Player Matchup

Medusa
Medusa
CrustlessSlinky
Medusa
Level 5
God Stats
1W - 0L
1,237 SR
Queue Stats
3W - 4L
1,156 Elo+
Party 1
Ah Puch
Ah Puch
DoobyShinobi
Ah Puch
Level 29
God Stats
5W - 16L
1,398 SR
Queue Stats
29W - 55L
1,408 Elo+
Party 4
Cerberus
Cerberus
Kidbar
Cerberus
Level 51
God Stats
2W - 0L
1,838 SR
Queue Stats
4W - 10L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
Paskintios
Baron Samedi
Level 66
God Stats
2W - 0L
1,673 SR
Queue Stats
48W - 61L
1,417 Elo+
Party 4
Amaterasu
Amaterasu
x the B3A5T
Amaterasu
Level 57
God Stats
1W - 2L
1,376 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 1
Team Averages
Level 42
1,504 SR
1,322 Elo+

VS

Team Averages
Level 66
1,395 SR
1,364 Elo+
Cupid
Cupid
EntropicChaos
Cupid
Level 29
God Stats
1W - 1L
1,459 SR
Queue Stats
7W - 11L
1,188 Elo+
Party 3
Medusa
Medusa
Fatboi Finn
Medusa
Level 18
God Stats
17W - 36L
1,329 SR
Queue Stats
229W - 277L
1,400 Elo+
Party 2
Agni
Agni
SPGN Franklin
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 277L
1,392 Elo+
Party 2
Hel
Hel
VICTHEM
Hel
Level 99
God Stats
32W - 42L
1,459 SR
Queue Stats
489W - 502L
1,460 Elo+
Solo
Mulan
Mulan
casym
Mulan
Level 121
God Stats
1W - 3L
1,229 SR
Queue Stats
79W - 89L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 12
12,330
881
11,181
12,675
4,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
DoobyShinobi
Ah Puch
19
2 / 6 / 11
12,609
901
17,603
14,014
4,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Kidbar
Cerberus
19
3 / 6 / 13
12,976
927
13,121
27,756
33,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Paskintios
Baron Samedi
20
6 / 2 / 10
14,087
1,006
27,708
14,857
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
x the B3A5T
Amaterasu
20
14 / 0 / 8
16,687
1,192
31,263
30,440
39,432
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 9
12,437
888
14,824
22,018
8,685
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
19
0 / 3 / 10
11,694
835
11,437
16,574
5,816
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 5 / 8
13,646
975
20,025
21,831
8,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
19
10 / 2 / 5
14,649
1,046
30,253
23,436
9,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
casym
Mulan
19
1 / 8 / 8
11,948
853
13,350
22,162
24,619
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
59
26
Kills
19
19
Deaths
26
54
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
W
Ah Puch
DoobyShinobi
Ah Puch
2
6
11
1.25
L
2
8
9
0.81
L
Medusa
0
3
10
1.67
W
Cerberus
Kidbar
Cerberus
3
6
13
1.58
W
Baron Samedi
Paskintios
Baron Samedi
6
2
10
5.5
L
6
5
8
2
L
Hel
10
2
5
6.25
L
Mulan
casym
Mulan
1
8
8
0.63
W
Amaterasu
x the B3A5T
Amaterasu
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,876
Damage
89,889
99,742
Taken
106,021
88,142
Mitigated
56,392
29,872
Healing
25,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,181
6,053
0
1,113
12,675
4,145
0
7,733
4,658
0
39,473
W
Ah Puch
DoobyShinobi
Ah Puch
17,603
1,610
850
3,481
14,014
4,706
0
8,586
5,250
47,253
0
L
14,824
9,622
852
2,345
22,018
8,685
0
12,805
8,773
0
32,915
L
Medusa
11,437
6,964
0
685
16,574
5,816
0
11,039
5,446
0
21,291
W
Cerberus
Kidbar
Cerberus
13,121
1,141
0
4,829
27,756
33,866
0
11,033
15,626
25,825
0
W
Baron Samedi
Paskintios
Baron Samedi
27,708
916
4,422
3,806
14,857
5,993
0
8,034
6,580
43,680
0
L
20,025
3,237
214
2,924
21,831
8,018
0
14,164
7,141
40,407
0
L
Hel
30,253
3,604
7,296
10,177
23,436
9,254
0
14,693
8,116
48,120
0
L
Mulan
casym
Mulan
13,350
3,412
0
572
22,162
24,619
0
12,154
9,170
1,247
33,711
W
Amaterasu
x the B3A5T
Amaterasu
31,263
8,791
762
10,609
30,440
39,432
0
14,497
15,622
16,126
44,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,689
Gold Earned
64,374
285
Minions Killed
238
8
Camps Cleared
5
1,295,482
Distance Traveled
1,231,357
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,330
881
68
5
1
250,767
0
W
Ah Puch
12,609
901
76
5
0
206,290
0
L
Cupid
12,437
888
53
4
2
238,292
1
L
Medusa
11,694
835
31
2
0
228,508
0
W
Cerberus
12,976
927
37
3
1
240,470
0
W
Baron Samedi
14,087
1,006
40
3
2
273,675
0
L
Agni
13,646
975
55
4
2
239,955
0
L
Hel
14,649
1,046
42
3
0
307,691
1
L
Mulan
11,948
853
57
4
1
216,911
0
W
Amaterasu
16,687
1,192
64
5
4
324,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role