Player Matchup

Ares
Ares
ANGELIT0654_
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,564 Elo+
Party 2
Fenrir
Fenrir
ImprovedWarrior
Fenrir
Level 7
God Stats
7W - 9L
1,460 SR
Queue Stats
22W - 17L
1,628 Elo+
Party 2
Medusa
Medusa
Kaklashi2
Medusa
Level 16
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 9L
1,640 Elo+
Party 2
Hun Batz
Hun Batz
chachito2016
Hun Batz
Level 52
God Stats
2W - 1L
1,545 SR
Queue Stats
41W - 42L
1,542 Elo+
Party 2
Anubis
Anubis
jokerisoreo
Anubis
Level 29
God Stats
17W - 13L
1,654 SR
Queue Stats
27W - 32L
1,508 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,576 Elo+

VS

Team Averages
Level 22
1,699 SR
1,563 Elo+
Erlang Shen
Erlang Shen
FlawedSaint
Erlang Shen
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Slenderman206
Heimdallr
Level 36
God Stats
8W - 10L
1,718 SR
Queue Stats
212W - 215L
1,567 Elo+
Party 1
Thor
Thor
nblqh
Thor
Level 16
God Stats
2W - 0L
1,726 SR
Queue Stats
9W - 8L
1,421 Elo+
Solo
Sol
Sol
nickskyhigh
Sol
Level 17
God Stats
11W - 5L
1,844 SR
Queue Stats
48W - 42L
1,535 Elo+
Party 1
Ra
Ra
ダブポチ
Ra
Level 31
God Stats
19W - 8L
1,706 SR
Queue Stats
368W - 71L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 14 / 26
14,012
1,078
7,914
39,133
52,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 12 / 17
13,379
1,029
12,388
27,058
14,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Kaklashi2
Medusa
20
13 / 9 / 13
17,676
1,360
35,004
25,526
12,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
chachito2016
Hun Batz
20
8 / 11 / 23
15,674
1,206
25,241
31,168
14,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
10 / 3 / 18
15,567
1,197
24,221
19,426
11,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FlawedSaint
Erlang Shen
20
1 / 4 / 18
12,436
957
8,532
19,686
13,975
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Slenderman206
Heimdallr
20
22 / 7 / 18
17,783
1,368
44,842
19,628
6,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
nblqh
Thor
20
6 / 11 / 22
13,657
1,051
8,633
24,957
5,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 13 / 18
15,986
1,230
37,718
28,517
6,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 3 / 32
16,049
1,235
36,718
20,997
14,448
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
157
37
Kills
49
49
Deaths
38
97
Assists
108
Player
Kills
Deaths
Assists
KDA
L
2
14
26
1.07
W
Erlang Shen
FlawedSaint
Erlang Shen
1
4
18
2.5
L
4
12
17
1.04
L
Medusa
Kaklashi2
Medusa
13
9
13
2.17
W
Heimdallr
Slenderman206
Heimdallr
22
7
18
4.43
L
Hun Batz
chachito2016
Hun Batz
8
11
23
1.77
L
Anubis
10
3
18
6.33
W
Thor
nblqh
Thor
6
11
22
1.55
W
14
13
18
1.77
W
6
3
32
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,768
Damage
136,443
142,311
Taken
113,785
106,653
Mitigated
46,897
4,057
Healing
22,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,914
1,439
0
0
39,133
52,870
0
20,554
18,153
16,863
0
W
Erlang Shen
FlawedSaint
Erlang Shen
8,532
4,957
0
2,486
19,686
13,975
0
6,870
12,816
0
21,809
L
12,388
2,700
0
79
27,058
14,845
0
13,445
13,453
0
16,620
L
Medusa
Kaklashi2
Medusa
35,004
13,639
0
1,644
25,526
12,212
0
13,512
11,844
0
98,046
W
Heimdallr
Slenderman206
Heimdallr
44,842
27,219
0
1,173
19,628
6,556
0
5,722
13,906
0
71,180
L
Hun Batz
chachito2016
Hun Batz
25,241
3,261
0
0
31,168
14,888
0
16,410
14,501
0
51,317
L
Anubis
24,221
394
0
2,334
19,426
11,838
0
9,364
9,924
45,565
0
W
Thor
nblqh
Thor
8,633
2,710
0
29
24,957
5,709
0
8,013
15,318
0
13,705
W
37,718
19,913
0
6,462
28,517
6,209
0
4,503
24,014
65,604
0
W
36,718
3,798
3,358
9,281
20,997
14,448
0
7,027
13,970
77,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,308
Gold Earned
75,911
259
Minions Killed
231
7
Camps Cleared
8
1,384,554
Distance Traveled
1,116,333
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,012
1,078
11
1
1
247,537
0
W
Erlang Shen
12,436
957
27
2
1
209,086
0
L
Fenrir
13,379
1,029
14
1
0
249,183
2
L
Medusa
17,676
1,360
124
10
1
292,680
3
W
Heimdallr
17,783
1,368
51
4
3
231,795
1
L
Hun Batz
15,674
1,206
58
4
4
324,662
1
L
Anubis
15,567
1,197
52
4
1
270,492
0
W
Thor
13,657
1,051
8
1
1
227,397
1
W
Sol
15,986
1,230
50
4
2
188,437
0
W
Ra
16,049
1,235
95
7
1
259,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role