1,852 SR
Queue Stats
105W - 73L
1,659 Elo+
Solo
Mulan
Mulan
bones jr max 23
Mulan
Level 158
God Stats
4W - 1L
1,849 SR
Queue Stats
48W - 35L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Weascree
Mulan
9
0 / 5 / 1
6,582
598
3,869
13,029
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
11
1 / 3 / 0
6,863
624
6,848
6,235
2,185
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+25
Magical Power

Hachiman
sd_yoshi
Hachiman
10
1 / 4 / 1
6,647
604
8,226
6,791
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kezach
Izanami
12
3 / 2 / 8
7,807
710
7,250
8,484
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 6
8,426
766
7,762
6,557
2,968
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+15
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing increased by 20%.

Enchanted Spear

Enchanted Spear

+40
Magical Power
+5
Magical Penetration

12
3 / 0 / 8
7,924
720
8,211
11,322
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 35 health (+1 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kezach
Izanami
3
2
8
3.5
W
6
0
6
9
L
Mulan
Weascree
Mulan
0
5
1
0.1
L
Kukulkan
1
3
0
0.33
W
3
0
8
7
L
Hachiman
sd_yoshi
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
23,223
26,055
Taken
26,363
15,762
Mitigated
16,691
4,046
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kezach
Izanami
7,250
4,589
0
2,318
8,484
3,409
856
2,730
5,754
0
32,047
W
7,762
520
3,769
4,613
6,557
2,968
327
1,761
4,796
30,502
0
L
Mulan
Weascree
Mulan
3,869
410
0
3,540
13,029
11,042
0
3,942
8,454
0
9,329
L
Kukulkan
6,848
474
0
250
6,235
2,185
0
1,480
4,540
33,921
0
W
8,211
1,046
0
4,628
11,322
10,314
198
2,901
8,421
5,466
15,309
L
Hachiman
sd_yoshi
Hachiman
8,226
3,409
0
256
6,791
2,535
0
3,494
3,116
0
17,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,092
Gold Earned
24,157
122
Minions Killed
149
3
Camps Cleared
8
570,029
Distance Traveled
620,484
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,807
710
67
6
3
185,484
5
W
Chang'e
8,426
766
60
5
5
228,143
4
L
Mulan
6,582
598
15
1
1
178,717
2
L
Kukulkan
6,863
624
87
8
0
199,417
4
W
Mulan
7,924
720
22
2
0
206,857
3
L
Hachiman
6,647
604
20
2
2
191,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role