Player Matchup

Bacchus
Bacchus
BLACKOUTbo2
Bacchus
Level 135
God Stats
4W - 5L
1,431 SR
Queue Stats
88W - 88L
1,481 Elo+
Party 2
Achilles
Achilles
PasThatPurp
Achilles
Level 43
God Stats
13W - 6L
1,655 SR
Queue Stats
92W - 108L
1,404 Elo+
Party 2
Neith
Neith
PouponMiChes
Neith
Level 129
God Stats
1W - 2L
1,749 SR
Queue Stats
112W - 113L
1,494 Elo+
Party 2
Team Averages
Level 102
1,612 SR
1,460 Elo+

VS

Team Averages
Level 119
1,460 SR
1,440 Elo+
Osiris
Osiris
ChiefSquirlNuts
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
DrFeelgoodRx
Baron Samedi
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 48L
1,474 Elo+
Party 1
Hachiman
Hachiman
JccCrazyMan
Hachiman
Level 108
God Stats
3W - 1L
1,380 SR
Queue Stats
79W - 83L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLACKOUTbo2
Bacchus
15
8 / 4 / 10
12,330
725
10,797
18,133
27,393
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
PasThatPurp
Achilles
14
4 / 6 / 9
10,625
625
8,146
20,161
26,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 9 / 10
11,608
683
18,823
14,958
5,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 10
11,621
684
8,119
15,891
13,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
DrFeelgoodRx
Baron Samedi
17
8 / 4 / 9
13,051
768
16,937
13,504
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
JccCrazyMan
Hachiman
16
6 / 7 / 9
12,122
713
15,952
17,734
6,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
18
Kills
18
19
Deaths
18
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BLACKOUTbo2
Bacchus
8
4
10
3.25
W
4
7
10
1.29
W
Baron Samedi
DrFeelgoodRx
Baron Samedi
8
4
9
3.13
W
Hachiman
JccCrazyMan
Hachiman
6
7
9
1.5
L
Achilles
PasThatPurp
Achilles
4
6
9
1.42
L
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,766
Damage
41,008
53,252
Taken
47,129
60,041
Mitigated
26,819
9,471
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BLACKOUTbo2
Bacchus
10,797
1,428
0
2,958
18,133
27,393
173
5,003
13,130
35,402
0
W
8,119
3,267
714
1,002
15,891
13,368
1,751
3,354
12,537
0
15,935
W
Baron Samedi
DrFeelgoodRx
Baron Samedi
16,937
1,742
2,031
5,607
13,504
6,986
650
2,910
10,594
55,531
0
W
Hachiman
JccCrazyMan
Hachiman
15,952
10,306
130
5,795
17,734
6,465
711
4,931
12,803
0
46,453
L
Achilles
PasThatPurp
Achilles
8,146
1,000
248
3,451
20,161
26,767
68
6,455
13,706
0
22,324
L
18,823
6,788
0
2,814
14,958
5,881
1,543
5,928
9,030
0
51,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
36,794
163
Minions Killed
164
5
Camps Cleared
7
845,372
Distance Traveled
776,513
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,330
725
49
3
1
303,474
2
W
Osiris
11,621
684
17
1
2
267,219
3
W
Baron Samedi
13,051
768
93
5
1
252,219
1
W
Hachiman
12,122
713
54
3
4
257,075
1
L
Achilles
10,625
625
19
1
0
280,112
1
L
Neith
11,608
683
95
6
4
261,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role