Player Matchup

Hera
Hera
 
Hera
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
HoboFromHell
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 51L
1,189 Elo+
Party 1
Artemis
Artemis
Nooseboi
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 36L
1,107 Elo+
Party 1
Hou Yi
Hou Yi
TechRune
Hou Yi
Level 127
God Stats
14W - 32L
1,383 SR
Queue Stats
462W - 564L
1,500 Elo+
Solo
Hel
Hel
catinthehat1
Hel
Level 65
God Stats
0W - 3L
1,145 SR
Queue Stats
31W - 63L
1,318 Elo+
Party 1
Team Averages
Level 65
1,406 SR
1,323 Elo+

VS

Team Averages
Level 68
1,529 SR
1,412 Elo+
Artio
Artio
ArSlicker
Artio
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 379L
1,394 Elo+
Party 2
Heimdallr
Heimdallr
Killerman2511
Heimdallr
Level 110
God Stats
1W - 2L
1,156 SR
Queue Stats
302W - 461L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
Naijman
Kukulkan
Level 6
God Stats
1W - 1L
1,709 SR
Queue Stats
10W - 16L
1,299 Elo+
Party 2
Bellona
Bellona
NotoriousSuspect
Bellona
Level 87
God Stats
15W - 8L
1,652 SR
Queue Stats
195W - 183L
1,547 Elo+
Solo
Pele
Pele
xDSloppyMeat
Pele
Level 88
God Stats
13W - 9L
1,628 SR
Queue Stats
264W - 377L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 0 / 0
6,807
567
3,436
3,089
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 0
4,782
399
1,808
7,148
4,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Nooseboi
Artemis
6
0 / 3 / 0
4,584
382
63
5,084
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
TechRune
Hou Yi
9
1 / 3 / 0
5,433
453
5,587
8,644
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,622
469
1,580
5,870
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArSlicker
Artio
9
1 / 1 / 5
6,163
514
3,047
7,567
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Killerman2511
Heimdallr
12
2 / 0 / 3
6,813
568
4,669
6,083
1,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Naijman
Kukulkan
13
3 / 1 / 1
7,359
613
2,306
3,627
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 0 / 1
7,998
667
5,400
8,123
5,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 4
6,563
547
2,951
6,711
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
0
0
1
W
Artio
ArSlicker
Artio
1
1
5
3.5
L
0
4
0
0
W
Heimdallr
Killerman2511
Heimdallr
2
0
3
3.5
W
Kukulkan
Naijman
Kukulkan
3
1
1
3.5
L
Artemis
Nooseboi
Artemis
0
3
0
0
W
5
0
1
5.5
L
Hou Yi
TechRune
Hou Yi
1
3
0
0.33
L
0
2
1
0.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,474
Damage
18,373
29,835
Taken
32,111
13,940
Mitigated
15,534
12,501
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,436
443
0
843
3,089
1,064
0
595
2,494
44,691
0
W
Artio
ArSlicker
Artio
3,047
588
463
2,342
7,567
4,586
13
1,290
6,247
11,928
0
L
1,808
868
0
1,234
7,148
4,497
0
1,031
6,117
0
14,243
W
Heimdallr
Killerman2511
Heimdallr
4,669
2,068
0
2,571
6,083
1,971
0
750
5,333
0
43,203
W
Kukulkan
Naijman
Kukulkan
2,306
334
0
250
3,627
1,238
0
1,153
2,434
48,705
0
L
Artemis
Nooseboi
Artemis
63
0
0
1,722
5,084
1,229
0
372
4,712
0
10,939
W
5,400
1,161
0
4,149
8,123
5,839
0
1,173
6,930
3,830
51,399
L
Hou Yi
TechRune
Hou Yi
5,587
2,319
0
1,924
8,644
3,313
0
1,871
6,773
0
37,829
L
1,580
390
3,145
3,633
5,870
3,837
0
2,039
3,831
15,675
0
W
2,951
435
0
4,491
6,711
1,900
0
719
5,934
0
43,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
34,896
272
Minions Killed
420
0
Camps Cleared
0
1,172,710
Distance Traveled
1,214,396
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,807
567
117
10
0
251,472
7
W
Artio
6,163
514
11
1
0
247,654
4
L
Horus
4,782
399
19
2
0
239,490
1
W
Heimdallr
6,813
568
90
8
0
225,153
2
W
Kukulkan
7,359
613
115
10
0
223,985
2
L
Artemis
4,584
382
32
3
0
225,865
0
W
Bellona
7,998
667
112
9
0
244,899
4
L
Hou Yi
5,433
453
72
6
0
220,746
4
L
Hel
5,622
469
32
3
0
235,137
5
W
Pele
6,563
547
92
8
0
272,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role