Player Matchup

Scylla
Scylla
Boodah
Scylla
Level 69
God Stats
0W - 3L
1,231 SR
Queue Stats
45W - 38L
1,533 Elo+
Solo
Poseidon
Poseidon
Drewness1315
Poseidon
Level 49
God Stats
376W - 420L
1,524 SR
Queue Stats
482W - 549L
1,495 Elo+
Party 1
Bacchus
Bacchus
WeePorpoise3379
Bacchus
Level 94
God Stats
6W - 5L
1,560 SR
Queue Stats
30W - 28L
1,383 Elo+
Solo
Danzaburou
Danzaburou
belialgodofgods
Danzaburou
Level 98
God Stats
32W - 31L
1,438 SR
Queue Stats
545W - 562L
1,462 Elo+
Solo
Ra
Ra
lore_denin
Ra
Level 129
God Stats
632W - 736L
1,500 SR
Queue Stats
635W - 744L
1,479 Elo+
Party 1
Team Averages
Level 88
1,451 SR
1,470 Elo+

VS

Team Averages
Level 112
1,514 SR
1,484 Elo+
Chang'e
Chang'e
DwellingDetailz
Chang'e
Level 122
God Stats
62W - 41L
1,606 SR
Queue Stats
623W - 675L
1,384 Elo+
Solo
Nox
Nox
MedicOhThatsMe
Nox
Level 117
God Stats
1W - 1L
1,253 SR
Queue Stats
111W - 104L
1,511 Elo+
Solo
Da Ji
Da Ji
MisterPapada13
Da Ji
Level 114
God Stats
50W - 20L
1,761 SR
Queue Stats
252W - 210L
1,545 Elo+
Party 2
Medusa
Medusa
pokemon-orgulhos
Medusa
Level 100
God Stats
1W - 2L
1,334 SR
Queue Stats
1,315W - 1,482L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
victballz
Baron Samedi
Level 107
God Stats
134W - 99L
1,617 SR
Queue Stats
233W - 208L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boodah
Scylla
17
4 / 6 / 3
11,400
950
11,074
13,379
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Drewness1315
Poseidon
18
2 / 7 / 6
11,537
961
6,129
13,312
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 9 / 6
10,920
910
6,129
20,790
19,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
belialgodofgods
Danzaburou
17
2 / 9 / 5
11,157
930
15,036
17,269
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 7
10,922
910
10,170
12,343
4,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 21
11,095
925
7,541
11,801
7,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 1 / 25
13,153
1,096
18,828
9,536
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 4 / 15
14,535
1,211
25,220
18,295
9,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 1 / 8
10,812
901
4,085
6,408
2,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
victballz
Baron Samedi
19
8 / 1 / 19
12,807
1,067
17,304
8,712
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
10
Kills
33
33
Deaths
10
27
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Scylla
Boodah
Scylla
4
6
3
0.92
L
Poseidon
Drewness1315
Poseidon
2
7
6
0.71
W
2
3
21
4.17
W
5
1
25
17.5
W
17
4
15
6.13
L
0
9
6
0.33
L
Danzaburou
belialgodofgods
Danzaburou
2
9
5
0.5
L
2
2
7
2.75
W
1
1
8
5
W
Baron Samedi
victballz
Baron Samedi
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,538
Damage
72,978
77,093
Taken
54,752
42,208
Mitigated
29,224
9,433
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Boodah
Scylla
11,074
364
0
77
13,379
4,053
0
7,179
6,200
21,636
0
L
Poseidon
Drewness1315
Poseidon
6,129
1,220
0
0
13,312
6,518
0
5,699
7,613
28,067
0
W
7,541
594
3,573
4,153
11,801
7,634
0
8,292
3,509
26,214
0
W
18,828
680
397
1,303
9,536
5,410
0
4,422
5,114
35,602
0
W
25,220
12,184
0
3,661
18,295
9,567
0
10,842
7,453
0
39,219
L
6,129
702
0
2,127
20,790
19,683
0
13,172
7,618
18,489
0
L
Danzaburou
belialgodofgods
Danzaburou
15,036
5,280
0
1,818
17,269
7,201
0
10,656
6,613
0
46,820
L
10,170
389
3,263
2,148
12,343
4,753
0
6,967
5,376
43,797
0
W
4,085
2,453
0
275
6,408
2,646
0
4,000
2,408
0
31,593
W
Baron Samedi
victballz
Baron Samedi
17,304
589
4,572
4,149
8,712
3,967
0
5,946
2,766
33,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,936
Gold Earned
62,402
228
Minions Killed
237
5
Camps Cleared
8
1,011,498
Distance Traveled
1,135,560
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,400
950
21
2
2
209,762
0
L
Poseidon
11,537
961
48
4
0
186,717
1
W
Chang'e
11,095
925
37
3
0
212,974
3
W
Nox
13,153
1,096
39
3
0
241,520
0
W
Da Ji
14,535
1,211
28
2
8
235,411
0
L
Bacchus
10,920
910
18
2
3
175,050
1
L
Danzaburou
11,157
930
65
5
0
182,674
1
L
Ra
10,922
910
76
6
0
257,295
0
W
Medusa
10,812
901
87
7
0
218,003
0
W
Baron Samedi
12,807
1,067
46
4
0
227,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role