Player Matchup

Skadi
Skadi
CyanTheDog
Skadi
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
131W - 152L
1,529 Elo+
Party 2
Olorun
Olorun
Nozni
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Solo
Neith
Neith
OceanaFrost
Neith
Level 8
God Stats
3W - 5L
1,317 SR
Queue Stats
61W - 62L
1,469 Elo+
Solo
Raijin
Raijin
YELLOWGLASSES
Raijin
Level 27
God Stats
1W - 2L
1,438 SR
Queue Stats
154W - 157L
1,516 Elo+
Party 2
Nemesis
Nemesis
fatherson504
Nemesis
Level 29
God Stats
17W - 16L
1,616 SR
Queue Stats
513W - 478L
1,561 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,562 Elo+

VS

Team Averages
Level 25
1,546 SR
1,518 Elo+
Bakasura
Bakasura
Elohim616
Bakasura
Level 27
God Stats
9W - 1L
1,891 SR
Queue Stats
106W - 93L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Little-wig
Gilgamesh
Level 25
God Stats
16W - 14L
1,559 SR
Queue Stats
53W - 59L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
Mylttlscrt
Aphrodite
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 50L
1,475 Elo+
Solo
Zeus
Zeus
Verelii
Zeus
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
90W - 105L
1,425 Elo+
Party 1
Ullr
Ullr
bingbongchong
Ullr
Level 24
God Stats
4W - 4L
1,523 SR
Queue Stats
70W - 34L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
3 / 4 / 2
9,275
488
9,934
10,385
3,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Nozni
Olorun
9
0 / 9 / 0
6,368
335
4,280
15,145
5,549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
1 / 7 / 2
8,814
464
9,742
15,337
3,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 5 / 5
9,874
520
9,538
12,011
4,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
fatherson504
Nemesis
16
7 / 5 / 1
10,050
529
14,303
18,310
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elohim616
Bakasura
19
11 / 3 / 1
11,799
621
12,326
16,074
10,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Little-wig
Gilgamesh
16
0 / 3 / 6
9,607
506
5,756
12,301
9,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Mylttlscrt
Aphrodite
14
1 / 2 / 13
9,759
514
7,185
17,209
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Verelii
Zeus
16
2 / 6 / 3
9,738
513
6,837
9,303
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
16 / 1 / 3
12,306
648
24,947
16,721
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
15
Kills
30
30
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
4
2
1
W
Bakasura
Elohim616
Bakasura
11
3
1
3.83
W
Gilgamesh
Little-wig
Gilgamesh
0
3
6
1
W
Aphrodite
Mylttlscrt
Aphrodite
1
2
13
3.75
L
Olorun
Nozni
Olorun
0
9
0
0
L
1
7
2
0.29
W
Zeus
Verelii
Zeus
2
6
3
0.58
L
4
5
5
1.3
W
16
1
3
17.5
L
Nemesis
fatherson504
Nemesis
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,797
Damage
57,051
71,188
Taken
71,608
24,648
Mitigated
45,488
15,231
Healing
27,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
9,934
4,548
0
1,114
10,385
3,391
918
930
9,035
0
50,685
W
Bakasura
Elohim616
Bakasura
12,326
8,992
0
6,234
16,074
10,469
1,484
2,223
13,851
0
83,805
W
Gilgamesh
Little-wig
Gilgamesh
5,756
1,227
91
1,741
12,301
9,265
504
1,439
10,862
0
47,243
W
Aphrodite
Mylttlscrt
Aphrodite
7,185
1,419
4,045
9,341
17,209
13,928
297
4,576
12,633
33,801
0
L
Olorun
Nozni
Olorun
4,280
1,872
331
1,756
15,145
5,549
612
2,247
12,898
16,218
425
L
9,742
5,420
0
4,775
15,337
3,403
811
1,645
13,680
0
46,782
W
Zeus
Verelii
Zeus
6,837
885
0
499
9,303
3,130
1,955
2,332
6,971
58,052
0
L
9,538
1,193
102
1,440
12,011
4,517
0
3,784
7,279
49,101
0
W
24,947
10,054
0
5,866
16,721
8,696
1,046
3,414
13,307
0
106,120
L
Nemesis
fatherson504
Nemesis
14,303
5,112
0
5,713
18,310
7,788
0
5,416
12,382
0
61,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
53,209
386
Minions Killed
532
0
Camps Cleared
0
1,643,255
Distance Traveled
1,802,622
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,275
488
102
5
0
327,853
1
W
Bakasura
11,799
621
143
8
0
391,293
1
W
Gilgamesh
9,607
506
88
5
0
358,724
0
W
Aphrodite
9,759
514
51
3
0
364,129
4
L
Olorun
6,368
335
36
2
0
297,660
2
L
Neith
8,814
464
62
3
0
304,189
2
W
Zeus
9,738
513
119
6
0
314,566
0
L
Raijin
9,874
520
86
5
0
306,405
7
W
Ullr
12,306
648
131
7
0
373,910
1
L
Nemesis
10,050
529
100
5
0
407,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role