Player Matchup

Tyr
Tyr
BigHeadBowen
Tyr
Level 97
God Stats
13W - 5L
1,903 SR
Queue Stats
209W - 188L
1,649 Elo+
Party 1
Scylla
Scylla
CharmlessCat5
Scylla
Level 119
God Stats
5W - 8L
1,411 SR
Queue Stats
279W - 284L
1,470 Elo+
Solo
Rama
Rama
Jaredoni
Rama
Level 124
God Stats
14W - 7L
1,724 SR
Queue Stats
565W - 483L
1,689 Elo+
Party 1
Zeus
Zeus
xtaylorbx
Zeus
Level 126
God Stats
10W - 4L
1,729 SR
Queue Stats
571W - 498L
1,686 Elo+
Party 1
Team Averages
Level 117
1,692 SR
1,624 Elo+

VS

Team Averages
Level 126
1,578 SR
1,495 Elo+
Gilgamesh
Gilgamesh
HeIIsRedeemer-
Gilgamesh
Level 128
God Stats
3W - 3L
1,650 SR
Queue Stats
66W - 58L
1,473 Elo+
Party 2
Loki
Loki
KING_Rho_
Loki
Level 146
God Stats
3W - 5L
1,535 SR
Queue Stats
71W - 69L
1,504 Elo+
Party 2
Hachiman
Hachiman
SwampDog09
Hachiman
Level 106
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 5L
1,151 Elo+
Party 2
Ra
Ra
iDorko
Ra
Level 124
God Stats
0W - 1L
1,568 SR
Queue Stats
7W - 4L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
10,083
776
5,699
12,746
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 2 / 4
10,852
835
8,212
9,094
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
18
10 / 2 / 5
11,948
919
17,557
11,289
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
18
9 / 1 / 10
11,849
911
17,471
8,746
4,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeIIsRedeemer-
Gilgamesh
14
0 / 5 / 5
9,177
706
6,625
20,593
16,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
17
6 / 9 / 0
10,874
836
7,948
13,107
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
SwampDog09
Hachiman
14
0 / 7 / 3
8,916
686
4,677
12,431
3,897
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ra
16
2 / 5 / 2
10,147
781
8,241
11,741
5,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
26
Kills
8
9
Deaths
26
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
4
2
4
3
L
Gilgamesh
HeIIsRedeemer-
Gilgamesh
0
5
5
0.5
W
Rama
10
2
5
6.25
L
Loki
6
9
0
0.67
L
Hachiman
SwampDog09
Hachiman
0
7
3
0.21
L
Ra
2
5
2
0.6
W
Zeus
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
27,491
41,875
Taken
57,872
24,581
Mitigated
31,172
11,163
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,699
185
0
3,497
12,746
11,838
168
3,798
8,600
0
17,036
W
8,212
855
207
1,732
9,094
3,293
62
2,724
6,198
50,365
0
L
Gilgamesh
HeIIsRedeemer-
Gilgamesh
6,625
736
0
1,256
20,593
16,991
11
6,433
13,722
0
19,650
W
Rama
17,557
11,912
0
3,485
11,289
5,182
2,022
770
10,286
0
63,426
L
Loki
7,948
2,560
0
115
13,107
5,241
0
6,365
6,655
0
29,880
L
Hachiman
SwampDog09
Hachiman
4,677
2,605
0
1,076
12,431
3,897
491
6,056
6,225
0
22,124
L
Ra
8,241
662
409
3,197
11,741
5,043
0
7,090
4,501
51,217
0
W
Zeus
17,471
1,372
0
2,242
8,746
4,268
1,055
1,231
7,329
46,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
39,114
267
Minions Killed
204
14
Camps Cleared
8
1,075,098
Distance Traveled
895,442
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,083
776
22
2
3
290,150
2
W
Scylla
10,852
835
89
7
4
266,861
2
L
Gilgamesh
9,177
706
26
2
2
256,408
1
W
Rama
11,948
919
94
7
1
235,090
2
L
Loki
10,874
836
43
3
2
211,176
1
L
Hachiman
8,916
686
43
3
1
187,950
1
L
Ra
10,147
781
92
7
3
239,908
1
W
Zeus
11,849
911
62
5
6
282,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role