Player Matchup

Izanami
Izanami
Dysfx
Izanami
Level 10
God Stats
10W - 8L
1,865 SR
Queue Stats
13W - 12L
1,797 Elo+
Solo
Mulan
Mulan
Googor1
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,695 Elo+
Party 1
Loki
Loki
Lily4255
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
SGermain131778
Kukulkan
Level 29
God Stats
85W - 102L
1,408 SR
Queue Stats
130W - 157L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TactiCorgi
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,639 Elo+

VS

Team Averages
Level 31
1,622 SR
1,581 Elo+
Set
Set
Sarneckai
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
YANKANGLE
Gilgamesh
Level 8
God Stats
4W - 0L
1,969 SR
Queue Stats
25W - 9L
1,706 Elo+
Party 2
Olorun
Olorun
Zeshirom
Olorun
Level 69
God Stats
14W - 12L
1,640 SR
Queue Stats
194W - 125L
1,644 Elo+
Party 2
Eset
Eset
c0bian
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 117L
1,648 Elo+
Party 2
Achilles
Achilles
the-JANIT0R-808
Achilles
Level 24
God Stats
3W - 3L
1,503 SR
Queue Stats
11W - 11L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dysfx
Izanami
18
2 / 6 / 12
10,911
909
15,773
19,647
7,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Googor1
Mulan
18
4 / 5 / 9
12,034
1,003
14,041
22,783
26,713
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
18
7 / 12 / 7
12,339
1,028
11,339
20,854
7,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
18
2 / 11 / 12
11,291
941
17,130
20,023
7,375
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
TactiCorgi
Morgan Le Fay
17
2 / 6 / 13
11,096
925
8,668
12,290
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 18
11,200
933
9,703
18,169
8,800
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
YANKANGLE
Gilgamesh
19
11 / 5 / 17
13,279
1,107
19,822
21,387
17,726
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Zeshirom
Olorun
20
12 / 1 / 23
14,654
1,221
24,266
9,625
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
c0bian
Eset
20
13 / 3 / 16
14,221
1,185
27,005
9,918
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
18
3 / 1 / 17
11,449
954
9,480
13,859
8,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
131
17
Kills
40
40
Deaths
17
53
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dysfx
Izanami
2
6
12
1.33
L
Mulan
Googor1
Mulan
4
5
9
1.7
L
Loki
7
12
7
0.88
L
Kukulkan
2
11
12
0.73
W
1
7
18
1.43
L
Morgan Le Fay
TactiCorgi
Morgan Le Fay
2
6
13
1.42
W
Gilgamesh
YANKANGLE
Gilgamesh
11
5
17
3.9
W
Olorun
Zeshirom
Olorun
12
1
23
23.5
W
Eset
c0bian
Eset
13
3
16
7
W
Achilles
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,951
Damage
90,276
95,597
Taken
72,958
55,059
Mitigated
43,661
5,617
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dysfx
Izanami
15,773
10,364
0
2,271
19,647
7,544
0
10,818
8,829
0
46,385
L
Mulan
Googor1
Mulan
14,041
3,114
0
1,977
22,783
26,713
0
11,058
11,725
144
29,081
L
Loki
11,339
2,540
0
0
20,854
7,685
0
13,328
7,526
0
32,413
L
Kukulkan
17,130
2,174
0
500
20,023
7,375
0
12,796
7,227
38,814
0
W
9,703
4,740
0
627
18,169
8,800
0
7,073
11,096
0
28,309
L
Morgan Le Fay
TactiCorgi
Morgan Le Fay
8,668
2,191
100
769
12,290
5,742
0
4,197
8,093
16,880
0
W
Gilgamesh
YANKANGLE
Gilgamesh
19,822
5,705
0
868
21,387
17,726
0
6,916
14,471
1,124
30,640
W
Olorun
Zeshirom
Olorun
24,266
14,575
1,634
3,896
9,625
5,221
0
2,396
7,229
63,005
0
W
Eset
c0bian
Eset
27,005
2,285
1,660
2,217
9,918
3,698
0
3,501
6,417
44,728
0
W
Achilles
9,480
2,032
0
2,786
13,859
8,216
0
6,056
7,803
0
27,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,671
Gold Earned
64,803
211
Minions Killed
242
7
Camps Cleared
6
1,019,754
Distance Traveled
1,073,085
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,911
909
77
6
2
200,157
0
L
Mulan
12,034
1,003
49
4
4
226,079
0
L
Loki
12,339
1,028
29
2
1
233,770
0
L
Kukulkan
11,291
941
42
4
0
187,892
3
W
Set
11,200
933
37
3
0
202,942
0
L
Morgan Le Fay
11,096
925
14
1
0
171,856
3
W
Gilgamesh
13,279
1,107
21
2
4
210,858
2
W
Olorun
14,654
1,221
92
8
2
215,902
0
W
Eset
14,221
1,185
47
4
0
208,522
0
W
Achilles
11,449
954
45
4
0
234,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role