Player Matchup

Olorun
Olorun
RagnarokRuin
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,714 Elo+
Party 1
Guan Yu
Guan Yu
RibbieNemwan
Guan Yu
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 32L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
XxDoctorOpsxX
Danzaburou
Level 16
God Stats
44W - 18L
1,936 SR
Queue Stats
363W - 86L
1,717 Elo+
Party 1
Team Averages
Level 51
1,645 SR
1,726 Elo+

VS

Team Averages
Level 66
1,631 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Antts Wildin
Gilgamesh
Level 91
God Stats
2W - 3L
1,552 SR
Queue Stats
82W - 88L
1,414 Elo+
Party 2
Artemis
Artemis
IBurch
Artemis
Level 3
God Stats
1W - 1L
1,842 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
fortunatly
Sylvanus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
4 / 2 / 9
7,544
943
8,913
6,126
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
RibbieNemwan
Guan Yu
11
5 / 2 / 10
7,674
959
6,716
8,742
6,466
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
XxDoctorOpsxX
Danzaburou
12
7 / 3 / 7
8,281
1,035
10,199
8,561
2,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antts Wildin
Gilgamesh
10
2 / 7 / 5
6,826
853
5,340
10,834
7,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
IBurch
Artemis
9
3 / 5 / 3
6,242
780
6,255
9,026
2,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
fortunatly
Sylvanus
10
2 / 4 / 4
6,265
783
5,248
9,423
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
7
7
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Antts Wildin
Gilgamesh
2
7
5
0.64
L
Artemis
IBurch
Artemis
3
5
3
0.9
W
Olorun
4
2
9
4.25
W
Guan Yu
RibbieNemwan
Guan Yu
5
2
10
5
W
Danzaburou
XxDoctorOpsxX
Danzaburou
7
3
7
3.5
L
Sylvanus
fortunatly
Sylvanus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
16,843
23,429
Taken
29,283
11,136
Mitigated
14,026
7,677
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Antts Wildin
Gilgamesh
5,340
1,392
311
1,579
10,834
7,282
0
3,420
7,414
0
15,750
L
Artemis
IBurch
Artemis
6,255
3,813
0
1,013
9,026
2,879
326
2,616
6,410
0
15,560
W
Olorun
8,913
6,596
0
2,503
6,126
1,802
886
1,581
4,545
23,158
0
W
Guan Yu
RibbieNemwan
Guan Yu
6,716
742
1,144
1,869
8,742
6,466
117
2,148
6,594
0
11,959
W
Danzaburou
XxDoctorOpsxX
Danzaburou
10,199
5,306
0
2,161
8,561
2,868
1,642
972
7,589
0
30,525
L
Sylvanus
fortunatly
Sylvanus
5,248
1,558
881
2,765
9,423
3,865
0
3,342
6,081
12,910
2,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,499
Gold Earned
19,333
84
Minions Killed
69
3
Camps Cleared
4
465,850
Distance Traveled
429,679
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,826
853
16
2
0
159,412
4
L
Artemis
6,242
780
30
4
2
133,740
0
W
Olorun
7,544
943
33
4
1
151,062
0
W
Guan Yu
7,674
959
9
1
1
166,602
2
W
Danzaburou
8,281
1,035
42
5
1
148,186
2
L
Sylvanus
6,265
783
23
3
2
136,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role