Player Matchup

Neith
Neith
Mr Cuddles9696
Neith
Level 126
God Stats
12W - 6L
1,543 SR
Queue Stats
149W - 134L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
Soni_King
Zhong Kui
Level 141
God Stats
20W - 7L
1,841 SR
Queue Stats
66W - 28L
1,767 Elo+
Party 2
Hel
Hel
Xerkoid
Hel
Level 47
God Stats
10W - 2L
1,715 SR
Queue Stats
152W - 147L
1,581 Elo+
Party 1
Susano
Susano
snake70799
Susano
Level 124
God Stats
1W - 0L
1,726 SR
Queue Stats
57W - 26L
1,720 Elo+
Party 2
Anhur
Anhur
thatmichael19
Anhur
Level 46
God Stats
4W - 3L
1,519 SR
Queue Stats
48W - 22L
1,726 Elo+
Party 2
Team Averages
Level 97
1,669 SR
1,675 Elo+

VS

Team Averages
Level 63
1,599 SR
1,537 Elo+
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BrokenHandle
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,572 Elo+
Party 3
Osiris
Osiris
Malkolmkille482
Osiris
Level 64
God Stats
7W - 10L
1,799 SR
Queue Stats
104W - 129L
1,376 Elo+
Party 3
Ares
Ares
Yeetzhe
Ares
Level 63
God Stats
7W - 6L
1,516 SR
Queue Stats
104W - 99L
1,550 Elo+
Party 3
Janus
Janus
eltnamsiD
Janus
Level 69
God Stats
6W - 4L
1,680 SR
Queue Stats
321W - 139L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
8,132
626
7,382
7,959
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Soni_King
Zhong Kui
14
2 / 0 / 7
8,379
645
5,987
4,678
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
12
4 / 0 / 11
7,698
592
5,322
8,586
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
snake70799
Susano
12
6 / 0 / 10
8,106
624
6,866
8,474
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
8 / 0 / 5
8,308
639
5,651
4,912
1,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 0
5,866
451
2,580
7,978
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
BrokenHandle
Bellona
12
0 / 3 / 1
6,542
503
2,357
9,657
7,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 7 / 0
5,568
428
647
9,524
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Yeetzhe
Ares
7
0 / 6 / 0
4,782
368
2,994
10,565
4,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
eltnamsiD
Janus
12
1 / 3 / 0
6,929
533
7,026
6,669
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
23
Kills
1
1
Deaths
23
45
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Bellona
BrokenHandle
Bellona
0
3
1
0.17
L
0
7
0
0
W
3
1
12
9
W
Zhong Kui
Soni_King
Zhong Kui
2
0
7
5.5
W
Hel
4
0
11
9.5
L
Ares
Yeetzhe
Ares
0
6
0
0
L
Janus
eltnamsiD
Janus
1
3
0
0.33
W
Susano
snake70799
Susano
6
0
10
11
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
15,604
34,609
Taken
44,393
14,791
Mitigated
20,583
23,291
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,580
440
0
1,150
7,978
2,347
0
1,128
6,850
0
34,831
L
Bellona
BrokenHandle
Bellona
2,357
657
0
2,426
9,657
7,138
0
3,910
5,747
0
33,094
L
647
17
0
1,370
9,524
4,669
0
1,203
8,321
0
30,709
W
7,382
2,470
0
3,880
7,959
2,829
762
4,317
3,356
0
46,981
W
Zhong Kui
Soni_King
Zhong Kui
5,987
1,083
0
2,985
4,678
4,930
1,223
1,274
3,275
40,680
7,315
W
Hel
5,322
607
6,332
5,836
8,586
3,003
333
2,799
5,634
29,799
0
L
Ares
Yeetzhe
Ares
2,994
28
120
885
10,565
4,560
0
3,187
7,378
10,635
0
L
Janus
eltnamsiD
Janus
7,026
217
0
1,299
6,669
1,869
0
1,440
5,229
49,455
0
W
Susano
snake70799
Susano
6,866
1,677
0
2,537
8,474
2,696
501
2,993
5,383
0
37,323
W
5,651
2,623
0
1,721
4,912
1,333
2,332
645
4,253
0
40,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
29,687
339
Minions Killed
332
0
Camps Cleared
0
1,352,230
Distance Traveled
1,245,189
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,866
451
71
5
0
254,526
1
L
Bellona
6,542
503
90
7
0
229,812
3
L
Osiris
5,568
428
57
4
0
257,164
1
W
Neith
8,132
626
82
6
0
250,785
6
W
Zhong Kui
8,379
645
96
7
0
245,352
4
W
Hel
7,698
592
50
4
0
284,457
6
L
Ares
4,782
368
13
1
0
247,309
3
L
Janus
6,929
533
101
8
0
256,378
3
W
Susano
8,106
624
47
4
0
314,067
0
W
Anhur
8,308
639
64
5
0
257,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role