Player Matchup

Cerberus
Cerberus
CezarWentz
Cerberus
Level 107
God Stats
3W - 1L
1,615 SR
Queue Stats
201W - 212L
1,483 Elo+
Party 3
Chaac
Chaac
ChonkayChips
Chaac
Level 102
God Stats
15W - 7L
1,530 SR
Queue Stats
561W - 540L
1,502 Elo+
Party 2
Sol
Sol
DJMartinXD
Sol
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,471 Elo+
Party 3
Thanatos
Thanatos
SnappiestJam20
Thanatos
Level 121
God Stats
9W - 7L
1,571 SR
Queue Stats
402W - 332L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Zxuf
Kukulkan
Level 37
God Stats
12W - 9L
1,291 SR
Queue Stats
270W - 263L
1,467 Elo+
Party 2
Team Averages
Level 81
1,501 SR
1,484 Elo+

VS

Team Averages
Level 89
1,587 SR
1,569 Elo+
Charybdis
Charybdis
ACB221
Charybdis
Level 122
God Stats
13W - 10L
1,573 SR
Queue Stats
126W - 125L
1,484 Elo+
Solo
Anubis
Anubis
Prophet Dasher
Anubis
Level 48
God Stats
2W - 3L
1,749 SR
Queue Stats
81W - 82L
1,542 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SweetSyder
Kumbhakarna
Level 147
God Stats
7W - 4L
1,545 SR
Queue Stats
92W - 81L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XALOMON XANT1N
Tsukuyomi
Level 82
God Stats
9W - 13L
1,568 SR
Queue Stats
571W - 549L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
iLoVeiMaZoRi
Heimdallr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CezarWentz
Cerberus
11
3 / 2 / 9
7,722
552
7,880
13,923
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 1
8,827
631
4,375
6,982
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 4
7,643
546
5,767
5,973
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
14
8 / 2 / 7
8,968
641
12,574
9,762
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Zxuf
Kukulkan
13
1 / 3 / 3
7,950
568
5,968
5,905
1,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ACB221
Charybdis
11
2 / 5 / 3
7,061
504
6,617
8,240
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 1
6,536
467
4,683
8,074
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SweetSyder
Kumbhakarna
11
2 / 1 / 4
6,697
478
3,615
12,506
7,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
XALOMON XANT1N
Tsukuyomi
12
2 / 5 / 3
7,196
514
7,144
13,399
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
iLoVeiMaZoRi
Heimdallr
15
0 / 2 / 0
8,130
581
1,976
9,235
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
8
8
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ACB221
Charybdis
2
5
3
0.7
W
Cerberus
CezarWentz
Cerberus
3
2
9
3.75
W
2
0
1
2.5
W
4
1
4
6
L
2
5
1
0.5
W
Thanatos
8
2
7
5.75
L
Kumbhakarna
SweetSyder
Kumbhakarna
2
1
4
4
L
Tsukuyomi
XALOMON XANT1N
Tsukuyomi
2
5
3
0.7
W
Kukulkan
Zxuf
Kukulkan
1
3
3
0.83
L
Heimdallr
iLoVeiMaZoRi
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,564
Damage
24,035
42,545
Taken
51,454
23,857
Mitigated
19,020
18,469
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ACB221
Charybdis
6,617
4,413
0
681
8,240
2,091
0
3,104
5,136
0
34,177
W
Cerberus
CezarWentz
Cerberus
7,880
539
0
4,090
13,923
9,259
199
3,843
10,080
25,326
0
W
4,375
860
0
3,883
6,982
7,012
216
0
6,982
9,966
43,528
W
5,767
1,687
0
2,119
5,973
2,128
1,276
1,134
4,839
34,153
7,210
L
4,683
69
0
1,802
8,074
2,585
0
3,902
4,172
26,533
0
W
Thanatos
12,574
2,494
242
7,653
9,762
3,862
779
1,411
8,351
0
45,775
L
Kumbhakarna
SweetSyder
Kumbhakarna
3,615
479
0
1,654
12,506
7,711
0
7,531
4,975
20,150
0
L
Tsukuyomi
XALOMON XANT1N
Tsukuyomi
7,144
1,051
0
3,366
13,399
3,395
0
4,889
8,424
0
43,092
W
Kukulkan
Zxuf
Kukulkan
5,968
214
0
482
5,905
1,596
264
2,357
3,548
46,883
0
L
Heimdallr
iLoVeiMaZoRi
Heimdallr
1,976
837
0
4,330
9,235
3,238
0
805
7,900
0
56,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
35,620
421
Minions Killed
371
0
Camps Cleared
0
1,345,134
Distance Traveled
1,290,430
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,061
504
70
5
0
243,762
6
W
Cerberus
7,722
552
41
3
0
256,535
4
W
Chaac
8,827
631
128
9
0
243,489
0
W
Sol
7,643
546
73
5
0
273,169
3
L
Anubis
6,536
467
56
4
0
241,115
1
W
Thanatos
8,968
641
70
5
0
308,656
3
L
Kumbhakarna
6,697
478
26
2
0
284,764
1
L
Tsukuyomi
7,196
514
78
6
0
283,178
1
W
Kukulkan
7,950
568
109
8
0
263,285
2
L
Heimdallr
8,130
581
141
10
0
237,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role