Player Matchup

Tiamat
Tiamat
ElFuchi
Tiamat
Level 12
God Stats
1W - 0L
1,362 SR
Queue Stats
29W - 48L
1,294 Elo+
Solo
Nemesis
Nemesis
Tatewary
Nemesis
Level 26
God Stats
6W - 7L
1,195 SR
Queue Stats
48W - 77L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
imacooldude
Tsukuyomi
Level 28
God Stats
59W - 52L
1,564 SR
Queue Stats
233W - 247L
1,574 Elo+
Solo
Anhur
Anhur
malosco123
Anhur
Level 13
God Stats
1W - 0L
1,297 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
matateahora
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,384 SR
1,453 Elo+

VS

Team Averages
Level 14
1,521 SR
1,517 Elo+
Ra
Ra
Acestorms01
Ra
Level 25
God Stats
4W - 1L
1,919 SR
Queue Stats
125W - 86L
1,663 Elo+
Solo
Danzaburou
Danzaburou
BigGameBuck101
Danzaburou
Level 27
God Stats
4W - 3L
1,503 SR
Queue Stats
247W - 232L
1,460 Elo+
Solo
King Arthur
King Arthur
EarthHuman
King Arthur
Level 7
God Stats
10W - 19L
1,500 SR
Queue Stats
160W - 162L
1,666 Elo+
Solo
Arachne
Arachne
cuilix20
Arachne
Level 10
God Stats
1W - 4L
1,186 SR
Queue Stats
7W - 15L
1,296 Elo+
Solo
Yemoja
Yemoja
numbaonebicc
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElFuchi
Tiamat
11
1 / 2 / 2
6,260
447
3,462
7,217
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Tatewary
Nemesis
12
2 / 1 / 2
7,104
507
1,429
6,400
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
imacooldude
Tsukuyomi
15
11 / 0 / 3
8,857
633
10,307
6,843
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
13
6 / 1 / 0
7,680
549
7,804
9,750
2,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 3 / 5
5,767
412
1,914
5,655
3,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,968
569
6,830
9,075
4,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
BigGameBuck101
Danzaburou
11
3 / 4 / 1
7,058
504
7,259
9,283
2,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
EarthHuman
King Arthur
9
0 / 9 / 0
5,842
417
4,417
10,375
4,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
cuilix20
Arachne
1
0 / 0 / 0
2,625
188
0
0
0
Yemoja
9
1 / 5 / 2
6,122
437
2,369
7,868
5,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
20
Kills
7
7
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Danzaburou
BigGameBuck101
Danzaburou
3
4
1
0.88
L
King Arthur
EarthHuman
King Arthur
0
9
0
0
W
Tiamat
ElFuchi
Tiamat
1
2
2
1
W
Nemesis
Tatewary
Nemesis
2
1
2
3
L
Arachne
cuilix20
Arachne
0
0
0
0
W
Tsukuyomi
imacooldude
Tsukuyomi
11
0
3
12.5
W
Anhur
6
1
0
6
W
Yemoja
0
3
5
0.83
L
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
20,875
35,865
Taken
36,601
15,125
Mitigated
17,105
9,752
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,830
1,644
102
3,938
9,075
4,759
0
2,579
6,400
61,316
0
L
Danzaburou
BigGameBuck101
Danzaburou
7,259
2,404
0
1,874
9,283
2,585
0
524
8,710
0
37,020
L
King Arthur
EarthHuman
King Arthur
4,417
76
0
356
10,375
4,008
0
775
9,060
0
30,456
W
Tiamat
ElFuchi
Tiamat
3,462
639
0
1,631
7,217
2,922
0
2,904
4,313
26,223
0
W
Nemesis
Tatewary
Nemesis
1,429
214
0
488
6,400
1,985
0
55
6,345
0
45,165
L
Arachne
cuilix20
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
imacooldude
Tsukuyomi
10,307
3,331
0
2,778
6,843
4,339
0
1,265
5,578
0
44,332
W
Anhur
7,804
5,193
0
4,258
9,750
2,608
444
2,210
7,540
0
43,201
W
Yemoja
1,914
549
428
169
5,655
3,271
284
2,917
2,738
9,350
0
L
Yemoja
2,369
630
917
372
7,868
5,753
93
1,498
6,276
9,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
29,615
319
Minions Killed
250
0
Camps Cleared
0
1,214,249
Distance Traveled
960,978
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,968
569
112
8
0
243,231
1
L
Danzaburou
7,058
504
70
5
0
249,958
2
L
King Arthur
5,842
417
60
4
0
235,106
2
W
Tiamat
6,260
447
51
4
0
263,129
1
W
Nemesis
7,104
507
94
7
0
263,581
0
L
Arachne
2,625
188
0
0
0
0
0
W
Tsukuyomi
8,857
633
87
6
0
258,690
3
W
Anhur
7,680
549
77
6
0
245,488
4
W
Yemoja
5,767
412
10
1
0
183,361
0
L
Yemoja
6,122
437
8
1
0
232,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role